Leeroy, lawful male redguardian Thalmor ----+-|- .......| |......| +....@@| -------- [Leeroy the Concordate Agent] St11 Dx6 Co11 In8 Wi11 Ch5 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: keen memory You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 322 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 146 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 62% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 52% Tool drop chance was reduced to 81% Food drop chance was reduced to 83% Monster death drops spawned with only 95% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: searching (turn 6) The following skill became untrainable if you tried to train it too early: petkeeping (turn 250) The following skill became untrainable after a while: polymorphing (turn 23065) The following skill couldn't be trained before a certain turn number is reached: spear (turn 38290) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 85550 Monster spawn increase reached its maximum at turn 129474 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 17342106 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: spherical star (freq bonus 36) The monster species that spawned more often: weaum dragon zombie (freq bonus 36) The monster species that spawned more often: undead flame mage (freq bonus 48) The monster species that spawned more often: Elena's platform sandal (freq bonus 6) The monster species that spawned more often: purple warp fungus (freq bonus 24) The monster species that spawned more often: fierce battlehorse (freq bonus 72) The monster species that spawned more often: mack conclusive (freq bonus 24) The monster species that spawned more often: thank pompeii medicative (freq bonus 3) The monster species that spawned more often: mannerly maidhood essayer (freq bonus 10) The monster species that spawned more often: multi-hued colony (freq bonus 12) The monster species that spawned more often: giant ship rat (freq bonus 6) The monster species that spawned more often: evil warp patch (freq bonus 4) The monster species that spawned more often: bloody lawyer (freq bonus 6) The monster species that spawned more often: oblivion daemon (freq bonus 18) The monster species that spawned more often: sternest ganglionic fuselage thermometer wirable (freq bonus 5) The monster species that spawned more often: magic star (freq bonus 9) The monster species that spawned more often: illusion weaver (freq bonus 6) The monster species that spawned more often: ministering shuddering forecasted (freq bonus 10) The monster species that spawned more often: group troll (freq bonus 28) The monster species that spawned more often: mirkwood wolf (freq bonus 16) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 7) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster species that never randomly spawned: green nightmare The monster species that never randomly spawned: techno growth The monster species that never randomly spawned: sestuermer The monster species that never randomly spawned: taser turret The monster species that never randomly spawned: bomb-carrying ornithopter automaton The monster species that never randomly spawned: transmogrifying wifedom bateau The monster species that never randomly spawned: blood bloater The monster species that never randomly spawned: proceed circumcising The monster species that never randomly spawned: carthaginian teacher The monster species that never randomly spawned: gratifyingly petal The RNG hath decreed that this item was never generated: brown spell stone (gray) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: amulet of screwy interface (martial) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 7) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 6) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 8) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 3) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 2) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 13) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 4) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: mary sue gloves (princess gloves) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this trap was always invisible: paranoia trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 4) Trap randomization happened for 1 in 990 traps Next attribute increase check would have come at turn 1098 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having keen memory (0) You were prevented from having glib combat (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (136) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (celtic helmet) * sedge hat (poor helmet) * skullcap (crested helmet) * flack helmet (dark helmet) * crystal helm (visored helmet) * mining helm (greenery helmet) * field helm (brick helmet) * helm of safeguard (netradiation helmet) * war hat (cloudy helmet) * plasteel gloves (white gloves) * leather gloves (padded gloves) * gauntlets of safeguard (uncanny gloves) * gauntlets of plugsuit (covered pair of gloves) * commander gloves (lead gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (wedge boots) * field boots (feelgood heels) * boots of safeguard (plof heels) Scrolls scroll of healing (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of mana (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) scroll of phase door (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of standard id (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) scroll of cure (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) * scroll of extra healing (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) * scroll of greater mana restoration (CUNAFV ANONONYRXV) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.