Leeroy, lawful male redguardian Thalmor -------- |......| |.$....| |......| +...@@.8 - ------ [Leeroy the Concordate Agent] St9 Dx10 Co10 In14 Wi15 Ch14 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. You don't know any spells right now. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 18 Armor identification only worked 15 times out of 25 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 71% chance Wand drop chance was reduced to 93% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 78% Armor drop chance was reduced to 83% Tool drop chance was reduced to 71% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 35) The following skill became untrainable if you tried to train it too early: unicorn horn (turn 14) The following skill became untrainable after a while: body spells (turn 39236) The following skill couldn't be trained before a certain turn number is reached: riding (turn 18433) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14081 Monster spawn increase reached its maximum at turn 158111 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1295118 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: werecouatl (freq bonus 12) The monster species that spawned more often: black raptor (freq bonus 30) The monster species that spawned more often: pale force fungus (freq bonus 4) The monster species that spawned more often: Laura's masterpiece (freq bonus 3) The monster species that spawned more often: slap-heeled sandal boot (freq bonus 10) The monster species that spawned more often: whew pronouncement (freq bonus 16) The monster species that spawned more often: adjectivally binge (freq bonus 10) The monster species that spawned more often: yellow stalk (freq bonus 6) The monster species that spawned more often: space monkey (freq bonus 3) The monster species that spawned more often: secret disenchanter (freq bonus 8) The monster species that spawned more often: real nexus hound (freq bonus 30) The monster species that spawned more often: weight monster (freq bonus 24) The monster species that spawned more often: sparkling force patch (freq bonus 12) The monster species that spawned more often: ice xorn (freq bonus 8) The monster species that spawned more often: inhere raddling (freq bonus 3) The monster species that spawned more often: aquamarine marine (freq bonus 24) The monster species that spawned more often: piranha (freq bonus 32) The monster species that spawned more often: olwolga (freq bonus 6) The monster species that spawned more often: analogical heavyset (freq bonus 18) The monster species that spawned more often: Detective Lieutenant (freq bonus 32) The monster trait that was more common: monsters that have sting attacks (freq bonus 6) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster species that never randomly spawned: unripe sensibility The monster species that never randomly spawned: ferrous light The monster species that never randomly spawned: globefish The monster species that never randomly spawned: doctored dipstick The monster species that never randomly spawned: creeping ruby gems The monster species that never randomly spawned: hollow fungus The monster species that never randomly spawned: stygian fetish The monster species that never randomly spawned: Exminator Kop The monster species that never randomly spawned: gastus sephirah The monster species that never randomly spawned: lapidating gyratory machree The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 49) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 11) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 36) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 8) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 19) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 124) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 6) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 2) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 6) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: goldspell helmet (precious helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 17) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 32) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: implant of irrigation (celestial) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: implant of irrigation (celestial) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: tron stone (gray) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this trap was always invisible: techout trap The RNG hath decreed that this trap was generated more often: dustbin trap (freq bonus 1) Trap randomization happened for 1 in 945 traps Trap difficulty was increased by 40 Next attribute increase check would have come at turn 317 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having confusion resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (1713) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (red helmet) * sedge hat (dark helmet) * skullcap (failuncap helmet) * flack helmet (internet helmet) * crystal helm (hacker helmet) * mining helm (crested helmet) * field helm (less helmet) * helm of safeguard (sages helmet) * war hat (orange visored helmet) * plasteel gloves (white gloves) * leather gloves (occultism gloves) * gauntlets of safeguard (fighting gloves) * gauntlets of plugsuit (slippery gloves) * commander gloves (runic gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sexy heels) * field boots (tightly fitting boots) * boots of safeguard (persian boots) Scrolls scroll of healing (CONFUSION YOU FUXXOR) scroll of mana (NV4 DISP DLL BSOD) scroll of phase door (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of standard id (IRC CHANNEL SLASHEMEXTENDED) scroll of cure (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) * scroll of extra healing (VALLEY RAL AND PLACE) * scroll of greater mana restoration (SKYSCRAPER STORMY CRASHCRASHCRASHCRASHCRASH) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.