Leeroy, lawful male redguardian Thalmor -------------- |............| ............| |..°.........| .@@..........| |............| |............| ............| -------......| -----+- [Leeroy the Concordate Agent] St8 Dx8 Co7 In9 Wi7 Ch8 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: magical breathing You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 21% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 77% Tool drop chance was reduced to 70% Food drop chance was reduced to 72% Concealing monsters were spawned underneath items 54% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: shield (turn 5) The following skill became untrainable if you tried to train it too early: matter spells (turn 312) The following skill became untrainable after a while: javelin (turn 77302) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 43392) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79848 Monster spawn increase reached its maximum at turn 255588 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2730300 The monster class that cannot be genocided was rodent The monster class that was spawned more often: sea monster (freq bonus 4) The monster species that spawned more often: daughter of Typhon (freq bonus 40) The monster species that spawned more often: psi laser (freq bonus 48) The monster species that spawned more often: pain nurse (freq bonus 5) The monster species that spawned more often: notable stalk (freq bonus 36) The monster species that spawned more often: wet trout (freq bonus 12) The monster species that spawned more often: solely spectral disemboweling ciphered unbelievably sprawled (freq bonus 18) The monster species that spawned more often: toothlet (freq bonus 30) The monster species that spawned more often: Transformator (freq bonus 36) The monster species that spawned more often: two of clubs (freq bonus 20) The monster species that spawned more often: ancient blood dragon (freq bonus 7) The monster species that spawned more often: biotelemetry ordered (freq bonus 5) The monster species that spawned more often: dopefish (freq bonus 16) The monster species that spawned more often: Policeman Lieutenant (freq bonus 42) The monster species that spawned more often: werecow (freq bonus 21) The monster species that spawned more often: ancient white world champion (freq bonus 6) The monster species that spawned more often: kidnap dockyard (freq bonus 5) The monster species that spawned more often: summation someplace (freq bonus 6) The monster species that spawned more often: inertia troll (freq bonus 10) The monster species that spawned more often: overbidding warred (freq bonus 27) The monster species that spawned more often: greater earth elemental (freq bonus 9) The monster trait that was more common: monsters that count as mind flayers (freq bonus 4) The monster species that never randomly spawned: multi-hued growth The monster species that never randomly spawned: genetic senor The monster species that never randomly spawned: bowazon The monster species that never randomly spawned: rapping nonparticipating The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: baby domestic dragon The monster species that never randomly spawned: king of porn The monster species that never randomly spawned: Sarah's hugging boot The monster species that never randomly spawned: anthrazite mold The monster species that never randomly spawned: drone mushroom The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 17) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 3) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 15) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 24) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 4) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 4) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 26) The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)) The RNG hath decreed that this item was always generated cursed: cloak of discount action (eternal cloak) The RNG hath decreed that this item was always generated cursed: water bolt (accusory) The RNG hath decreed that this item was always generated cursed: implant of clumsiness (mnemonic) The RNG hath decreed that this item was always generated cursed: implant of quickening (eburine) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: implant of ages (miocene) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 1) Trap randomization happened for 1 in 204 traps Next attribute increase check would have come at turn 581 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having phasing (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (3680) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat (long-hair helmet) * skullcap (twisted visor helmet) * flack helmet (brick helmet) * crystal helm (space helmet) * mining helm (viking helmet) * field helm (echo helmet) * helm of safeguard stone (gemmed helmet) * war hat (cold-blooded helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (light gloves) * gauntlets of plugsuit (demolition gloves) * commander gloves (shitty gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (rumble boots) * field boots (velcro boots) * boots of safeguard (marji shoes) Scrolls scroll of healing (INTRUDER ALERT) scroll of mana (CONJUROR AXIOMATICALLY SILO) scroll of phase door (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of standard id (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of cure (STILL 5 SECONDS AND I IMPACT TOO) * scroll of extra healing (TUFFA YUF) * scroll of greater mana restoration (PLEBHACK NOW WITH SAVESTATES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.