Leeroy, lawful male ancient Ordinator #------- #@`....| --..@..-- +........ --.....-- |.....| ------- [Leeroy the Battler] St18/01 Dx9 Co5 In8 Wi8 Ch8 OrdAncMalLaw Dlvl:1 $0 HP13(13) Pw12(12) AC9 Exp1 T11 Latest messages Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # to'qmoq - This is a weapon. Color: brown. Material: wooden. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. A huge hammer made of massive wood that is very useful for bashing down enemies. It can be applied to bash iron bars. shisha yayli miltiq - This is a weapon. Color: transparent. Material: glass. Appearance: o'rgimchak-oyoqli yayli miltiq. You can wield it to attack enemies. Some weapons are also suitable for throwing. A more accurate, one-handed version of the crossbow. Use it to fire bolts at your enemies. What do you want to wield? [- abcde or ?*] c - an uncursed +4 to'qmoq (weapon in hand) {20}. What do you want to wield? [- abcde or ?*] d - a * uncursed +3 shisha yayli miltiq (weapon in hand) {30}. In what direction? [hykulnjb><] You kill the egg-laying mammal! An odd object broke! A * uncursed +8 shisha murvat {0} shatters into a thousand pieces! You see here a haykal of a whnas {600}. There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) You see here a haykal of a whnas {600}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 68 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 86% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: attack spells (turn 61) The following skill became untrainable if you tried to train it too early: shield (turn 1152) The following skill became untrainable after a while: firearms (turn 29330) The following skill couldn't be trained before a certain turn number is reached: whip (turn 32832) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 114294 Monster spawn increase reached its maximum at turn 234034 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1170715 The monster class that cannot be genocided was orc The monster class that was spawned more often: lich (freq bonus 1) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: secluded warp fungus (freq bonus 9) The monster species that spawned more often: icy light (freq bonus 12) The monster species that spawned more often: emulate hyperirritable talmudist admitting junkmen deluge (freq bonus 4) The monster species that spawned more often: statter nymph (freq bonus 2) The monster species that spawned more often: widow of death (freq bonus 12) The monster species that spawned more often: typing impish (freq bonus 8) The monster species that spawned more often: wise spirit (freq bonus 8) The monster species that spawned more often: small group kobold (freq bonus 16) The monster species that spawned more often: Dad Manger (freq bonus 32) The monster species that spawned more often: volcanic cattle (freq bonus 4) The monster species that spawned more often: batsmen january (freq bonus 9) The monster species that spawned more often: Echidna Boss (freq bonus 3) The monster species that spawned more often: bully (freq bonus 27) The monster species that spawned more often: claw lich (freq bonus 18) The monster species that spawned more often: dent golem (freq bonus 6) The monster species that spawned more often: hell spawn (freq bonus 16) The monster species that spawned more often: cameoing watermark pointer (freq bonus 4) The monster species that spawned more often: rookier haltered (freq bonus 2) The monster species that spawned more often: Blasted Angel (freq bonus 24) The monster species that spawned more often: wild hild (freq bonus 18) The monster trait that was more common: monsters that have gaze attacks (freq bonus 6) The monster trait that was more common: monsters that can throw boulders (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 6) The monster trait that was more common: monsters that move like grid bugs (freq bonus 3) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster species that never randomly spawned: sylph The monster species that never randomly spawned: pile of kryptonite coins The monster species that never randomly spawned: devious bastard The monster species that never randomly spawned: swamp ogre The monster species that never randomly spawned: actuating technologist The monster species that never randomly spawned: portulaca antithetically zoster The monster species that never randomly spawned: werexan The monster species that never randomly spawned: space elf queen The monster species that never randomly spawned: I2p+r&f#^7x8xkoKK9Ky The monster species that never randomly spawned: greater chaotic servant The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: crystal helm (baliq piyola) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: implant of ire (paleocene) The RNG hath decreed that this item was never generated: gauntlets of fast casting (qo'lqop qoplangan juft) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: sinful heels (qizil shippak) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of steel (po'lat qo'lqop, freq bonus 14) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 10) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 37) The RNG hath decreed that this item was generated more often: sekin hayvon (light green, freq bonus 4) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: kislota soha (corroded, freq bonus 18) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 6) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 5) The RNG hath decreed that this item was generated more often: quaversal stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: repeatable boots (boktan etik to'p, freq bonus 4) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 16) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: coezgue (zone-specific, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 22) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: black halberd (qora kutuplu qo'l) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: silk mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of prescience (bardoshli plash) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (katta dumaloq qalqoni) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (tosh muhim qalqon) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: piercing beam trap (freq bonus 1) Trap randomization happened for 1 in 426 traps Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having sickness resistance (0) You were prevented from having burnopathy (0) You saw invisible You had infravision You had 1490 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (513) You survived Spells known in the end Name Level Category Fail Memory a - qurol sehrlamoq 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) rage eruption 1 O Prepared(0) Discoveries Weapons * pichoq kesmoq (uzoq yaponiya qilich) * runi qilich (runi keng dudama qilich) * shisha yayli miltiq (o'rgimchak-oyoqli yayli miltiq) * shisha murvat (teaneck murvat) * yomon xanjar (xom xanjar) * shisha xanjar (teaneck xanjar) * erda alf xanjar (yozilgan xanjar) * qorong'u erda alf xanjar (qora yozilgan xanjar) * juda o'tkir tish (yirtqich tish) * oy bolta (katta kumush bolta) * mitti urush bolta (tumshuqli bolta) * urush ax (ikki boshli ax) * mitti qo'shbosh (keng nuqtada) * yomon qisqa qilich (xom qisqa qilich) * mitti qisqa qilich (keng qisqa qilich) * erda alf qisqa qilich (yozilgan qisqa qilich) * shisha qisqa qilich (teaneck qisqa qilich) * qorong'u erda alf qisqa qilich (qora yozilgan qisqa qilich) * tebranish pichoq (kul qisqa qilich) * erda alf keng dudama qilich (yozilgan keng dudama qilich) * qora yaponiya keng dudama qilich (yozilgan keng dudama qilich) * oq gul qilich (gul-o'yma keng dudama qilich) * feodal jangchi qilich (yaponiya qilich) * shisha avtomobil (katta teaneck qilich) * pic qilich (katta qilich) * egri olmos (egri qilich) * egilgan samur (egilgan qilich) * yuqori erda alf urush qilich (yodimga tushyapti gvardiyasi qilich) * tasma klubi (yaxshiroq klubi) * metall klubi (og'ir klubi) * chorak xodimlari (xodimlar) * to'rt xodimlari tomonidan bo'lingan kumush bir (kumush rohiblik xodimlari) * yodimga tushyapti tayog'i (tayog'i) * yulduz tayog'i (tayog'i) * yong'in tuzoq (tumshuqli xodimlari) * platina yong'in tuzoq (tumshuqli xodimlari) * tarafdor (qo'pol kutuplu qurol) * tashlab nayza (yagona xanjarday kutuplu qurol) * uzoq nayza (shoxlagan kutuplu qurol) * egri kutuplu (kutuplu qurol dasta) * taxta kutuplu (uzoq kutuplu bolta) * er ot nayza (kutuplu yoruvchi) * oybolta (ochiladigan kutuplu bolta) * qora oybolta (qora kutuplu qo'l) * hodisalar kutuplu (kutuplu o'roq) * taxta qurol (azizillo tuzoq) * taqdim etgan kutuplu (hodisalar kutuplu qurol) * beda bolg'a (tishli kutuplu qurol) * chalg'i (tumshuqli kutuplu qurol) * yomon nayza (xom nayza) * shisha nayza (uzoq teaneck nayza) * erda alf nayza (yozilgan nayza) * mitti nayza (mustahkam nayza) * otiladigan nayza (otib nayza) * kuch payk bilan (uzoq kulrang nayza) * shisha lens (teaneck lens) * yomon yoy (xom yoy) * erda alf yoy (yozilgan yoy) * qorong'u erda alf yoy (qora yozilgan yoy) * yaponiya kamon oralig'idek (uzoq yoy) * shisha yoy (o'rgimchak-oyoqli yoy) * yomon o'q (xom o'q) * jinlaridan o'q (yozilgan o'q) * qorong'u erda alf o'q (qora yozilgan o'q) * yaponiya o'q (bambuk o'q) * shisha o'q (teaneck o'q) * dinamit tayoq (qizil tayoq) * uchirish yulduz (sharq yulduzi) * kumush uchirish majmui (kumush dairesel bir pichoq) Armor * tana qo'lqop (qattiq qora libos) * vilkasi kostyum (mahkam uydirma kostyum) * shisha plastinka pochta (tepeli qora plastinka) * mitti odam kostyum (oz ko'k libos) * himoya kostyum (apelsin kostyum) * hamshira forma (oq libos) * qo'mondoni kostyum (qora erkaklar kostyum) * kamufle kiyim (kamuflyaj naqshli kiyim) * elka uzuk (g'alati uzuk) * shisha zanjir pochta (tepeli qora pochta) * yomon zanjir pochta (xom zanjir pochta) * yomon rishtasi pochta (xom ring pochta) * ezgu kiyim (zirhli qora libos) * er kostyum (baland havoyi kostyum) * kuch zirh stone (nodir tosh-bezatilgan kiyim) * davolovchi bir xil (toza oq kiyim) * ueniforma (kumush kiyim) * bey afandi kostyum (qimmat kiyim) * xonim liboslar (qimmat liboslar) * tor kamzul (uzoq qisma ko'ylagi) * tuzatish yagona (toza oq kiyim) * gavayi shortilar (gullarni shortilar va ley) * rido (oq to'n) * yomon plash (qo'pol mantilya) * mitti plash (qaytarma qalpoqli plash) * yupqa kleyonka plash (sirg'anchiq plash) * rezina perroni (etak) * oshxona perroni (etak) * qirrali kesilgan perroni (etak) * qo'g'irchoqboz qanotlari (qanotlari) * erda alf charm rul (charm shapka) * mitti odam rul (oz qizil shapka) * yomon rul (temir boshsuyagi idish) * mitti temir rul (qiyin shapka) * shisha rul (o'rgimchak shaklida rul) * erda alf elkan (yodimga tushyapti elkan) * yuqori erda alf elkan (yodimga tushyapti elkan) * dubulg'a (kam dubulg'a) * qamish xet (keng konusning shapka) * do'ppi (sof radiatsiya dubulg'a) * zenit artilleriyasi zarbdan (bluy dubulg'a) * billur rul (do'stlar dubulg'asi) * kon rul (siyoh palto dubulg'a) * dala rul (shimoliy zarbdan) * himoya qilish rul (yashil ichak) * urush xet (mexanik dubulg'a) * plastik qo'lqop (oq qo'lqop) * charm qo'lqop (qo'lqop g'alati juftligi) * himoya qilish sportchisi (sindirishi qo'lqop) * vilkasi kostyumi qo'lqop (tayinlangan qurilmani qo'lqop) * qo'mondoni qo'lqop (folbinlik qo'lqop) * maydon sportchisi (dahshatli qo'lqop) * erda alf qalqon (ko'k va yashil qalqon) * xayol qalqon (to'g'ri qalqon) * yomon qalqon (qizil ko'zli qalqon) * kristalli qalqoni (shisha qalqon) * mitti dumaloq qalqoni (katta dumaloq qalqoni) * yomon qorovul qalqon (g'azablangan qiyshaygan-oy qalqon) * plastik chizilmasin (oq chizilmasin) * past chizilmasin (poyabzal yurish) * temir poyafzali (qattiq poyafzali) * mitti odam chizilmasin (oz qora chizilmasin) * yuqori chizilmasin (kundalik erkak iskarpin) * shippak (poyabzal o'girilib) * billur chizilmasin (shisha chizilmasin) * xanjar sandal (yuqori choriq) * raqslari poyafzali (yumshoq poyafzal) * shirin hindiston poyafzal (ayollar poyafzal) * yumshoq shippak (engil poyafzal) * nazokatli haydaydi (ayol poyafzal) * charm dikiz-oyoq barmoqlari (osiyolik poyafzal) * uchratdim to'piqlarni (tiz ustida qizil) * jangovar sandal chizilmasin (to'pi chizilmasin) * vilkasi kostyumi chizilmasin (kanatcik chizilmasin) * dala chizilmasin (fors chizilmasin) * himoya qilish chizilmasin (belgila sexy ko'chirish to'piqlarni) Scrolls scroll of davolash (SLASHFIQSPORKSPLACK) scroll of sirli kuch (CUNAFV ANONONYRXV) scroll of bosqich eshik (YET ANOTHER SCROLL LABEL) scroll of yagona identifikatsiya (KO BATE) scroll of qattiqlashishi (TRAETOR HORIGO) * scroll of qo'shimcha shifo (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) * scroll of katta sehrli energiya tiklash (SECTUM SEMPRA) Spellbooks spellbook of qurol sehrlamoq (ethereal) Rings ring of aniqligini oshirish (color changing) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (21 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 4 points,