Leeroy, lawful male albae Wandkeeper -.-- --- |@.....| |......| |....... +......| -------- [Leeroy the Zapper] St10 Dx13 Co7 In7 Wi10 Ch8 WanAlbMalLaw Dlvl:1 $0 HP28(28) Pw20(20) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Wandkeeper. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # wand of magic missile - This is a wand. Color: magenta. Material: secree. Appearance: barbed. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does. This wand can be used to blast the shit out of your enemies by sending a magical ray at them. wand of cold - This is a wand. Color: gray. Material: wooden. Appearance: shivering. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does. This wand shoots a cold ray that can damage monsters and freeze certain dungeon features. wand of clone monster - This is a wand. Color: bright cyan. Material: metal. Appearance: slender. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does. Zapping this wand at monsters will create a duplicate of that monster. You can also zap yourself, but unless you're polymorphed into a monster it probably won't work. sack - This is a tool. Color: brown. Material: cloth. Appearance: bag. Most tools can be applied for an effect; some are also useful when wielded. This is a basic container that can be used to store items. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: discount action You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 66 Armor identification only worked 15 times out of 24 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 89% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 85% Armor drop chance was reduced to 79% Tool drop chance was reduced to 62% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: sexy flats The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: knife (turn 1) The following skill became untrainable if you tried to train it too early: boomerang (turn 360) The following skill became untrainable after a while: general combat (turn 25935) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 49863) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 112406 Monster spawn increase reached its maximum at turn 238346 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1160400 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: turret (freq bonus 3) The monster species that spawned more often: communicably despoilment (freq bonus 30) The monster species that spawned more often: satan bug (freq bonus 60) The monster species that spawned more often: PDP-11 (freq bonus 5) The monster species that spawned more often: lithely allegement (freq bonus 15) The monster species that spawned more often: chaos rulechanger (freq bonus 96) The monster species that spawned more often: maintenance automaton (freq bonus 18) The monster species that spawned more often: stone growth (freq bonus 27) The monster species that spawned more often: midwest convert (freq bonus 21) The monster species that spawned more often: epidermal amidst (freq bonus 4) The monster species that spawned more often: bramble fungus (freq bonus 8) The monster species that spawned more often: Archon (freq bonus 48) The monster species that spawned more often: influence chemist (freq bonus 28) The monster species that spawned more often: former prisoner (freq bonus 90) The monster species that spawned more often: crystal statue (freq bonus 24) The monster species that spawned more often: burner (freq bonus 8) The monster species that spawned more often: RNG Kriminologist (freq bonus 24) The monster species that spawned more often: bright cyan missingno (freq bonus 8) The monster species that spawned more often: blizzard trove (freq bonus 12) The monster species that spawned more often: demolisher baying (freq bonus 5) The monster species that spawned more often: evil orange (freq bonus 6) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 16) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 3) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters with sleep resistance (freq bonus 1) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 8) The monster species that never randomly spawned: brown force patch The monster species that never randomly spawned: killer bee The monster species that never randomly spawned: dhole The monster species that never randomly spawned: haradrim warrior The monster species that never randomly spawned: powervoid turret The monster species that never randomly spawned: haunted ghost The monster species that never randomly spawned: inka lady The monster species that never randomly spawned: atoningly transferrer The monster species that never randomly spawned: martian missile walker The monster species that never randomly spawned: luminescent mold The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: implant of terror (sanguinary) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: disconnected boots (living boots) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 49) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 10) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 3) The RNG hath decreed that this item was generated more often: pokelie stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 11) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 8) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 3) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 39) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 3) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 2) Trap randomization happened for 1 in 832 traps Next attribute increase check would have come at turn 1543 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You had not decided on your sexuality yet You were prevented from having free action (0) You were prevented from having discount action (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Larry Koopa The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (254) You survived Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 500% Techniques known in the end Name Level Status recharge 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor lab coat (white coat) Scrolls scroll of charging (PALOMITA IS SPANISH FOR PARROT) scroll of healing (SPAMCATCHMAIL AT GMX DOT DE) scroll of mana (CERB BRK PAND) scroll of phase door (STARS) scroll of standard id (THIS SLING IS RETARDED) scroll of cure (THE AAAAASSIE) * scroll of extra healing (HALP WHY AM I SO BAD) * scroll of greater mana restoration (CHRISTIAN LINDNER SAGT AUF WIEDERSEHEN) Spellbooks spellbook of polymorph (light brown) Wands * wand of magic missile (barbed) * wand of lightning (fogwood) * wand of cold (shivering) * wand of bad equipment (energetic) * wand of teleportation (bound) * wand of clone monster (slender) * wand of light (ray-shooting) * wand of nothing (archmage) * wand of enlightenment (blackthorn) * wand of mana (electrum) * wand of gain level (rubber) * wand of healing (orthorhombic) * wand of locking (gnarled) * wand of make invisible (flax) * wand of make visible (beeswax) * wand of identify (automatic) * wand of remove curse (shining) * wand of punishment (bone) * wand of opening (underestimated) * wand of probing (tapering) * wand of secret door detection (weathered) * wand of trap disarming (heavy metal) * wand of stinking cloud (nicked) * wand of time stop (cyclic) * wand of tele level (brittle) * wand of genocide (glass) * wand of entrapping (poured) * wand of trap creation (plasma) * wand of darkness (chromatic) * wand of magic mapping (ceramic) * wand of detect monsters (biblic) * wand of objection (skew) * wand of slow monster (zebrawood) * wand of speed monster (inka) * wand of haste monster (californium) * wand of striking (saffron) * wand of paralysis (windy) * wand of disintegration (cubic) * wand of stoning (symptomatic) * wand of undead turning (blasted) * wand of draining (pulsating) * wand of reduce max hitpoints (iridescent) * wand of increase max hitpoints (hexagonal) * wand of cancellation (golden) * wand of create monster (teak) * wand of create familiar (motile) * wand of bad effect (celestial) * wand of curse items (crystal) * wand of amnesia (timber) * wand of bad luck (lacquered) * wand of remove resistance (acyclic) * wand of corrosion (tapered) * wand of fumbling (cloth) * wand of starvation (vajra tower) * wand of confusion (jelly) * wand of sliming (oak) * wand of lycanthropy (manzanita) * wand of summon undead (avocadowood) * wand of fear (pokemon logo) * wand of wind (round cube) * wand of polymorph (double-headed) * wand of mutation (marble) * wand of banishment (glistening) * wand of create horde (untouchable) * wand of extra healing (starfish) * wand of full healing (slippery) * wand of debugging (fallthrough) * wand of levitation (bamboo) * wand of misfire (fluted) * wand of venom scattering (nebulous) * wand of share pain (petrified) * wand of poison (dragonhide) * wand of hyper beam (interplanar) * wand of disintegration beam (silk) * wand of chromatic beam (woven) * wand of stun monster (belled) * wand of tidal wave (inertron) * wand of summon elm (cavorite) * wand of drain mana (sex toy) * wand of finger bending (vivardoradorium) * wand of immobility (mithril) * wand of egoism (ivy) * wand of sin (radioactive) * wand of inertia (alarming) * wand of time (angular) * wand of insanity (electronic) * wand of wonder (empty) * wand of bugging (crashbug) * wand of wishing (stoutwood) * wand of acquirement (aspen) * wand of summon sexy girl (doggy) * wand of charging (spandex) * wand of spellbinder (filled) * wand of inertia control (star-tipped) * wand of sterilize (contaminated) * wand of deslexification (runed) * wand of gravity beam (bumpy) * wand of dream eater (beaming) * wand of bubblebeam (planar) * wand of good night (hooked) * wand of inferno (rusting) * wand of ice beam (locust) * wand of thunder (secree) * wand of sludge (wicker) * wand of toxic (subsurface) * wand of nether beam (pliable) * wand of aurora beam (lead) * wand of chloroform (wedged) * wand of digging (vajra) * wand of fire (obscure) * wand of sleep (fourked) * wand of death (query) * wand of fireball (wooden) * wand of acid (liquid) * wand of solar beam (living) * wand of psybeam (pixelated) * wand of (null) (arcanium) * wand of (null) (bronze) * wand of (null) (platonic) * wand of (null) (floating) * wand of (null) (idiomatic) * wand of (null) (noticeable) * wand of (null) (dogwood) * wand of (null) (brexit) * wand of (null) (overpowered) * wand of (null) (jeweled) * wand of (null) (pecan) * wand of (null) (octagonal) * wand of (null) (zinc) * wand of (null) (slate) * wand of (null) (sycamore) * wand of (null) (fuchsia) * wand of (null) (hickory) * wand of (null) (pebble) * wand of (null) (terminal) * wand of (null) (lavender) * wand of (null) (newfound) * wand of (null) (segmented) * wand of (null) (ebony) * wand of (null) (compost) * wand of (null) (nickel) * wand of (null) (mistletoe) * wand of (null) (bench) * wand of (null) (aqua) * wand of (null) (willow) * wand of (null) (zelkova) * wand of (null) (ironwood) * wand of (null) (mineral) * wand of (null) (silver) * wand of (null) (curved) * wand of (null) (bitumen) * wand of (null) (titanium) * wand of (null) (driftwood) * wand of (null) (iridium) * wand of (null) (pine) * wand of (null) (null) * wand of (null) (breakable) * wand of (null) (shaped) * wand of (null) (wintry) * wand of (null) (metal) * wand of (null) (vajra ring) * wand of (null) (wooly) * wand of (null) (tentacled) * wand of (null) (enviable) * wand of (null) (burnable) * wand of (null) (forked) * wand of (null) (wish parser) * wand of (null) (cast iron) * wand of (null) (aluminum) * wand of (null) (spiral) * wand of (null) (gravel) * wand of (null) (cornered) * wand of (null) (holly) * wand of (null) (lithic) * wand of (null) (pallet) * wand of (null) (omnipotent) * wand of (null) (tungsten) * wand of (null) (brass) * wand of (null) (secret) * wand of (null) (cottonwood) * wand of (null) (asymmetric) * wand of (null) (painted) * wand of (null) (acrylic) * wand of (null) (tolkienian) * wand of (null) (mahogany) * wand of (null) (fucked) * wand of (null) (black) * wand of (null) (pourpoor) * wand of (null) (aged) * wand of (null) (stable) * wand of (null) (dodecagonal) * wand of (null) (quartz) * wand of (null) (fake) * wand of (null) (elysium) * wand of (null) (spongy) * wand of (null) (quadratic) * wand of (null) (pewter) * wand of (null) (vanishing) * wand of (null) (fuzzy) * wand of (null) (immediate) * wand of (null) (plutonium) * wand of (null) (circular) * wand of (null) (closed) * wand of (null) (stemlike) * wand of (null) (magnesium) * wand of (null) (chemical) * wand of (null) (horizontal) * wand of (null) (pentagonal) * wand of (null) (vajra blade) * wand of (null) (trippy) * wand of (null) (hawthorn) * wand of (null) (radiating) * wand of (null) (monoclinic) * wand of (null) (flesh) * wand of (null) (knobbed) * wand of (null) (important) * wand of (null) (palm) * wand of (null) (writhing) * wand of (null) (silicon) * wand of (null) (ominous) * wand of (null) (diagonal) * wand of (null) (wormwood) * wand of (null) (long) * wand of (null) (hemlock) * wand of (null) (cerulean) * wand of (null) (yarn) * wand of (null) (tengwar) * wand of (null) (persimmon wood) * wand of (null) (sunny) * wand of (null) (rosewood) * wand of (null) (blooming) * wand of (null) (triclinic) * wand of (null) (leather) * wand of (null) (walnut) * wand of (null) (symmetric) * wand of (null) (refracted) * wand of (null) (furred) * wand of (null) (gimmicky) * wand of (null) (bauxite) * wand of (null) (deleted) * wand of (null) (distorted) * wand of (null) (knotted) * wand of (null) (flathead) * wand of (null) (crusty) * wand of (null) (perforated) * wand of (null) (crumb) * wand of (null) (cracked) * wand of (null) (cherry) * wand of (null) (vajra orb) * wand of (null) (feathered) * wand of (null) (veggy) * wand of (null) (elm) * wand of (null) (decayed) * wand of (null) (dyed) * wand of (null) (asbestos) * wand of (null) (elven-lettered) * wand of (null) (viridian) * wand of (null) (fall) * wand of (null) (uranium) * wand of (null) (impact) * wand of (null) (paper) * wand of (null) (trigonal) * wand of (null) (oblique) * wand of (null) (mica) * wand of (null) (fiddly) * wand of (null) (rusty) * wand of (null) (spiked) * wand of (null) (multicolor) * wand of (null) (acoustic) * wand of (null) (nodular) * wand of (null) (quivering) * wand of (null) (edgy) * wand of (null) (naked) * wand of (null) (chrome) * wand of (null) (short) * wand of (null) (ticking) * wand of (null) (porcelain) * wand of (null) (dragonbone) * wand of (null) (buzzing) * wand of (null) (teaching) * wand of (null) (twisted) * wand of (null) (girly) * wand of (null) (etheric) * wand of (null) (mercury) * wand of (null) (octogonal) * wand of (null) (smelly) * wand of (null) (contro) * wand of (null) (nonmoving) * wand of (null) (gemstone) * wand of (null) (duroplastic) * wand of (null) (conundrum) * wand of (null) (beaded) * wand of (null) (grooved) * wand of (null) (eucalyptus) * wand of (null) (weird) * wand of (null) (bionic) * wand of (null) (beech) * wand of (null) (erroneous) * wand of (null) (gossamer) * wand of (null) (diffuse) * wand of (null) (fiber) * wand of (null) (penis-shaped) * wand of (null) (iron) * wand of (null) (molybdenum) * wand of (null) (shapeless) * wand of (null) (carved) * wand of (null) (leek) * wand of (null) (jute) * wand of (null) (ectoplasm) * wand of (null) (wrapped) * wand of (null) (edible) * wand of (null) (stout) * wand of (null) (soft) * wand of (null) (copper) * wand of (null) (gelatinous) * wand of (null) (cypress) * wand of (null) (chiseled) * wand of (null) (pressurized) * wand of (null) (stretchy) * wand of (null) (steel) * wand of (null) (exploding) * wand of (null) (measured) * wand of (null) (degraded) * wand of (null) (soviet) * wand of (null) (maple) * wand of (null) (avada kedavra) * wand of (null) (cocky) * wand of (null) (cinnabar) * wand of (null) (orichalcum) * wand of (null) (vajra rope) * wand of (null) (redwood) * wand of (null) (rollover) * wand of (null) (old-testamentarian) * wand of (null) (wax) * wand of (null) (flapping) * wand of (null) (royal) * wand of (null) (wiry) * wand of (null) (plastic) * wand of (null) (patterned) * wand of (null) (kukui wood) * wand of (null) (cyan) * wand of (null) (bent) * wand of (null) (secreted) * wand of (null) (straight) * wand of (null) (round) * wand of (null) (tetragonal) * wand of (null) (adamantium) * wand of (null) (holed) * wand of (null) (etched) * wand of (null) (tin) * wand of (null) (cedar) * wand of (null) (elasthan) * wand of (null) (alabaster) * wand of (null) (clunky) * wand of (null) (birch) * wand of (null) (beryllium) * wand of (null) (deformed) * wand of (null) (oozing) * wand of (null) (stubby-necked) * wand of (null) (fir) * wand of (null) (tar) * wand of (null) (poplar) * wand of (null) (pronged) * wand of (null) (vertical) * wand of (null) (spruce) * wand of (null) (banyan) * wand of (null) (bristly) * wand of (null) (platinum) * wand of (null) (elongated) * wand of (null) (balsa) * wand of (null) (bulging) * wand of (null) (irregular) * wand of (null) (mulberry) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Wandkeeper... You and ZORK! escaped from the dungeon with 16 points, Since you escaped early, the score list will not be checked.