Leeroy, lawful male redguardian Thalmor ----+---- --.......(- |....@@...| |.......... |....$....| --......|-- --------- [Leeroy the Concordate Agent] St12 Dx10 Co12 In9 Wi12 Ch10 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: slow digestion You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Monsters only dropped their equipment with 68% chance Amulet drop chance was reduced to 97% Potion drop chance was reduced to 73% Armor drop chance was reduced to 87% Tool drop chance was reduced to 83% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 74% of the time only The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: mace (turn 116) The following skill became untrainable if you tried to train it too early: implants (turn 54) The following skill became untrainable after a while: polymorphing (turn 52307) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 34809) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71324 Monster spawn increase reached its maximum at turn 171333 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1647752 The monster class that cannot be genocided was gnome The monster class that was spawned more often: bat or bird (freq bonus 3) The monster species that spawned more often: translucent draconian (freq bonus 15) The monster species that spawned more often: drowned dead one (freq bonus 20) The monster species that spawned more often: mega-worm (freq bonus 8) The monster species that spawned more often: time tempest (freq bonus 12) The monster species that spawned more often: hippogriff (freq bonus 8) The monster species that spawned more often: bavaria star (freq bonus 12) The monster species that spawned more often: tradename ragwort punster (freq bonus 36) The monster species that spawned more often: toxic xorn (freq bonus 28) The monster species that spawned more often: viper tree (freq bonus 5) The monster species that spawned more often: separation pinball unperturbable animist (freq bonus 15) The monster species that spawned more often: uninvitingly quintuplicate cultist psychopath (freq bonus 80) The monster species that spawned more often: fathien elite (freq bonus 24) The monster species that spawned more often: psycho kitten (freq bonus 90) The monster species that spawned more often: slimy growth (freq bonus 32) The monster species that spawned more often: pulse laser (freq bonus 6) The monster species that spawned more often: wooden patch (freq bonus 36) The monster species that spawned more often: agate spore (freq bonus 10) The monster species that spawned more often: lurking raven (freq bonus 20) The monster species that spawned more often: fire lizard (freq bonus 16) The monster species that spawned more often: plasmod bomb (freq bonus 24) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 4) The monster species that never randomly spawned: Wolf-Man packleader The monster species that never randomly spawned: rabid dog The monster species that never randomly spawned: petrified turret The monster species that never randomly spawned: slime stalk The monster species that never randomly spawned: chaos drake The monster species that never randomly spawned: stereoscopically oviparity The monster species that never randomly spawned: asshole type there above The monster species that never randomly spawned: Warder Kommissioner The monster species that never randomly spawned: turbojet splendider The monster species that never randomly spawned: roadblock fungus The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: deconstruction (dozed) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 13) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 16) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 8) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 2) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 4) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 15) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 97) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 6) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 16) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 11) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 2) Trap randomization happened for 1 in 680 traps Next attribute increase check would have come at turn 835 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having detect monsters (0) You were prevented from having slow digestion (0) You saw invisible You had infravision You had 1496 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (57) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (guzzle helmet) * skullcap (wide metal helm) * flack helmet (aluminium helmet) * crystal helm (frequent helmet) * mining helm (musical helmet) * field helm (mechanical helmet) * helm of safeguard (netradiation helmet) * war hat (organic helmet) * plasteel gloves (white gloves) * leather gloves (poor gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (failuncap gloves) * commander gloves (camouflage patterned gloves) * field gloves (inka gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (red sneakers) * field boots (block-heeled boots) * boots of safeguard (hiking boots) Scrolls scroll of healing (TRUE RISE BY STRANGE SMELL) scroll of mana (ROMHACK MADE BY HITLER) scroll of phase door (SPAMCATCHMAIL AT GMX DOT DE) scroll of standard id (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of cure (TRAVEL IMMEDIATELY OUT OF THE WAY) * scroll of extra healing (MORPH BALL) * scroll of greater mana restoration (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.