Leeroy, lawful male skillor Wandkeeper -.--.-- |...(.| |.....| |@....| |.....| ---+--- [Leeroy the Zapper] St9 Dx7 Co11 In9 Wi11 Ch5 WanSkiMalLaw Dlvl:1 $0 HP20(20) Pw12(12) AC8 Exp1 T15 Vmt Cnf Stn Latest messages wand of bad effect - This is a wand. Color: gray. Material: iron. Appearance: pewter. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does. This wand will subject you to a random bad effect if it is zapped. It doesn't matter WHO zaps it, it's always you who will suffer from its effect. Think that's unfair? Well, suck it up, this game was never designed to be fair in the first place! You don't have anything to eat. What do you want to zap? [e-k or ?*] You feel like you're going to throw up. What do you want to zap? [e-k or ?*] You feel that monsters are aware of your presence. You feel less aggravated. What do you want to zap? [e-k or ?*] The world spins and goes dark. You are feeling mildly nauseated. You feel slightly confused. You can't seem to think straight. You are conscious again. Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) What do you want to zap? [e-k or ?*] You need reboot. Your new form doesn't seem healthy enough to survive. Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} Armor b - a blessed +1 lab coat (being worn) {4} Scrolls c - a blessed finalized scroll of charging {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} Spellbooks d - a blessed finalized spellbook of polymorph (4:5) {0} Wands e - a blessed wand of magic missile (0:16) {0} f - a blessed wand of magic missile (0:16) {0} g - a blessed wand of cancellation (0:3) {0} h - a blessed wand of opening (0:8) {0} i - a blessed wand of cancellation (0:3) {0} j - a blessed wand of bad effect (0:7) {0} k - a blessed wand of digging (0:4) {0} Tools l - an uncursed sack {5} The sack is empty. Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: peacevision You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 446 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 44 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 63 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 96% Armor drop chance was reduced to 82% Tool drop chance was reduced to 75% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 58% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: scimitar (turn 38) The following skill became untrainable if you tried to train it too early: club (turn 1152) The following skill became untrainable after a while: crossbow (turn 3357) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 55041) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56160 Monster spawn increase reached its maximum at turn 108745 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2696587 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: golem (freq bonus 8) The monster species that spawned more often: hepton (freq bonus 30) The monster species that spawned more often: blending nymph (freq bonus 30) The monster species that spawned more often: unconquerable deviator (freq bonus 11) The monster species that spawned more often: false warp fungus (freq bonus 18) The monster species that spawned more often: glacier fern spore (freq bonus 66) The monster species that spawned more often: chaotic ray (freq bonus 10) The monster species that spawned more often: tainted creature (freq bonus 24) The monster species that spawned more often: fiberglass insulation golem (freq bonus 18) The monster species that spawned more often: asshole gnome rogue (freq bonus 54) The monster species that spawned more often: pile of inflated coins (freq bonus 9) The monster species that spawned more often: brown devil (freq bonus 36) The monster species that spawned more often: sand wall (freq bonus 66) The monster species that spawned more often: colorless warp patch (freq bonus 33) The monster species that spawned more often: dark horse (freq bonus 90) The monster species that spawned more often: abnormal warp fungus (freq bonus 60) The monster species that spawned more often: chm abbreviation (freq bonus 30) The monster species that spawned more often: epistle quarry (freq bonus 10) The monster species that spawned more often: kobold warlord (freq bonus 30) The monster species that spawned more often: purulence rejudging (freq bonus 60) The monster species that spawned more often: Eliane's sandal (freq bonus 11) The monster trait that was more common: monsters with poison resistance (freq bonus 4) The monster trait that was more common: monsters that originate from Angband (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 4) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 8) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 10) The monster species that never randomly spawned: Heavenly Destroyer The monster species that never randomly spawned: chaotic beastman The monster species that never randomly spawned: winged kraken lich The monster species that never randomly spawned: nuclear winter bomb The monster species that never randomly spawned: dwarf king The monster species that never randomly spawned: vampiric mushroom The monster species that never randomly spawned: dancing dragon The monster species that never randomly spawned: gnomish uberwizard The monster species that never randomly spawned: pix golem The monster species that never randomly spawned: brittle snooking The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: flintlock ((null)) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: woolen shirt ((null)) The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: techout stone (gray) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 25) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 15) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 20) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 3) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 8) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 281) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: violet lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 7) The RNG hath decreed that this item was always generated cursed: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: hairclip ((null)) The RNG hath decreed that this item was always generated cursed: metal sling ((null)) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 4) Trap randomization happened for 1 in 302 traps Next attribute increase check would have come at turn 973 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was -5 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were stunned (7) You were confused (15) You were nauseated (6) You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having infravision (0) You had 1486 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Larry Koopa The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (218) You are dead Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 500% Techniques known in the end Name Level Status recharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor lab coat (white coat) Scrolls scroll of charging (NIYONIAI) scroll of healing (EGULED EL IOM SERPA) scroll of mana (SEVER OPEROFOR) scroll of phase door (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of standard id (MEAD NI NAJAP) scroll of cure (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) * scroll of extra healing (JUBILEX HAD A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) * scroll of greater mana restoration (DEVNULL TRIBUTE TOURNAMENT) Spellbooks spellbook of polymorph (thin) Wands * wand of magic missile (null) * wand of cancellation (nebulous) * wand of opening (closed) * wand of bad effect (pewter) * wand of digging (fuzzy) * wand of light (elven-lettered) * wand of nothing (silicon) * wand of enlightenment (pallet) * wand of mana (blackthorn) * wand of gain level (dragonhide) * wand of healing (pixelated) * wand of locking (weird) * wand of make invisible (saffron) * wand of make visible (celestial) * wand of identify (slate) * wand of remove curse (porcelain) * wand of punishment (fuchsia) * wand of probing (secreted) * wand of secret door detection (flesh) * wand of trap disarming (newfound) * wand of stinking cloud (chiseled) * wand of time stop (cornered) * wand of tele level (living) * wand of genocide (refracted) * wand of entrapping (leek) * wand of trap creation (conundrum) * wand of darkness (burnable) * wand of magic mapping (untouchable) * wand of detect monsters (straight) * wand of objection (stoutwood) * wand of slow monster (zinc) * wand of speed monster (stout) * wand of haste monster (contaminated) * wand of striking (oak) * wand of paralysis (long) * wand of disintegration (writhing) * wand of stoning (spiral) * wand of undead turning (rosewood) * wand of draining (knobbed) * wand of reduce max hitpoints (electronic) * wand of increase max hitpoints (cubic) * wand of create monster (segmented) * wand of create familiar (gemstone) * wand of curse items (fiddly) * wand of amnesia (spiked) * wand of bad luck (pliable) * wand of remove resistance (birch) * wand of corrosion (wax) * wand of fumbling (omnipotent) * wand of starvation (edgy) * wand of confusion (aluminum) * wand of sliming (short) * wand of lycanthropy (rubber) * wand of summon undead (viridian) * wand of fear (orichalcum) * wand of wind (shining) * wand of polymorph (mineral) * wand of mutation (irregular) * wand of teleportation (hexagonal) * wand of banishment (idiomatic) * wand of create horde (walnut) * wand of extra healing (jelly) * wand of full healing (pourpoor) * wand of debugging (uranium) * wand of levitation (contro) * wand of misfire (aged) * wand of venom scattering (chromatic) * wand of share pain (balsa) * wand of poison (impact) * wand of hyper beam (skew) * wand of disintegration beam (silver) * wand of chromatic beam (jute) * wand of stun monster (radiating) * wand of tidal wave (asymmetric) * wand of summon elm (bamboo) * wand of drain mana (molybdenum) * wand of finger bending (nickel) * wand of immobility (petrified) * wand of egoism (pebble) * wand of sin (motile) * wand of inertia (tar) * wand of time (dogwood) * wand of insanity (ray-shooting) * wand of bad equipment (rollover) * wand of wonder (avocadowood) * wand of bugging (cloth) * wand of wishing (wooden) * wand of acquirement (heavy metal) * wand of summon sexy girl (titanium) * wand of clone monster (cypress) * wand of charging (mulberry) * wand of spellbinder (slender) * wand of inertia control (oozing) * wand of sterilize (deformed) * wand of deslexification (fallthrough) * wand of gravity beam (breakable) * wand of dream eater (vajra tower) * wand of bubblebeam (pulsating) * wand of good night (bench) * wand of inferno (energetic) * wand of ice beam (overpowered) * wand of thunder (tengwar) * wand of sludge (rusting) * wand of toxic (deleted) * wand of nether beam (stable) * wand of aurora beam (empty) * wand of chloroform (beaming) * wand of fire (veggy) * wand of cold (etheric) * wand of sleep (lithic) * wand of death (fiber) * wand of lightning (wish parser) * wand of fireball (chemical) * wand of acid (fall) * wand of solar beam (zelkova) * wand of psybeam (shivering) * wand of (null) (forked) * wand of (null) (bronze) * wand of (null) (erroneous) * wand of (null) (plutonium) * wand of (null) (nicked) * wand of (null) (alabaster) * wand of (null) (horizontal) * wand of (null) (round) * wand of (null) (nodular) * wand of (null) (cherry) * wand of (null) (ceramic) * wand of (null) (vajra orb) * wand of (null) (vajra rope) * wand of (null) (lacquered) * wand of (null) (iridium) * wand of (null) (gossamer) * wand of (null) (carved) * wand of (null) (elasthan) * wand of (null) (pentagonal) * wand of (null) (banyan) * wand of (null) (ivy) * wand of (null) (liquid) * wand of (null) (spongy) * wand of (null) (ticking) * wand of (null) (jeweled) * wand of (null) (fucked) * wand of (null) (immediate) * wand of (null) (wooly) * wand of (null) (gelatinous) * wand of (null) (duroplastic) * wand of (null) (bionic) * wand of (null) (penis-shaped) * wand of (null) (obscure) * wand of (null) (bound) * wand of (null) (beryllium) * wand of (null) (manzanita) * wand of (null) (double-headed) * wand of (null) (decayed) * wand of (null) (iridescent) * wand of (null) (perforated) * wand of (null) (platinum) * wand of (null) (cyclic) * wand of (null) (bristly) * wand of (null) (important) * wand of (null) (gimmicky) * wand of (null) (feathered) * wand of (null) (bulging) * wand of (null) (patterned) * wand of (null) (cottonwood) * wand of (null) (ominous) * wand of (null) (crusty) * wand of (null) (elm) * wand of (null) (locust) * wand of (null) (curved) * wand of (null) (asbestos) * wand of (null) (sunny) * wand of (null) (cavorite) * wand of (null) (archmage) * wand of (null) (wintry) * wand of (null) (woven) * wand of (null) (brittle) * wand of (null) (edible) * wand of (null) (interplanar) * wand of (null) (willow) * wand of (null) (brexit) * wand of (null) (hickory) * wand of (null) (fake) * wand of (null) (iron) * wand of (null) (painted) * wand of (null) (stemlike) * wand of (null) (royal) * wand of (null) (tolkienian) * wand of (null) (spandex) * wand of (null) (metal) * wand of (null) (runed) * wand of (null) (distorted) * wand of (null) (blasted) * wand of (null) (ironwood) * wand of (null) (vajra blade) * wand of (null) (paper) * wand of (null) (wicker) * wand of (null) (oblique) * wand of (null) (leather) * wand of (null) (maple) * wand of (null) (shapeless) * wand of (null) (plastic) * wand of (null) (ebony) * wand of (null) (subsurface) * wand of (null) (acyclic) * wand of (null) (buzzing) * wand of (null) (knotted) * wand of (null) (fourked) * wand of (null) (holly) * wand of (null) (poplar) * wand of (null) (shaped) * wand of (null) (mercury) * wand of (null) (weathered) * wand of (null) (pine) * wand of (null) (exploding) * wand of (null) (grooved) * wand of (null) (driftwood) * wand of (null) (mithril) * wand of (null) (vajra ring) * wand of (null) (compost) * wand of (null) (nonmoving) * wand of (null) (black) * wand of (null) (doggy) * wand of (null) (hawthorn) * wand of (null) (inertron) * wand of (null) (sex toy) * wand of (null) (tetragonal) * wand of (null) (diagonal) * wand of (null) (octagonal) * wand of (null) (poured) * wand of (null) (lavender) * wand of (null) (slippery) * wand of (null) (bent) * wand of (null) (girly) * wand of (null) (cracked) * wand of (null) (adamantium) * wand of (null) (aspen) * wand of (null) (alarming) * wand of (null) (elongated) * wand of (null) (bauxite) * wand of (null) (mica) * wand of (null) (lead) * wand of (null) (crashbug) * wand of (null) (pressurized) * wand of (null) (gnarled) * wand of (null) (filled) * wand of (null) (pronged) * wand of (null) (teak) * wand of (null) (magnesium) * wand of (null) (quadratic) * wand of (null) (symmetric) * wand of (null) (tin) * wand of (null) (hemlock) * wand of (null) (persimmon wood) * wand of (null) (dragonbone) * wand of (null) (cerulean) * wand of (null) (cast iron) * wand of (null) (glistening) * wand of (null) (bumpy) * wand of (null) (multicolor) * wand of (null) (beeswax) * wand of (null) (plasma) * wand of (null) (clunky) * wand of (null) (kukui wood) * wand of (null) (fir) * wand of (null) (flathead) * wand of (null) (etched) * wand of (null) (radioactive) * wand of (null) (windy) * wand of (null) (fluted) * wand of (null) (circular) * wand of (null) (avada kedavra) * wand of (null) (ectoplasm) * wand of (null) (mahogany) * wand of (null) (tungsten) * wand of (null) (elysium) * wand of (null) (quivering) * wand of (null) (pokemon logo) * wand of (null) (eucalyptus) * wand of (null) (timber) * wand of (null) (gravel) * wand of (null) (octogonal) * wand of (null) (teaching) * wand of (null) (crumb) * wand of (null) (palm) * wand of (null) (naked) * wand of (null) (diffuse) * wand of (null) (golden) * wand of (null) (furred) * wand of (null) (noticeable) * wand of (null) (round cube) * wand of (null) (yarn) * wand of (null) (vertical) * wand of (null) (aqua) * wand of (null) (soviet) * wand of (null) (wormwood) * wand of (null) (star-tipped) * wand of (null) (cinnabar) * wand of (null) (platonic) * wand of (null) (stubby-necked) * wand of (null) (chrome) * wand of (null) (belled) * wand of (null) (silk) * wand of (null) (acrylic) * wand of (null) (steel) * wand of (null) (cedar) * wand of (null) (dyed) * wand of (null) (starfish) * wand of (null) (vajra) * wand of (null) (fogwood) * wand of (null) (arcanium) * wand of (null) (crystal) * wand of (null) (bone) * wand of (null) (hooked) * wand of (null) (stretchy) * wand of (null) (californium) * wand of (null) (smelly) * wand of (null) (beech) * wand of (null) (acoustic) * wand of (null) (cocky) * wand of (null) (inka) * wand of (null) (rusty) * wand of (null) (flax) * wand of (null) (vanishing) * wand of (null) (glass) * wand of (null) (degraded) * wand of (null) (brass) * wand of (null) (terminal) * wand of (null) (mistletoe) * wand of (null) (redwood) * wand of (null) (electrum) * wand of (null) (automatic) * wand of (null) (wedged) * wand of (null) (wrapped) * wand of (null) (trippy) * wand of (null) (marble) * wand of (null) (cyan) * wand of (null) (tentacled) * wand of (null) (bitumen) * wand of (null) (trigonal) * wand of (null) (orthorhombic) * wand of (null) (secret) * wand of (null) (angular) * wand of (null) (spruce) * wand of (null) (enviable) * wand of (null) (zebrawood) * wand of (null) (old-testamentarian) * wand of (null) (beaded) * wand of (null) (quartz) * wand of (null) (sycamore) * wand of (null) (tapered) * wand of (null) (planar) * wand of (null) (barbed) * wand of (null) (monoclinic) * wand of (null) (twisted) * wand of (null) (secree) * wand of (null) (triclinic) * wand of (null) (symptomatic) * wand of (null) (copper) * wand of (null) (wiry) * wand of (null) (underestimated) * wand of (null) (holed) * wand of (null) (soft) * wand of (null) (measured) * wand of (null) (biblic) * wand of (null) (flapping) * wand of (null) (query) * wand of (null) (tapering) * wand of (null) (pecan) * wand of (null) (dodecagonal) * wand of (null) (floating) * wand of (null) (blooming) * wand of (null) (vivardoradorium) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Grand Master) (24 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Basic) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Wandkeeper...