Leeroy, lawful male redguardian Thalmor --- -- --..---- ---.-- |....|.--### -.....| --- -......-,,--------......------ .........- ----.[[[..[...........................,,- ---.--..,-[%..<...................., |.|....[.|...--- .--- ........-- |.|..|..[--..| -- -- |.|------,---- |.| ##,## ------.| ##,## |......| | #,%# |...---- |. ---%----h---- -- |.....| -........%..@%......- --....-- |.... ---,,,-....-- |.....--|.. ##,-..---- |-.....|--- ... -- |......| ---- --.----- --- [Leeroy the Heretic Hunter] St16 Dx12 Co12 In11 Wi13 Ch6 ThaRedMalLaw Min:5 $151 HP-7(92) Pw68(68) AC3 Exp8 T2992 Latest messages The skulk blade hits you! [-4 -> 1] Warning: HP low! In what direction? [hykulnjb><] Never mind. Unknown command '^O'. (4x) # (2x) Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Manwe Sulimo commends your efforts and grants you a boon. The skulk blade swings his scimitar. The skulk blade hits you! [-6 -> 5] Warning: HP low! The skulk blade swings his scimitar. Your elven mithril-coat deflects the skulk blade's attack. You miss the skulk blade. (2x) The skulk blade swings his scimitar. The skulk blade hits you! You die... Your inventory Amulets k - a cursed amulet of restful sleep {0} t - an uncursed amulet of drain resistance {0} Weapons a - an uncursed +0 elven broadsword (wielded in other hand) {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1} l - an uncursed +0 dagger {4} n - an uncursed +0 iron saber {12} p - an uncursed +0 scimitar {16} B - 12 uncursed +2 arrows {0} C - an uncursed +0 silver saber {12} D - a cursed +0 stick of dynamite {0} G - 27 uncursed +0 inka stingers {0} O - 18 uncursed +0 darts {0} Q - 3 uncursed +3 darts {0} T - an uncursed +4 orcish dagger {4} U - an uncursed +0 spear {12} W - an uncursed +0 silver long sword (weapon in hand) {16} X - 21 uncursed +0 elven arrows {0} Y - an uncursed +0 crossbow {20} Z - 79 uncursed +0 crossbow bolts {2} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} m - an uncursed +0 elven mithril-coat {60} u - an uncursed +0 elven cloak {4} x - an uncursed +0 pair of iron shoes {20} E - an uncursed +0 pair of leather gloves {4} Comestibles y - an uncursed lichen corpse {20} Scrolls e - 6 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} S - an uncursed scroll of cure {0} Spellbooks q - an uncursed spellbook of sleep (0:1) {0} Potions r - 2 uncursed potions of water {0} A - a blessed potion of speed {0} Wands o - an uncursed wand of sliming (0:3) {0} Tools h - an uncursed tinning kit (0:46) {0} j - an uncursed large box {500} v - an uncursed tallow candle (2000) {0} w - an uncursed tin opener {0} The large box is empty. Final attributes You were piously aligned Your alignment was 27 Your max alignment was 27 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: slow digestion You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 192 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 67% Ring drop chance was reduced to 90% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 87% Armor drop chance was reduced to 87% Tool drop chance was reduced to 92% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: searching (turn 36) The following skill became untrainable if you tried to train it too early: body spells (turn 1264) The following skill became untrainable after a while: javelin (turn 27516) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 28398) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 31560 Monster spawn increase reached its maximum at turn 100983 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5119664 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: cyan star (freq bonus 48) The monster species that spawned more often: naga nymph (freq bonus 4) The monster species that spawned more often: pale stalk (freq bonus 12) The monster species that spawned more often: green mewlip (freq bonus 6) The monster species that spawned more often: Dudley's Dungeon Terminator (freq bonus 8) The monster species that spawned more often: thick carrion creeper (freq bonus 3) The monster species that spawned more often: sawing flew (freq bonus 12) The monster species that spawned more often: swimmer troll (freq bonus 30) The monster species that spawned more often: time tempest (freq bonus 20) The monster species that spawned more often: curser (freq bonus 16) The monster species that spawned more often: novice pretty magical girl (freq bonus 20) The monster species that spawned more often: displayed filer (freq bonus 16) The monster species that spawned more often: Mordor orc (freq bonus 15) The monster species that spawned more often: sandlotter reifying (freq bonus 12) The monster species that spawned more often: jolt eel (freq bonus 10) The monster species that spawned more often: zruty (freq bonus 16) The monster species that spawned more often: vacuum devil (freq bonus 10) The monster species that spawned more often: Windows 8 (Smartphone Edition) (freq bonus 8) The monster species that spawned more often: leather dominator orc boss (freq bonus 12) The monster species that spawned more often: spiderman (freq bonus 10) The monster trait that was more common: monsters with djinni dialogue (freq bonus 9) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster species that never randomly spawned: earth spirit The monster species that never randomly spawned: giant item trove The monster species that never randomly spawned: am shop ghost The monster species that never randomly spawned: voltaic glimmer The monster species that never randomly spawned: bugbear basher The monster species that never randomly spawned: outshine quiz The monster species that never randomly spawned: stemmy bruskly substring disinclined finnickier unhitched The monster species that never randomly spawned: digging nymph The monster species that never randomly spawned: terrorist prepping The monster species that never randomly spawned: soul killer The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: beneficial effect (homebrew) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 57) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 22) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 17) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: recurring spell loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 10) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 20) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 9) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: violet lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 9) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 3) Trap randomization happened for 1 in 655 traps Next attribute increase check would have come at turn 8208 Strength training was 40 Dexterity training was 50 Wisdom training was 13 Constitution training was 32 Your sanity was 865 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having slow digestion (0) You saw invisible You had infravision You had 1780 points of nutrition remaining You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 70% 126% Techniques known in the end Name Level Status appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Not Ready(3926) dazzle 4X Prepared(0) Discoveries Amulets amulet of restful sleep (secree) amulet of drain resistance (slexy) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (scuba helmet) * skullcap (water-pipe helmet) * flack helmet (wide conical hat) * crystal helm (basin helmet) * mining helm (visored helmet) * field helm (twisted visor helmet) * helm of safeguard (space helmet) * war hat (bug-tracking helmet) * plasteel gloves (white gloves) * leather gloves (yellow gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (uncanny gloves) * commander gloves (camouflage patterned gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buckled boots) * field boots (mary janes) * boots of safeguard (radiant heels) elven cloak (faded pall) Scrolls scroll of healing (YOU STEPPED INTO A HEAP OF SHIT) scroll of mana (SEED SHOTED AS GUN 25 TIME) scroll of phase door (TROOG TROOOG TROOOOOG) scroll of standard id (HCALIEN WOUWOU) scroll of cure (THE ROUND MUST IN THE ANGULAR) * scroll of extra healing (WE ARE ALL INFECTED BY THE MESHERA) * scroll of greater mana restoration (LOREM IPSUM SIT AMET) scroll of inventory id (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of trap creation (FUCK THE LORD OF THE FUCKUBI) scroll called remove curse (YTTOCS PU EM MAEB) scroll of identify (CAN SEE WHAT ITEM) Spellbooks spellbook of sleep (hugging) Potions potion of healing (cornflower) potion of levitation (aqueous) potion of gain level (wormwood) potion of sanity (cacao) potion of water (clear) potion of speed (alcoholic) Wands wand of sleep (teak) wand of sliming (vertical) Tools large box (wooden box) tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 5 Level 5: <- You are here Voluntary challenges You eaten 17 times You eaten food with animal by-products 15 times You eaten meat 15 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 132 times You killed 92 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (37 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (26 of 160) polymorphing [Unskilled] (max Expert) (5 of 20) devices [Unskilled] (max Expert) (13 of 20) searching [Unskilled] (max Expert) (14 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (6 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Expert) (48 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (77 of 160) long sword [Basic] (max Expert) (47 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (16 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...