Leeroy, lawful male redguardian Thalmor -.-- `.@| F@.- ....... ---..---- |..| ---- [Leeroy the Concordate Agent] St9 Dx12 Co10 In6 Wi7 Ch11 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: double attacks You could not have this property intrinsically: full nutrients Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 58 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 96% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: long sword (turn 6) The following skill became untrainable if you tried to train it too early: form II (Makashi) (turn 448) The following skill became untrainable after a while: techniques (turn 70811) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 42840) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 10455 Monster spawn increase reached its maximum at turn 218311 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 652740 The monster class that cannot be genocided was snake The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: minor skunk (freq bonus 12) The monster species that spawned more often: bushy squirrel (freq bonus 6) The monster species that spawned more often: colorful force fungus (freq bonus 8) The monster species that spawned more often: insane nine (freq bonus 72) The monster species that spawned more often: colorful cinerary (freq bonus 18) The monster species that spawned more often: diamond golem (freq bonus 8) The monster species that spawned more often: proctoscopically barcelona (freq bonus 12) The monster species that spawned more often: air hound (freq bonus 16) The monster species that spawned more often: Pure Lust (freq bonus 18) The monster species that spawned more often: squione (freq bonus 14) The monster species that spawned more often: devil's bug (freq bonus 14) The monster species that spawned more often: newsboy bowering (freq bonus 6) The monster species that spawned more often: mummified priest (freq bonus 15) The monster species that spawned more often: stone soup mummy (freq bonus 6) The monster species that spawned more often: fessed fulminant (freq bonus 24) The monster species that spawned more often: sallowy prest coming nuanced (freq bonus 12) The monster species that spawned more often: human mummy (freq bonus 32) The monster species that spawned more often: rehydration injunction (freq bonus 6) The monster species that spawned more often: stone patch (freq bonus 21) The monster species that spawned more often: undead swarm permamimic (freq bonus 16) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 12) The monster trait that was more common: monsters that make sheep sounds (freq bonus 1) The monster trait that was more common: monsters with acid resistance (freq bonus 4) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster species that never randomly spawned: controller The monster species that never randomly spawned: pulse laser The monster species that never randomly spawned: real nether hound The monster species that never randomly spawned: runoff fungus The monster species that never randomly spawned: greener spirit The monster species that never randomly spawned: joy porn star The monster species that never randomly spawned: large weasel The monster species that never randomly spawned: silent spirit The monster species that never randomly spawned: russian IRC client The monster species that never randomly spawned: freezolisk The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was never generated: airhead cap (cloudy helmet) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 58) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 39) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 53) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 16) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 6) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 15) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 9) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 70) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this item was always generated cursed: implant of maggots (hexing) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this trap was always invisible: gender trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 1) Trap randomization happened for 1 in 956 traps Next attribute increase check would have come at turn 731 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having double attacks (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (1210) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dim colored helmet) * sedge hat (formula one helmet) * skullcap (RNG helmet) * flack helmet (wok-shaped helmet) * crystal helm (rural helmet) * mining helm (aluminium helmet) * field helm (anti-government helmet) * helm of safeguard (wide metal helm) * war hat (viking helmet) * plasteel gloves (white gloves) * leather gloves (english gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (graffiti gloves) * commander gloves (odd pair of gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (feelgood heels) * field boots (sexy heels) * boots of safeguard (spider boots) Scrolls scroll of healing (TOUCH ELF MAYBE BURN) scroll of mana (42) scroll of phase door (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) scroll of standard id (MIMIMIMIMIMIMIMIMIMIMI) scroll of cure (EZ WIN AMIRITE) * scroll of extra healing (SLEX NOW WITH TRANSVESTITE ROLE) * scroll of greater mana restoration (OPGELEVELT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.