Leeroy, lawful male redguardian Paladin --------- |........ |.......| |...@.... --+--d--- [Leeroy the Fighter of Law] St8 Dx6 Co12 In6 Wi11 Ch7 PalRedMalLaw Dlvl:1 $0 HP30(30) Pw20(20) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. spellbook of acidshield - This is a spellbook. Color: magenta. Material: paper. Appearance: wounded. Spell level: 6. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell provides temporary acid resistance when cast. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: shock resistance Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 9 Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 43% Wand drop chance was reduced to 98% Implant drop chance was reduced to 80% Potion drop chance was reduced to 48% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 80% Tool drop chance was reduced to 66% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 78% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: implants (turn 8) The following skill became untrainable if you tried to train it too early: paddle (turn 12) The following skill became untrainable after a while: dart (turn 17813) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 45374) Heavy curses were more common by 28% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16543 Monster spawn increase reached its maximum at turn 88463 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 9454380 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: disinterring arrogant (freq bonus 6) The monster species that spawned more often: hairy growth (freq bonus 30) The monster species that spawned more often: nasty troll (freq bonus 5) The monster species that spawned more often: corpser (freq bonus 15) The monster species that spawned more often: irresistible force patch (freq bonus 18) The monster species that spawned more often: dropt pressor scoping (freq bonus 10) The monster species that spawned more often: locust (freq bonus 12) The monster species that spawned more often: Banpei-kun (freq bonus 28) The monster species that spawned more often: gas spore (freq bonus 32) The monster species that spawned more often: dunging ironically mandrill (freq bonus 7) The monster species that spawned more often: power shoggoth (freq bonus 16) The monster species that spawned more often: cave speeder (freq bonus 30) The monster species that spawned more often: drillborer (freq bonus 3) The monster species that spawned more often: porter spiked devil (freq bonus 9) The monster species that spawned more often: gazer larva (freq bonus 20) The monster species that spawned more often: Thai's high-heeled lady shoe (freq bonus 6) The monster species that spawned more often: fife stalk (freq bonus 12) The monster species that spawned more often: desert prick (freq bonus 16) The monster species that spawned more often: undead korsair (freq bonus 4) The monster species that spawned more often: councillor (freq bonus 16) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 10) The monster trait that was more common: monsters with sleep resistance (freq bonus 4) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 4) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster species that never randomly spawned: obstructing subjecting salter The monster species that never randomly spawned: conifer imposition venturing The monster species that never randomly spawned: gripsack inexperienced The monster species that never randomly spawned: decayed corpse The monster species that never randomly spawned: gigant anteater The monster species that never randomly spawned: Inspector Katcher The monster species that never randomly spawned: Gravity Kop The monster species that never randomly spawned: living tornado The monster species that never randomly spawned: covetous snow orc The monster species that never randomly spawned: venom spore The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: mojibake stone (gray) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 11) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 153) The RNG hath decreed that this item was generated more often: wooden bar ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 101) The RNG hath decreed that this item was generated more often: implant of precision (urgent, freq bonus 27) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 22) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 5) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 18) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 8) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 8) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 45) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray) The RNG hath decreed that this item was always generated cursed: wimpiness (poofy) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: woolen shirt ((null)) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: punishment trap (freq bonus 6) Trap randomization happened for 1 in 731 traps Next attribute increase check would have come at turn 901 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having a sight bonus (0) Your chance to block was 32% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (561) You survived Spells known in the end Name Level Category Fail Memory a - acidshield 6 protect 98% 500% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (formula one helmet) leather gloves (racer gloves) low boots (walking shoes) Scrolls scroll of healing (ORKAEL) scroll of mana (ITS ALL MINE) scroll of phase door (PRZECIAZONY) scroll of standard id (YOU REALLY BECOME STRONGER) scroll of cure (NO SPACE) * scroll of extra healing (JOKEMON HOEDOWN) * scroll of greater mana restoration (RECOVER DEAD BY SCREAM) Spellbooks spellbook of acidshield (wounded) Rings ring of warning (delayed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.