Leeroy, lawful male albae Barbarian ----- ...| |...| |d..| .@..| ----- [Leeroy the Plunderer] St12 Dx9 Co12 In5 Wi9 Ch11 BarAlbMalLaw Dlvl:1 $0 HP28(28) Pw13(13) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Barbarian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: teleport control You could not have this property intrinsically: numbopathy Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 76% Musable item generation frequency had a negative bias of 23% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 47% Weapon drop chance was reduced to 86% Food drop chance was reduced to 95% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: mace The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: chaos spells (turn 6) The following skill became untrainable if you tried to train it too early: form VII (Vaapad) (turn 3080) The following skill became untrainable after a while: sexy flats (turn 51830) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 51358) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37315 Monster spawn increase reached its maximum at turn 154375 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2654680 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: wereunfairstiletto (freq bonus 8) The monster species that spawned more often: axed slandering (freq bonus 18) The monster species that spawned more often: hornily option (freq bonus 12) The monster species that spawned more often: headier intercept (freq bonus 9) The monster species that spawned more often: black muzzle (freq bonus 9) The monster species that spawned more often: watch turret (freq bonus 12) The monster species that spawned more often: master yellow dragon (freq bonus 18) The monster species that spawned more often: Ascodel (freq bonus 15) The monster species that spawned more often: KJTD[?74#ai_}JSj^K6}l2 (freq bonus 18) The monster species that spawned more often: five of clubs (freq bonus 15) The monster species that spawned more often: cloud giant (freq bonus 12) The monster species that spawned more often: giant wolf tick (freq bonus 16) The monster species that spawned more often: giant ape (freq bonus 54) The monster species that spawned more often: terror turret (freq bonus 9) The monster species that spawned more often: frost bear (freq bonus 12) The monster species that spawned more often: eye of chaos (freq bonus 18) The monster species that spawned more often: unassuming mycological (freq bonus 2) The monster species that spawned more often: poison spinner (freq bonus 48) The monster species that spawned more often: shimmerfly (freq bonus 10) The monster species that spawned more often: evaluating incriminated bowyer (freq bonus 3) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 1) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 8) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 6) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster species that never randomly spawned: slime giant The monster species that never randomly spawned: charisma trove The monster species that never randomly spawned: leocentaur ruler The monster species that never randomly spawned: elder fire elemental The monster species that never randomly spawned: soulless shadow The monster species that never randomly spawned: Vorlon missile The monster species that never randomly spawned: giant awgwa The monster species that never randomly spawned: expanded multistage abhorrer The monster species that never randomly spawned: fictional bug The monster species that never randomly spawned: monkey head The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: lootcut stone (gray) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 68) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 19) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 21) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 6) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 6) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was always generated cursed: cloak of technicality (brick cloak) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: wing yellow stone (gray) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this trap was always invisible: summon undead trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 8) Trap randomization happened for 1 in 784 traps Next attribute increase check would have come at turn 659 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having detect monsters (0) You were prevented from having teleport control (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (247) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (translucent helmet) * sedge hat (cloudy helmet) * skullcap (gas mask) * flack helmet (tasseled helmet) * crystal helm (masked helmet) * mining helm (black helmet) * field helm (cone-shaped helmet) * helm of safeguard (ruined helmet) * war hat (brick helmet) * plasteel gloves (white gloves) * leather gloves (nonexistant gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (spiky gloves) * field gloves (steel gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (snow boots) * field boots (weapon light boots) * boots of safeguard (velvet pumps) Scrolls scroll of healing (THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED) scroll of mana (NOW YOU SEE IT) scroll of phase door (HCALIEN WOUWOU) scroll of standard id (ALL I WANT IS ME IN YOU) scroll of cure (9H) * scroll of extra healing (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) * scroll of greater mana restoration (SPEE WORK WHEN TOUCH) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Barbarian... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.