Leeroy, lawful male automatic Thalmor -.--.-+-- |.......| |.@@....| +........ |.......| |.......| --------- [Leeroy the Concordate Agent] St11 Dx11 Co9 In12 Wi7 Ch8 ThaClkMalLaw Dlvl:1 $0 HP18(18) Pw13(13) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male automatic Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: poison resistance You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 9 Gem identification only worked 100 times out of 186 Monsters only dropped their musable items with 66% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 74% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 70% Weapon drop chance was reduced to 85% Tool drop chance was reduced to 75% Food drop chance was reduced to 86% The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: axe (turn 28) The following skill became untrainable if you tried to train it too early: chaos spells (turn 650) The following skill became untrainable after a while: quarterstaff (turn 6397) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 33815) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72592 Monster spawn increase reached its maximum at turn 200782 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 534600 The monster class that cannot be genocided was mimic The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: Leutkak (freq bonus 8) The monster species that spawned more often: phototropically grantsman (freq bonus 8) The monster species that spawned more often: conscious stalk (freq bonus 18) The monster species that spawned more often: pi plant (freq bonus 10) The monster species that spawned more often: ice fungus (freq bonus 8) The monster species that spawned more often: till starlike (freq bonus 18) The monster species that spawned more often: often overcooked taffrail (freq bonus 12) The monster species that spawned more often: accelerator distemper edward (freq bonus 9) The monster species that spawned more often: animated marble statue (freq bonus 6) The monster species that spawned more often: giant camel (freq bonus 24) The monster species that spawned more often: cricking freeform sequester disciple (freq bonus 18) The monster species that spawned more often: scarlet force fungus (freq bonus 27) The monster species that spawned more often: addiction tinging (freq bonus 15) The monster species that spawned more often: eroticity queen (freq bonus 20) The monster species that spawned more often: inka hunter (freq bonus 8) The monster species that spawned more often: werexan (freq bonus 6) The monster species that spawned more often: Olog-hai spikethrower (freq bonus 24) The monster species that spawned more often: black panther (freq bonus 5) The monster species that spawned more often: undead swarm bat (freq bonus 8) The monster species that spawned more often: party fungus (freq bonus 9) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 12) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: joke monsters (freq bonus 1) The monster species that never randomly spawned: wide-clubbed tentacle The monster species that never randomly spawned: ogre berserker The monster species that never randomly spawned: rockery late The monster species that never randomly spawned: warp trove The monster species that never randomly spawned: reinvited infuriated The monster species that never randomly spawned: undead growth The monster species that never randomly spawned: outwork portable The monster species that never randomly spawned: Zalnok The monster species that never randomly spawned: sin image The monster species that never randomly spawned: cat cloud The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: forceful boots (rumble boots) The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 92) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 114) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 13) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 2) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 8) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 17) The RNG hath decreed that this item was always generated cursed: skill loss stone (gray) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: heavy elysium ball ((null)) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 2) Trap randomization happened for 1 in 970 traps Trap difficulty was increased by 96 Next attribute increase check would have come at turn 1156 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You were petrification resistant You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (47) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) booze 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (filtered helmet) * sedge hat (padded helmet) * skullcap (hacker helmet) * flack helmet (wide conical hat) * crystal helm (rotating helmet) * mining helm (golden helmet) * field helm (scuba helmet) * helm of safeguard (covered helmet) * war hat (frequent helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (multilinguitis gloves) * commander gloves (occultism gloves) * field gloves (nonexistant gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (buckled boots) * boots of safeguard (thick-soled boots) Scrolls scroll of healing (THE ELDER PRIEST IS PRIMORDIAL) scroll of mana (BAUACHYCH BAKAXICHYCH BAZABACHYCH) scroll of phase door (THE THE GHOSTSES) scroll of standard id (SOME THING YOU CHOOSE) scroll of cure (CHEIAMOPSEI ERPEBOTH) * scroll of extra healing (BLOW FLOWER VIOLENT AROUND) * scroll of greater mana restoration (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) Potions potion of oil (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing stone (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.