Leeroy, lawful male redguardian Thalmor --- ---.----- |. 7] Warning: HP low! You miss it. (2x) You hit it. (2x) It misses. You miss it. You hit it. It touches you! [-1 -> 7] Warning: HP low! [-1 -> 6] Warning: HP low! You kill it! It misses. It hits you! You die... Your inventory Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed -2 dark elven bow {12} d - 50 uncursed +0 dark elven arrows (in quiver) {1} k - a cursed -1 mallet {20} q - 2 uncursed +0 crossbow bolts {0} I - an uncursed +0 orcish spear {12} X - the cursed -6 orcish dagger named Husoldal Evo {4} Armor b - a cursed -1 elven mithril-coat (being worn) {60} h - a cursed -1 feather armor {2} l - an uncursed -1 ruffled shirt {5} p - an uncursed +0 pair of leather gloves {4} r - the uncursed +1 gnomish helm named The Eye of Etlich {1} x - an uncursed +0 dwarvish cloak {4} E - an uncursed +0 pair of iron shoes {20} M - a cursed +0 tarrier {30} U - an uncursed +0 pair of leather gloves {4} Scrolls f - 5 uncursed scrolls of mana {0} g - 2 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} m - a cursed scroll of enchant armor {0} n - a cursed scroll of identify {0} o - a cursed scroll of cure {0} s - a heavily cursed scroll of magic mapping {0} w - an uncursed finalized scroll of magic mapping {0} y - an uncursed finalized scroll of identify {0} z - an uncursed scroll of blank paper {0} B - an uncursed scroll of create monster {0} D - 2 cursed scrolls of standard id {0} F - 3 cursed scrolls of phase door {0} J - an uncursed scroll of healing {0} N - a blessed scroll of cure {0} Z - a blessed scroll of mana {0} Potions u - a cursed potion of restore ability {0} v - a cursed potion of monster detection {0} A - a finalized potion of unholy water {0} G - a heavily cursed potion of enlightenment {0} K - an uncursed burnt diluted potion of see invisible {0} L - an uncursed burnt diluted potion of monster detection {0} P - a cursed finalized potion of booze {0} V - a cursed finalized potion of clairvoyance {0} Y - a blessed potion of gain ability {0} Wands C - a cursed wand of objection (0:7) {0} H - an uncursed wand of extra healing (0:0) {0} Q - an uncursed wand of extra healing (0:0) {0} R - a cursed wand of locking (0:0) {0} Tools t - an uncursed -1 pick-axe {32} S - an uncursed oilskin sack {507} T - an uncursed large box {500} W - an uncursed brass lantern (502) {0} Contents of the oilskin sack: an uncursed spellbook of flame sphere (2:0) {0} an uncursed spellbook of command undead (0:0) {0} a cursed finalized spellbook of command undead (0:1) {0} an uncursed finalized spellbook of sludge (0:0) {0} an uncursed finalized spellbook of detect foot (0:-2) {0} a cursed -1 enchanted (of magic resistance) mummy wrapping {2} an uncursed spellbook of sleep (6:-2) {0} an uncursed finalized spellbook of sleep (5:0) {0} a blessed +2 iron chain {120} an uncursed +0 worthless piece of red glass {1} a cursed -2 pick-axe {32} a heavily cursed tin whistle {0} a cursed +0 spoon {1} 10 heavily cursed lumps of royal jelly {0} a cursed -2 enchanted (of speed) dwarvish iron helm {16} a cursed +0 lab coat {4} a cursed -1 pair of gauntlets of fumbling {4} the uncursed figurine of a hole spider named Guaranteed Special Pet {0} an uncursed +1 worthless piece of teal glass {1} an uncursed spellbook of invisibility (0:4) {0} an uncursed scroll of teleportation {0} an uncursed +0 heavy mail {250} an uncursed greased +0 gnomish helm {1} an uncursed +0 shoulder rings {70} 21 uncursed +0 blaster bolts {0} Contents of the large box: an uncursed scroll of gold detection {0} Final attributes You were piously aligned Your alignment was 35 Your max alignment was 35 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: searching You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 76% Musable item generation frequency had a negative bias of 74% Ring drop chance was reduced to 64% Wand drop chance was reduced to 94% Implant drop chance was reduced to 90% Food drop chance was reduced to 89% Monster death drops spawned with only 97% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 29) The following skill became untrainable if you tried to train it too early: riding (turn 9800) The following skill became untrainable after a while: dart (turn 23294) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 23080) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 55299 Monster spawn increase reached its maximum at turn 147736 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4403102 The monster class that cannot be genocided was piercer The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: bully permamimic (freq bonus 16) The monster species that spawned more often: contaminated bug (freq bonus 9) The monster species that spawned more often: mean force patch (freq bonus 8) The monster species that spawned more often: master intrinsic eating permamimic (freq bonus 36) The monster species that spawned more often: huge cockroach (freq bonus 6) The monster species that spawned more often: porter rock mole (freq bonus 9) The monster species that spawned more often: chaos sister (freq bonus 6) The monster species that spawned more often: giant lamprey (freq bonus 4) The monster species that spawned more often: staccati purchasable (freq bonus 6) The monster species that spawned more often: harmonic coastal (freq bonus 12) The monster species that spawned more often: accessability fettered monotonously (freq bonus 12) The monster species that spawned more often: quickling lord (freq bonus 42) The monster species that spawned more often: boomboomboom gremlin (freq bonus 12) The monster species that spawned more often: Sing (freq bonus 18) The monster species that spawned more often: instituted shadowboxed tartrate juxtaposition pedal deflective (freq bonus 6) The monster species that spawned more often: Fei oh (freq bonus 8) The monster species that spawned more often: arch-troll (freq bonus 24) The monster species that spawned more often: mimicry ghost (freq bonus 8) The monster species that spawned more often: pizazz stargazing broadway millstone (freq bonus 6) The monster species that spawned more often: conspiratorially purified (freq bonus 8) The monster trait that was more common: monsters that have lash attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters that are telepathic (freq bonus 4) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 6) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster trait that was more common: monsters that move like grid bugs (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster species that never randomly spawned: white whale The monster species that never randomly spawned: radiant warp fungus The monster species that never randomly spawned: bright cyan missingno The monster species that never randomly spawned: petty glib vortex The monster species that never randomly spawned: mister vain The monster species that never randomly spawned: petrolich The monster species that never randomly spawned: preconstruction wabbly The monster species that never randomly spawned: hod pranced sniffling The monster species that never randomly spawned: lethe fish The monster species that never randomly spawned: grunt dragon zombie The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: implant of valhalla (carmine) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: sound effect stone (gray) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 94) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 7) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 3) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 4) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 5) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 10) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 38) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: rang call stone (gray) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak) The RNG hath decreed that this trap was always invisible: autopilot trap The RNG hath decreed that this trap was generated more often: antitraining trap (freq bonus 6) Trap randomization happened for 1 in 441 traps Next attribute increase check would have come at turn 5239 Strength training was 50 Dexterity training was 50 Wisdom training was 30 Constitution training was 33 Your sanity was 0 You were tremling, reducing your to-hit and spellcasting chances. Amount: 5 You were sleep resistant You were poison resistant You were immune to sickness You were blinded (80) You were heterosexual You were suffering from very slight contamination. (27) You were prevented from having fire resistance (0) You were prevented from having automatic searching (0) You saw invisible You had infravision You had 2326 points of nutrition remaining You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - invisibility 4 body 90% 60% b - sleep 2 enchant 72% 100% c - command undead 5 attack 95% 81% d - detect foot 7 divine 99% 83% e - sludge 8 matter 100% 96% Techniques known in the end Name Level Status appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Reloading(271) invoke deity 9 R Not Ready(3438) dazzle 5X Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of change (drop) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (greenery helmet) * sedge hat (precious helmet) * skullcap (covered helmet) * flack helmet (musical helmet) * crystal helm (round helmet) * mining helm (cloudy helmet) * field helm (viking helmet) * helm of safeguard (water-pipe helmet) * war hat (dim colored helmet) * plasteel gloves (white gloves) * leather gloves (tightly fitting gloves) * gauntlets of safeguard (paper gloves) * gauntlets of plugsuit (graffiti gloves) * commander gloves (steel gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sexy heels) * field boots (feelgood heels) * boots of safeguard (winter boots) gauntlets of fumbling (spiky gloves) bigscript helm (speechpipe helmet) lab coat (white coat) Scrolls scroll of healing (HAHAHAHAHAHAHA) scroll of mana (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) scroll of phase door (BUNDLEBUNDLEBUNDLE) scroll of standard id (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of cure (GET SLEX TODAY) * scroll of extra healing (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) * scroll of greater mana restoration (ELF CHANGE FORME BY STUNT) scroll of teleportation (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll called scare monster (BECAUSE HE SCREWED THEM TO HELL AND MADE THEM UNWINNABLE) scroll of food detection (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll called invincilibity (IDNUM AIROLG TISNART CIS) scroll of identify (F R U E R) scroll of magic mapping (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of create monster (BLUE SCREEN OF DEATH) scroll of bad equipment (VM J UECM 5 O9FAD8) scroll of gold detection (HELPING SUM STARE CAVITY TOFU) scroll called remove curse (BINAURAL BEATS BY DRE) scroll of enchant armor (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of blank paper (unlabeled) Spellbooks spellbook of invisibility (natural) spellbook of sleep (insulated) spellbook of command undead (magenta) spellbook of detect foot (stained) spellbook of sludge (litter) spellbook of flame sphere (classy) Potions potion of paralysis (roast mate) potion of restore ability (maleen) potion of monster detection (iridescent) potion of water (clear) potion of enlightenment (wormwood) potion of see invisible (vinaigrette) potion of booze (sticky) potion of clairvoyance (orange tea) potion of gain ability (muddy) Wands wand of extra healing (cocky) wand of sleep (beaded) wand of create horde (jeweled) wand of objection (fall) wand of locking (jute) Tools oilskin sack (bag) large box (wooden box) tin whistle (whistle) Gems worthless piece of red glass (red) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 8 Level 8: <- You are here Voluntary challenges You eaten 48 times You eaten food with animal by-products 28 times You eaten meat 24 times You have communicated with the gods 82 times You prayed to the gods 1 time You hit with a wielded weapon 236 times You killed 165 monsters You read items or engraved 72 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (11 slots left) Fighting Skills general combat [Basic] (max Master) (75 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (52 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Expert) (122 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (7 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (195 of 160) two-weapon combat [Skilled] (max Expert) (206 of 540) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Expert) (200 of 540) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Expert) (12 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...