Leeroy, lawful male albae Chaos Sorceror ------ |....+ |..F.| |.@Q.+ |....| ------ [Leeroy the Chaotic Dweller] St6 Dx9 Co13 In15 Wi12 Ch4 ChaAlbMalLaw Dlvl:1 $0 HP20(20) Pw26(26) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Chaos Sorceror. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: full nutrients Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 92% Food drop chance was reduced to 62% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: sling The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: sexy flats (turn 1) The following skill became untrainable if you tried to train it too early: martial arts (turn 975) The following skill became untrainable after a while: lance (turn 48521) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 34102) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61112 Monster spawn increase reached its maximum at turn 189403 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 508145 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: snake (freq bonus 1) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: party warp fungus (freq bonus 10) The monster species that spawned more often: heretic (freq bonus 6) The monster species that spawned more often: phaser force patch (freq bonus 20) The monster species that spawned more often: proselytized knifed (freq bonus 8) The monster species that spawned more often: Lich, the Fiend of Earth (freq bonus 6) The monster species that spawned more often: water phalanx (freq bonus 6) The monster species that spawned more often: beige warp patch (freq bonus 3) The monster species that spawned more often: gigantic blob (freq bonus 12) The monster species that spawned more often: sulfur fungus (freq bonus 4) The monster species that spawned more often: etheric dimensional phase automaton (freq bonus 21) The monster species that spawned more often: devilkin shaman (freq bonus 6) The monster species that spawned more often: cyan fungus (freq bonus 32) The monster species that spawned more often: Lady Tokimi (freq bonus 4) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 12) The monster species that spawned more often: porter secret car (freq bonus 24) The monster species that spawned more often: gnome (freq bonus 24) The monster species that spawned more often: shimmering colony (freq bonus 8) The monster species that spawned more often: criminologic horsey dipt rely wiring (freq bonus 18) The monster species that spawned more often: jumping corpse fish (freq bonus 4) The monster species that spawned more often: desert robber (freq bonus 30) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 12) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster species that never randomly spawned: rain cloud dragon The monster species that never randomly spawned: fiery effulgence The monster species that never randomly spawned: oblivion knight The monster species that never randomly spawned: mazke The monster species that never randomly spawned: hello kitty The monster species that never randomly spawned: pentothal luxuriance swirly The monster species that never randomly spawned: red crab The monster species that never randomly spawned: solid spore The monster species that never randomly spawned: spiriteon The monster species that never randomly spawned: fanatic triad slave The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: checkerboard stone (gray) The RNG hath decreed that this item was never generated: white double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was never generated: swimming (aquatic) The RNG hath decreed that this item was never generated: cloak of curse (dark cloak) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: training (chocolate) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 4) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 4) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 3) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 13) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 4) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 2) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 64) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: inka shackle ((null)) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: soiltype stone (gray) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 3) Trap randomization happened for 1 in 537 traps Trap difficulty was increased by 81 Next attribute increase check would have come at turn 618 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from using the force like a real jedi (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (1255) You survived Spells known in the end Name Level Category Fail Memory a - rumor 1 chaos 0% 100% b - random speed 3 chaos 0% 200% c - lycanthropy 5 chaos 95% 400% d - throne gamble 7 chaos 99% 600% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Amulets amulet of drain resistance (purpur) Weapons shuriken (throwing star) Armor robe of randomness (gray robe) Scrolls scroll of blank paper (unlabeled) scroll of trap detection (VEGETARIANISM IS AN EATING DISORDER) scroll of rumor (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) scroll of message (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of healing (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of mana (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of phase door (POWER PERFORATO AS BARET) scroll of standard id (OMGWTFBBQYASDDYWYPI) scroll of cure (GNAY GNIY) * scroll of extra healing (SPIRITUAL PROMOTION) * scroll of greater mana restoration (NIIN VOIMME TOIMIA) Spellbooks spellbook of rumor (amyflax) spellbook of random speed (castle) spellbook of lycanthropy (hot-cold) spellbook of throne gamble (wide) Potions potion of booze (peppermint) potion of ESP (slimy) Wands wand of light (feathered) wand of fireball (vajra blade) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Basic] (max Expert) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Chaos Sorceror... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.