Leeroy, lawful male albae Gladiator -- |. --.--- |... |....| |....$. ....| ..... |.'..| d@$... ------ [Leeroy the Velite] St12 Dx12 Co16 In8 Wi7 Ch7 GlaAlbMalLaw Dlvl:1 $0 HP20(20) Pw9(9) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Gladiator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: slow digestion You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 50 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 47% chance Book drop chance was reduced to 98% Ring drop chance was reduced to 97% Potion drop chance was reduced to 11% Armor drop chance was reduced to 82% Tool drop chance was reduced to 91% Food drop chance was reduced to 96% Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: enchantment spells (turn 22) The following skill became untrainable if you tried to train it too early: lightsaber (turn 15) The following skill became untrainable after a while: enchantment spells (turn 12403) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 27949) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 97588 Monster spawn increase reached its maximum at turn 255118 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 485056 The monster class that cannot be genocided was rodent The monster class that was spawned more often: blob (freq bonus 3) The monster species that spawned more often: porter tiger (freq bonus 80) The monster species that spawned more often: dream eater cat (freq bonus 15) The monster species that spawned more often: sand barrier (freq bonus 4) The monster species that spawned more often: purple warp fungus (freq bonus 32) The monster species that spawned more often: micronutrient undistressed (freq bonus 15) The monster species that spawned more often: werecouatl (freq bonus 7) The monster species that spawned more often: non-mad star (freq bonus 7) The monster species that spawned more often: water troll (freq bonus 12) The monster species that spawned more often: Vera (freq bonus 15) The monster species that spawned more often: ratman (freq bonus 10) The monster species that spawned more often: fire gazer (freq bonus 8) The monster species that spawned more often: baby red dragon (freq bonus 16) The monster species that spawned more often: Dora's sneaker (freq bonus 12) The monster species that spawned more often: hc schoolgirl (freq bonus 14) The monster species that spawned more often: kitsune (freq bonus 32) The monster species that spawned more often: illusionism ethnology (freq bonus 12) The monster species that spawned more often: Vitali the Grandmaster Vampire (freq bonus 27) The monster species that spawned more often: possessory restuffed (freq bonus 84) The monster species that spawned more often: aggression hinting (freq bonus 120) The monster species that spawned more often: wereacidblob (freq bonus 16) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 6) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 6) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster species that never randomly spawned: alothere The monster species that never randomly spawned: white unicorn foal The monster species that never randomly spawned: Olog-hai spellcaster The monster species that never randomly spawned: hawser venire The monster species that never randomly spawned: actinide unconstricted The monster species that never randomly spawned: Bianca's high-heeled sandal The monster species that never randomly spawned: Stella The monster species that never randomly spawned: selenite service droid The monster species that never randomly spawned: panther man The monster species that never randomly spawned: starvation laser The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: morganite (pink) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 3) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 20) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 7) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 16) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 59) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 18) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 36) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 3) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 7) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this trap was always invisible: anastasia trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 4) Trap randomization happened for 1 in 67 traps Next attribute increase check would have come at turn 1167 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having stealth (0) You were prevented from having slow digestion (0) Your chance to block was 27% You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla The version you were playing was: Unix SlashEMExtended Version 2.3.8 (f9304571) - last build Thu Oct 25 02:13:49 2018. You could not have safely prayed (116) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (cold-blooded helmet) * sedge hat (transversal helmet) * skullcap (chain-aventailed helmet) * flack helmet (great helmet) * crystal helm (space helmet) * mining helm (water-pipe helmet) * field helm (cloudy helmet) * helm of safeguard (sages helmet) * war hat (formula one helmet) * plasteel gloves (white gloves) * leather gloves (silk fingerlings) * gauntlets of safeguard (slippery gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (fatal gloves) * field gloves (slaying gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (combat boots) * field boots (riding boots) * boots of safeguard (femmy boots) Scrolls scroll of healing (LEGEND OF FH BREATH OF THE DANK) scroll of mana (GNAY GNIY) scroll of phase door (ACHAT SHTAYIM SHALOSH) scroll of standard id (OM) scroll of cure (CO APPESTUS) * scroll of extra healing (DARONG PLEYBECK HOT Q TU RITARN HIRI) * scroll of greater mana restoration (ITAINO ITAINO TONDEKE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gladiator... You and the little dog escaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.