Leeroy, lawful male albae Healer --------------------- |..d..............f@| |...................| --------- ---- ------ [Leeroy the Rhizotomist] St12 Dx7 Co14 In12 Wi11 Ch5 HeaAlbMalLaw Dlvl:1 $1711 HP26(26) Pw32(32) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Healer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # (3x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: teleport control You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 35 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 141 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 83% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 79% Tool drop chance was reduced to 37% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: form V (Djem So) The following skill became untrainable if you tried to train it too early: techniques (turn 1) The following skill became untrainable if you tried to train it too early: shield (turn 3952) The following skill became untrainable after a while: bare-handed combat (turn 43209) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 30192) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 69852 Monster spawn increase reached its maximum at turn 105501 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 9105072 The monster class that cannot be genocided was vampire The monster class that was spawned more often: wall monster (freq bonus 12) The monster color that was spawned more often: bright cyan (freq bonus 3) The monster species that spawned more often: housebat (freq bonus 52) The monster species that spawned more often: ancient white world champion (freq bonus 56) The monster species that spawned more often: young stone dragon (freq bonus 32) The monster species that spawned more often: real magma hound (freq bonus 90) The monster species that spawned more often: disgusting force patch (freq bonus 45) The monster species that spawned more often: heritability ropiest (freq bonus 51) The monster species that spawned more often: drone force fungus (freq bonus 16) The monster species that spawned more often: turkish girl (freq bonus 28) The monster species that spawned more often: swimming consume (freq bonus 38) The monster species that spawned more often: nasty spore (freq bonus 18) The monster species that spawned more often: Windows Vista (freq bonus 64) The monster species that spawned more often: ice shard (freq bonus 30) The monster species that spawned more often: undead anachronounbinder (freq bonus 28) The monster species that spawned more often: weight turret (freq bonus 28) The monster species that spawned more often: lich (freq bonus 28) The monster species that spawned more often: acid worm (freq bonus 42) The monster species that spawned more often: penetratingly whelming sacristry nonpredictable (freq bonus 102) The monster species that spawned more often: luminescent spore (freq bonus 102) The monster species that spawned more often: moldy admonisher (freq bonus 30) The monster species that spawned more often: homicider (freq bonus 42) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 1) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 4) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster trait that was more common: monsters that have lash attacks (freq bonus 5) The monster trait that was more common: monsters with disintegration resistance (freq bonus 12) The monster species that never randomly spawned: hot lava blob The monster species that never randomly spawned: fire boar The monster species that never randomly spawned: pearduck The monster species that never randomly spawned: endlessly long roper The monster species that never randomly spawned: Katrin's dancing shoe The monster species that never randomly spawned: lance golem The monster species that never randomly spawned: squad water elemental The monster species that never randomly spawned: big trapper The monster species that never randomly spawned: deathmold The monster species that never randomly spawned: big gem trove The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: cloak of fast decay (zombified cloak) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 17) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 15) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 11) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 20) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 2) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 5) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 3) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 7) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 28) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 58) The RNG hath decreed that this item was always generated cursed: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: silver spell stone (gray) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: non-prayer trap (freq bonus 1) Trap randomization happened for 1 in 45 traps Trap difficulty was increased by 39 Next attribute increase check would have come at turn 1177 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having teleport control (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Athena The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (248) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - stone to flesh 3 healing 0% 200% Techniques known in the end Name Level Status surgery 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor leather gloves (warped gloves) Scrolls scroll of healing (EUROVISION FARCE CONTEST) scroll of mana (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of phase door (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) scroll of standard id (LIFE RISK JAM ALSO DAMAGED) scroll of cure (IO IO O PHRIXRIZO EOA) * scroll of extra healing (JUBILEX HAD A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) * scroll of greater mana restoration (NIYONIAI) Spellbooks spellbook of healing (endangered) spellbook of stone to flesh (pure) Potions * potion of healing (alchemical) * potion of extra healing (concocted) * potion of booze (grog) * potion of fruit juice (sky blue) * potion of see invisible (sauce) * potion of sickness (syrup) * potion of sleeping (whisky) * potion of clairvoyance (bubbly) * potion of confusion (hidden tea) * potion of hallucination (nanika) * potion of restore ability (St.John's Wort) * potion of blindness (flammable) * potion of ESP (rosemary) * potion of gain energy (amber) * potion of gain health (black lily) * potion of banishing fear (aquamarine) * potion of fire resistance (dark) * potion of ice (creepy) * potion of fire (fuming) * potion of fear (soapy) * potion of stunning (fragrant olive) * potion of numbness (emerald) * potion of dimness (homebrew) * potion of slime (ketchup) * potion of urine (bright green tea) * potion of cancellation (blinding) * potion of sanity (brown) * potion of cure insanity (viscous) * potion of porter (puce) * potion of wonder (blue flag) * potion of terces dlu (illuminated) * potion of hiding (cluster amaryllis) * potion of decoy making (voluminous) * potion of down level (dark green) * potion of keen memory (radiating) * potion of cure wounds (marigold) * potion of cure serious wounds (sizzling) * potion of night vision (rainbow) * potion of cure critical wounds (dimly-shining) * potion of resistance (clotted blood) * potion of poison (gaseous) * potion of coffee (oobleck) * potion of red tea (nectar) * potion of oolong tea (forget-me-not) * potion of green tea (purple-red) * potion of cocoa (effervescent) * potion of green mate (venomous) * potion of terere (flowing) * potion of aojiru (silvervine) * potion of wine (fizzy) * potion of Ultimate Tsuyoshi Special (dirty) * potion of Mehoho Burusasan G (thyme) * potion of beneficial effect (cornflower) * potion of random intrinsic (bright) * potion of training (moonshine) * potion of invisibility (nettle) * potion of monster detection (muddy) * potion of object detection (flubber) * potion of enlightenment (warping) * potion of full healing (mulled) * potion of levitation (bouillon) * potion of polymorph (unlight) * potion of mutation (cloudy) * potion of speed (orange) * potion of acid (tesco value) * potion of oil (sweet) * potion of salt water (glam) * potion of gain ability (deadweight) * potion of gain level (gray) * potion of invulnerability (iris) * potion of paralysis (dandelion) * potion of extreme power (vapor) * potion of recovery (sparkly) * potion of heroism (gasoline) * potion of cyanide (sticky) * potion of radium (ruby) * potion of Jolt Cola (milky) * potion of Pan Galactic Gargle Blaster (caramel) * potion of (null) (laurel) * potion of (null) (aromatic) * potion of (null) (shining) * potion of (null) (iffy) * potion of (null) (swirly) * potion of (null) (chocolate) * potion of (null) (liquid) * potion of (null) (blue) * potion of (null) (orange tea) * potion of (null) (turquoise) * potion of (null) (gooey) * potion of (null) (squishy) * potion of (null) (turbulent) * potion of (null) (crimson) * potion of (null) (glassy) * potion of (null) (metallic) * potion of (null) (instant coffee) * potion of (null) (cacao) * potion of (null) (unnatural) * potion of (null) (yoghurt) * potion of (null) (cooling) * potion of (null) (bird's eye) * potion of (null) (lavender) * potion of (null) (aqueous) * potion of (null) (spiritual) * potion of (null) (herbal) * potion of (null) (cherry-blossom) * potion of (null) (palmarosa) * potion of (null) (ink) * potion of (null) (sweet basil) * potion of (null) (ice-cold) * potion of (null) (gastric) * potion of (null) (squirting) * potion of (null) (dangerous) * potion of (null) (maleen) * potion of (null) (blueberry) * potion of (null) (manky) * potion of (null) (purple) * potion of (null) (raspberry) * potion of (null) (simmering) * potion of (null) (green) * potion of (null) (iridescent) * potion of (null) (creamy) * potion of (null) (golden) * potion of (null) (white) * potion of (null) (baloon flower) * potion of (null) (camo) * potion of (null) (violet) * potion of (null) (black) * potion of (null) (substitute) * potion of (null) (alcoholic) * potion of (null) (prickly ash) * potion of (null) (elder flower) * potion of (null) (endbringer) * potion of (null) (tasteless) * potion of (null) (camping) * potion of (null) (brown oolong tea) * potion of (null) (luminescent) * potion of (null) (present) * potion of (null) (glowing-red) * potion of (null) (peppermint) * potion of (null) (tan) * potion of (null) (buzzing) * potion of (null) (reddish) * potion of (null) (starlight) * potion of (null) (addicted) * potion of (null) (streamlined) * potion of (null) (red) * potion of (null) (mineral) * potion of (null) (castor bean) * potion of (null) (finicky) * potion of (null) (incandescent) * potion of (null) (plasmatic) * potion of (null) (violet-red) * potion of (null) (hallowed) * potion of (null) (peculiar) * potion of (null) (bayberry) * potion of (null) (vitriol) * potion of (null) (ecru) * potion of (null) (colorless) * potion of (null) (wormwood) * potion of (null) (vinaigrette) * potion of (null) (mint) * potion of (null) (polka-dot) * potion of (null) (bewitched) * potion of (null) (carcinogenic) * potion of (null) (brilliant blue) * potion of (null) (paisley) * potion of (null) (freezing) * potion of (null) (magenta) * potion of (null) (silver) * potion of (null) (essential) * potion of (null) (blood-colored) * potion of (null) (foaming) * potion of (null) (fluorescent) * potion of (null) (thaumaturgic) * potion of (null) (greenish-blue) * potion of (null) (mum) * potion of (null) (quiet) * potion of (null) (jasmine) * potion of (null) (opaque) * potion of (null) (steamy) * potion of (null) (distilled) * potion of (null) (honey) * potion of (null) (anise seed) * potion of (null) (topaz) * potion of (null) (illegal) * potion of (null) (pink) * potion of (null) (ochre) * potion of (null) (frothing) * potion of (null) (infusion) * potion of (null) (baby's breath) * potion of (null) (plaid) * potion of (null) (cinnamon) * potion of (null) (murky) * potion of (null) (cough) * potion of (null) (gloss) * potion of (null) (ethereal) * potion of (null) (ghostly) * potion of (null) (tangerine) * potion of (null) (smoky) * potion of (null) (vermillion) * potion of (null) (icy) * potion of (null) (cyan) * potion of (null) (mulberry) * potion of (null) (slimy) * potion of (null) (clover) * potion of (null) (deep blue) * potion of (null) (yellow) * potion of (null) (spoonful) * potion of (null) (stevia) * potion of (null) (humour) * potion of (null) (quicksilver) * potion of (null) (bitter) * potion of (null) (greasy) * potion of (null) (hibiscus) * potion of (null) (jackpot) * potion of (null) (feeding) * potion of (null) (pungent) * potion of (null) (yerba mate) * potion of (null) (roast mate) * potion of (null) (cranberry) * potion of (null) (coffee) * potion of (null) (pseudo-violet) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (stubby-necked) wand of healing (cloth) Tools medical kit (leather bag) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Healer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.