Leeroy, lawful male redguardian Thalmor --+-- ------- ...$. |.@.........| .@..........| |...........| |...........| ------------- [Leeroy the Concordate Agent] St16 Dx9 Co11 In12 Wi8 Ch9 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: telepathy You could not have this property intrinsically: speed Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 37 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 99% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 99% Potion drop chance was reduced to 71% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 72% Tool drop chance was reduced to 98% Food drop chance was reduced to 75% Monster death drops spawned with only 97% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: riding (turn 63) The following skill became untrainable if you tried to train it too early: elemental spells (turn 185) The following skill became untrainable after a while: polymorphing (turn 37606) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 20339) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 12258 Monster spawn increase reached its maximum at turn 126258 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 885038 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: dragon (freq bonus 3) The monster species that spawned more often: kea (freq bonus 66) The monster species that spawned more often: colocate seemlier (freq bonus 7) The monster species that spawned more often: bleeding beam (freq bonus 20) The monster species that spawned more often: colluded force fungus (freq bonus 30) The monster species that spawned more often: blue draconian (freq bonus 24) The monster species that spawned more often: hole mold (freq bonus 11) The monster species that spawned more often: elder blood dragon (freq bonus 12) The monster species that spawned more often: yokuda (freq bonus 30) The monster species that spawned more often: killer mimic (freq bonus 5) The monster species that spawned more often: earth elemental (freq bonus 18) The monster species that spawned more often: knobble-stick (freq bonus 30) The monster species that spawned more often: troll giant (freq bonus 6) The monster species that spawned more often: failed existence (freq bonus 8) The monster species that spawned more often: weeping archangel (freq bonus 14) The monster species that spawned more often: Lord Bademon (freq bonus 40) The monster species that spawned more often: baby psychic dragon (freq bonus 52) The monster species that spawned more often: nightcrawler nepotistic (freq bonus 20) The monster species that spawned more often: ascomoid (freq bonus 8) The monster species that spawned more often: flying wild dog (freq bonus 48) The monster species that spawned more often: egocentric kamadan (freq bonus 12) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 6) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 6) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 3) The monster species that never randomly spawned: stiletto lover The monster species that never randomly spawned: luck flayer The monster species that never randomly spawned: thick carrion creeper The monster species that never randomly spawned: overheated dancing The monster species that never randomly spawned: gravity mushroom The monster species that never randomly spawned: extincted tiger The monster species that never randomly spawned: Ksenia's stiletto boot The monster species that never randomly spawned: arbitrator The monster species that never randomly spawned: fortify dogmatism rocklike The monster species that never randomly spawned: dwarven child The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: wereform stone (gray) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: steal degrade stone (gray) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 121) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 18) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 6) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 20) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: autopickup stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 8) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 12) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 7) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this trap was always invisible: knowledge trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 2) Trap randomization happened for 1 in 667 traps Next attribute increase check would have come at turn 1423 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having corrosivity (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEMExtended tty Version 2.3.8 - last build Mon Oct 29 20:16:27 2018. You could not have safely prayed (642) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (ruined helmet) * sedge hat (plumed helmet) * skullcap (secret helmet) * flack helmet (winged helmet) * crystal helm (resounding helmet) * mining helm (kitchen hat) * field helm (mechanical helmet) * helm of safeguard (full helmet) * war hat (formula one helmet) * plasteel gloves (white gloves) * leather gloves (fighting gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (inka gloves) * commander gloves (spacey gloves) * field gloves (transparent gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ballet heels) * field boots (thick-soled boots) * boots of safeguard (torn boots) Scrolls scroll of healing (CACHE EM EXTENDED MAGIC MEMORY VAULT) scroll of mana (PETENNABOUTHI PEPTOU BASI) scroll of phase door (APOFFEA BUTT) scroll of standard id (BUTANG ZOOMBOINGY ZOLIZEAL) scroll of cure (BUILDIONS CAN INSTAKILL AT RANGE) * scroll of extra healing (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) * scroll of greater mana restoration (RANTING BACILLUS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.