Leeroy, lawful male redguardian Thalmor --------##-------------### ------------ |>......,#|.....a...`.-,,#------- ####|..........| |.....%|,,......%@....|#,#......| ##,,,|..........| |....).-,,|....K......|#,.......| ##,,#,|..........| |....%.|#,|........^..|#,#......| #,,##,-----|------ |......|#,|.......`...|,,.......| #,##,,###,,,# --.-----#,------|------,,#-------# ###,#,,###,,### #,,,,# #,,,,,,,,,,,,,,,,,,,#,,,,### #,,,,,,,,,,## ####,#####,###,##,,,,,,[,,),,,,,,,#####,#,-------------- #,,# #,# ,,########,#######,,,,,,,,,,,-............| --|----,# -|--------,# ---.-----#,,,,|.......%....| |.....|,# |........|,# |.......-,,,`,#............| |......`# |.........,# |.......|,,#### ...>.......| |...{.|# |........|## |.....<..,# ------------ |...... |........| |.......|## ------- ---------- --------- [Leeroy the Heretic Hunter] St11 Dx12 Co14 In11 Wi10 Ch9 ThaRedMalLaw Dlvl:4 $27 HP-1(82) Pw63(63) AC9 Exp7 T2464 Ftg Brd Latest messages Warning: HP low! The giant ant bites you! [-4 -> 10] Warning: HP low! You faint from lack of food. The giant ant bites you! You hear the howling of the CwnAnnwn... [-4 -> 7] Warning: HP low! The giant ant bites you! [-2 -> 5] Warning: HP low! The giant ant bites you! [-2 -> 3] Warning: HP low! You regain consciousness. You miss the giant ant. You hit the giant ant. The giant ant bites you! You die... Your inventory Amulets # - an uncursed amulet of ESP {0} Implants Q - a cursed implant of corruption {0} Weapons # - an uncursed +0 bow {12} # - 22 uncursed +3 silver arrows {0} # - 18 uncursed +0 arrows {0} # - an uncursed +0 bow {12} # - an uncursed -1 club {12} # - an uncursed +1 orcish dagger {4} a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows (in quiver) {1} j - a blessed +1 orcish dagger {4} o - an uncursed +0 orcish dagger {4} r - an uncursed +2 scimitar {16} w - 2 uncursed +0 wooden stakes {16} L - the blessed +4 flintlock named Blue Unweather {10} R - 2 uncursed +0 frag grenades {0} Armor b - an uncursed +0 elven mithril-coat {60} l - a cursed -1 pair of dancing shoes {1} q - a blessed +0 elven cloak {4} s - an uncursed +0 elven cloak {4} t - a cursed -2 robe {16} z - an uncursed +0 splint mail {160} G - a cursed greased +1 pair of kicking boots {8} P - an uncursed +0 ribbed plate mail {200} Comestibles # - 8 uncursed slime molds {0} # - 12 uncursed cream pies {0} D - 2 uncursed tripe rations {0} I - an uncursed tin of rabbit meat {0} N - an uncursed clove of garlic {0} O - 4 blessed slime molds {0} V - 4 uncursed lemons {0} Z - a blessed egg {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 2 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} n - a blessed scroll of genocide {0} y - an uncursed finalized scroll of teleportation {0} B - an uncursed finalized scroll of earth {0} M - an uncursed scroll of summon undead {0} W - an uncursed scroll of enchant armor {0} Y - an uncursed finalized scroll of enchant weapon {0} Spellbooks C - an uncursed finalized spellbook of cure blindness (0:4) {0} H - the uncursed spellbook of forgotten spell named Cause I'm A Cheater (0:1) {0} J - an uncursed spellbook of sleep (1:2) {0} K - an uncursed spellbook of charm monster (0:4) {0} Potions m - an uncursed potion of gain ability {0} p - an uncursed potion of full healing {0} v - an uncursed potion of oil (400) {0} A - an uncursed finalized potion of acid {0} S - an uncursed finalized potion of restore ability {0} Rings T - an uncursed ring of cold resistance {0} Wands k - a cursed wand of lightning (0:6) {0} F - an uncursed wand of cancellation (0:1) {0} Tools u - an uncursed god-o-meter {5} E - an uncursed chest {774} U - an uncursed bag of tricks (0:10) {5} X - a blessed chest {762} Gems # - the uncursed +2 halite stone named Sky Collapse {1} x - an uncursed +0 worthless piece of green glass {1} Contents of the chest: an uncursed scroll of enchant armor {0} a blessed brass lantern (1372) {0} an uncursed +0 tsurugi {24} 5 uncursed lemons {0} Contents of the chest: a cursed wand of lightning (0:6) {0} an uncursed tripe ration {0} a ! uncursed wand of sleep (0:4) {0} an uncursed +2 short sword {12} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 43 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 133 Monsters only dropped their musable items with 16% chance Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 98% Armor drop chance was reduced to 89% Tool drop chance was reduced to 91% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 46% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: riding (turn 4) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1386) The following skill became untrainable after a while: whip (turn 23566) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 66434) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 28149 Monster spawn increase reached its maximum at turn 158888 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 551670 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: troll (freq bonus 9) The monster species that spawned more often: Wolf-Man (freq bonus 72) The monster species that spawned more often: high heel spirit (freq bonus 26) The monster species that spawned more often: multi-hued dragon (freq bonus 22) The monster species that spawned more often: zombified ape (freq bonus 24) The monster species that spawned more often: alchemist (freq bonus 72) The monster species that spawned more often: minty tripping (freq bonus 132) The monster species that spawned more often: pseudo-dragon (freq bonus 120) The monster species that spawned more often: aqua muncher (freq bonus 24) The monster species that spawned more often: hell hound (freq bonus 36) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 26) The monster species that spawned more often: Detective Kaptain (freq bonus 22) The monster species that spawned more often: mortgagee derailleur (freq bonus 88) The monster species that spawned more often: novel force patch (freq bonus 36) The monster species that spawned more often: diamond golem (freq bonus 22) The monster species that spawned more often: dream mold (freq bonus 60) The monster species that spawned more often: patreelja (freq bonus 16) The monster species that spawned more often: frilling manpower (freq bonus 66) The monster species that spawned more often: sparkling stalk (freq bonus 44) The monster species that spawned more often: disease cloud (freq bonus 11) The monster species that spawned more often: undead flame mage (freq bonus 144) The monster trait that was more common: monsters with a thick skin (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 8) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster species that never randomly spawned: appallingly bombarded The monster species that never randomly spawned: weretroll The monster species that never randomly spawned: black and white force patch The monster species that never randomly spawned: undead mushroom The monster species that never randomly spawned: unreal force fungus The monster species that never randomly spawned: howling spirit The monster species that never randomly spawned: roast pig The monster species that never randomly spawned: protege forgettable expounder The monster species that never randomly spawned: petty nupperibo The monster species that never randomly spawned: destructor bomb The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: deprovement stone (gray) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 6) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 6) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 25) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 7) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 12) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 22) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 31) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 16) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 2) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 10) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 9) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 16) The RNG hath decreed that this item was always generated cursed: troll shield ((null)) The RNG hath decreed that this item was always generated cursed: implant of irrigation (celestial) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 1) Trap randomization happened for 1 in 989 traps Trap difficulty was increased by 53 Next attribute increase check would have come at turn 4091 Strength training was 36 Dexterity training was 40 Wisdom training was 26 Constitution training was 29 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were suffering from very slight contamination. (1) You were being chased by the kops. (1055) You were prevented from being a stoned chiller (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had -5 points of nutrition remaining You were wielding two weapons at once You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 16% 91% b - sleep 2 enchant 4% 120% c - charm monster 4 enchant 90% 96% Techniques known in the end Name Level Status appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(402) invoke deity 7 R LIMIT(0) dazzle 3X LIMIT(0) Discoveries Artifacts Cause I'm A Cheater [unaligned spellbook] Amulets amulet of ESP (octagonal) Implants implant of corruption (grinding) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (post-nuclear helmet) * sedge hat (visored helmet) * skullcap (padded helmet) * flack helmet (metal disk) * crystal helm (echo helmet) * mining helm (kitchen hat) * field helm (hydra helmet) * helm of safeguard (strip bandana) * war hat (frequent helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (yellow gloves) * commander gloves (nondescript gloves) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (arcane boots) * field boots (castlevania boots) * boots of safeguard (calf-leather sandals) elven cloak (faded pall) kicking boots (velcro boots) Scrolls scroll of healing (BORING BUT OPTIMAL) scroll of mana (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) scroll of phase door (DZIEWCZYNKA ZAMOCZENIA) scroll of standard id (ATTACK BY THROW A GOLD COIN) scroll of cure (TORRENTED TOO MANY MOVIES) * scroll of extra healing (RASH EM EXTENDED POISON IVY ROMP) * scroll of greater mana restoration (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) scroll of genocide (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) scroll of teleportation (POKEMON GO KILLS PEOPLE) scroll of earth (FREE2PLAYNODE) scroll of summon undead (SWEETHEART BUNDLE) scroll of enchant armor (I DONT NEED A FULL YES CONFIRMATION) scroll of enchant weapon (COOOOOOOOO WARD) Spellbooks spellbook of cure blindness (accursed) spellbook of forgotten spell (perpetual) spellbook of sleep (sour) spellbook of charm monster (chromatic) Potions potion of extra healing (violet-red) potion of gain ability (substitute) potion of full healing (yoghurt) potion of oil (gray) potion of acid (bright green tea) potion of restore ability (yerba mate) Rings ring of cold resistance (cameo) Wands wand of lightning (circular) wand of cancellation (tolkienian) wand of sleep (windy) Tools bag of tricks (bag) god-o-meter (highly-complicated electronic device) chest (wooden container) Gems halite stone (white) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Voluntary challenges You eaten 13 times You eaten food with animal by-products 7 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 41 times You killed 66 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills general combat [Basic] (max Master) (31 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (5 of 20) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (56 of 160) two-weapon combat [Basic] (max Expert) (45 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (49 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (16 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...