Leeroy, lawful male ancient Thalmor ----------- |.......... |....._{..| |.<.......| -- -.-.-+---- |.....,, ---------- |#..#|,# ---.........--- ... +,, ,,######,##### ............... .. #. #,,# #,,,,,,,,,,,,# ,|@............| .. ..`,# ,,######,###,############,,..@............ .... ,,, ,,,,,,,,,,,,,,,,---.........--- |... ,,,--.----------,#############,,,#---------- |... ,,,|...........|,# ---- ,,,-...........|,# ,,#|...........-,# ,,,|...........|## ,##------------- [Leeroy the Concordate Agent] St17 Dx13 Co6 In10 Wi11 Ch8 ThaAncMalLaw Dlvl:1 $23 HP13(18) Pw0(12) AC1 Exp1 T102 Latest messages What do you want to wield? [- acdkm or ?*] You are empty handed. There is a wall in the way! You see here 6 oltin qisms {0}. Your qorong'u erda alf yoy isn't one-handed. 6 gold pieces. # What do you want to drop? [$a-m or ?*] You drop an uncursed +0 qorong'u erda alf yoy {12}. c - an uncursed +0 qorong'u erda alf yoy {12}. You begin two-handed combat. # This technique allows you to do a 'kamehameha' attack against a monster, causing it to explode while also damaging other monsters nearby. According to Nethackwiki, you can't hit yourself or your pets with this attack either. But in-game experience says otherwise, i.e. pets can very well still be hit, sadly. Use this technique? [yn] (n) In what direction? [hykulnjb><] You gather your energy... You are caught in the magical blast! [-5 -> 13] # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: manaleech You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 73% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 83% Tool drop chance was reduced to 74% Food drop chance was reduced to 95% The following skill could not be trained at all: mace The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: searching (turn 16) The following skill became untrainable if you tried to train it too early: long sword (turn 558) The following skill became untrainable after a while: searching (turn 37477) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 22072) Items were more likely to be generated cursed by 21% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 69672 Monster spawn increase reached its maximum at turn 215592 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 669312 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: retsina glandularly (freq bonus 18) The monster species that spawned more often: sudden appearer (freq bonus 8) The monster species that spawned more often: cadmium cistern (freq bonus 12) The monster species that spawned more often: annoyed ogre (freq bonus 12) The monster species that spawned more often: Great High Shaman of Kurtulmak (freq bonus 8) The monster species that spawned more often: loud-painting spirit (freq bonus 6) The monster species that spawned more often: coalyard microform (freq bonus 9) The monster species that spawned more often: rock lobster (freq bonus 6) The monster species that spawned more often: downpullmondaine (freq bonus 9) The monster species that spawned more often: black hole blob (freq bonus 27) The monster species that spawned more often: undead warrior (freq bonus 24) The monster species that spawned more often: super-old purple dragon (freq bonus 8) The monster species that spawned more often: lightning bug (freq bonus 6) The monster species that spawned more often: zephyr hound (freq bonus 8) The monster species that spawned more often: Azidonir (freq bonus 4) The monster species that spawned more often: cursed patch (freq bonus 16) The monster species that spawned more often: baby amphitere (freq bonus 4) The monster species that spawned more often: disgusting patch (freq bonus 18) The monster species that spawned more often: colorless mold (freq bonus 20) The monster species that spawned more often: albino fungus (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 3) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 4) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster species that never randomly spawned: athwart millisecond The monster species that never randomly spawned: ferrous growth The monster species that never randomly spawned: Shiere The monster species that never randomly spawned: lion The monster species that never randomly spawned: personable commissar penal The monster species that never randomly spawned: T-Rex The monster species that never randomly spawned: ultramarine growth The monster species that never randomly spawned: cyan force patch The monster species that never randomly spawned: lethe warp patch The monster species that never randomly spawned: little dog The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: tsurugi (uzoq yaponiya qilich) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was never generated: unfair stilettos (chiroyli ko'chirish to'piqlarni) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (dahshatli qo'lqop, freq bonus 11) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: skeleton key (kalit, freq bonus 19) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 36) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 21) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 16) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 8) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (sher teri, freq bonus 7) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombi plash, freq bonus 8) The RNG hath decreed that this item was generated more often: sekin hayvon (light green, freq bonus 10) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 85) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: field helm (sariq zarbdan, freq bonus 10) The RNG hath decreed that this item was generated more often: green lightsaber (nur qilichi, freq bonus 5) The RNG hath decreed that this item was always generated cursed: flack helmet (yashil ichak) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: natural stick ((null)) The RNG hath decreed that this item was always generated cursed: sado maso gloves (kulrang-soyali qo'lqop) The RNG hath decreed that this item was always generated cursed: hech ta'sir (fallen) The RNG hath decreed that this item was always generated cursed: implant of grace (feral) The RNG hath decreed that this item was always generated cursed: terlaganda qadam (dripping) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this trap was always invisible: green spell trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 5) Trap randomization happened for 1 in 291 traps Next attribute increase check would have come at turn 212 Strength training was -1 Dexterity training was 2 Wisdom training was 0 Constitution training was 6 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from having telepathy (0) You saw invisible You had infravision You had 1393 points of nutrition remaining You were wielding two weapons at once You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (367) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) spirit bomb 1 O Not Ready(2419) Discoveries Weapons * erda alf keng dudama qilich (yozilgan keng dudama qilich) * qorong'u erda alf yoy (qora yozilgan yoy) * qorong'u erda alf o'q (qora yozilgan o'q) * yomon xanjar (xom xanjar) * shisha xanjar (teaneck xanjar) * erda alf xanjar (yozilgan xanjar) * qorong'u erda alf xanjar (qora yozilgan xanjar) * juda o'tkir tish (yirtqich tish) * oy bolta (katta kumush bolta) * mitti urush bolta (tumshuqli bolta) * urush ax (ikki boshli ax) * mitti qo'shbosh (keng nuqtada) * yomon qisqa qilich (xom qisqa qilich) * mitti qisqa qilich (keng qisqa qilich) * erda alf qisqa qilich (yozilgan qisqa qilich) * shisha qisqa qilich (teaneck qisqa qilich) * qorong'u erda alf qisqa qilich (qora yozilgan qisqa qilich) * tebranish pichoq (kul qisqa qilich) * runi qilich (runi keng dudama qilich) * qora yaponiya keng dudama qilich (yozilgan keng dudama qilich) * oq gul qilich (gul-o'yma keng dudama qilich) * feodal jangchi qilich (yaponiya qilich) * shisha avtomobil (katta teaneck qilich) * pichoq kesmoq (uzoq yaponiya qilich) * pic qilich (katta qilich) * egri olmos (egri qilich) * egilgan samur (egilgan qilich) * yuqori erda alf urush qilich (yodimga tushyapti gvardiyasi qilich) * tasma klubi (yaxshiroq klubi) * metall klubi (og'ir klubi) * chorak xodimlari (xodimlar) * to'rt xodimlari tomonidan bo'lingan kumush bir (kumush rohiblik xodimlari) * yodimga tushyapti tayog'i (tayog'i) * yulduz tayog'i (tayog'i) * yong'in tuzoq (tumshuqli xodimlari) * platina yong'in tuzoq (tumshuqli xodimlari) * tarafdor (qo'pol kutuplu qurol) * tashlab nayza (yagona xanjarday kutuplu qurol) * uzoq nayza (shoxlagan kutuplu qurol) * egri kutuplu (kutuplu qurol dasta) * taxta kutuplu (uzoq kutuplu bolta) * er ot nayza (kutuplu yoruvchi) * oybolta (ochiladigan kutuplu bolta) * qora oybolta (qora kutuplu qo'l) * hodisalar kutuplu (kutuplu o'roq) * taxta qurol (azizillo tuzoq) * taqdim etgan kutuplu (hodisalar kutuplu qurol) * beda bolg'a (tishli kutuplu qurol) * chalg'i (tumshuqli kutuplu qurol) * yomon nayza (xom nayza) * shisha nayza (uzoq teaneck nayza) * erda alf nayza (yozilgan nayza) * mitti nayza (mustahkam nayza) * otiladigan nayza (otib nayza) * kuch payk bilan (uzoq kulrang nayza) * shisha lens (teaneck lens) * yomon yoy (xom yoy) * erda alf yoy (yozilgan yoy) * yaponiya kamon oralig'idek (uzoq yoy) * shisha yoy (o'rgimchak-oyoqli yoy) * yomon o'q (xom o'q) * jinlaridan o'q (yozilgan o'q) * yaponiya o'q (bambuk o'q) * shisha o'q (teaneck o'q) * dinamit tayoq (qizil tayoq) * shisha yayli miltiq (o'rgimchak-oyoqli yayli miltiq) * shisha murvat (teaneck murvat) * uchirish yulduz (sharq yulduzi) * kumush uchirish majmui (kumush dairesel bir pichoq) Armor * tana qo'lqop (qattiq qora libos) * vilkasi kostyum (mahkam uydirma kostyum) * shisha plastinka pochta (tepeli qora plastinka) * mitti odam kostyum (oz ko'k libos) * himoya kostyum (apelsin kostyum) * hamshira forma (oq libos) * qo'mondoni kostyum (qora erkaklar kostyum) * kamufle kiyim (kamuflyaj naqshli kiyim) * elka uzuk (g'alati uzuk) * shisha zanjir pochta (tepeli qora pochta) * yomon zanjir pochta (xom zanjir pochta) * yomon rishtasi pochta (xom ring pochta) * ezgu kiyim (zirhli qora libos) * er kostyum (baland havoyi kostyum) * kuch zirh stone (nodir tosh-bezatilgan kiyim) * davolovchi bir xil (toza oq kiyim) * ueniforma (kumush kiyim) * bey afandi kostyum (qimmat kiyim) * xonim liboslar (qimmat liboslar) * tor kamzul (uzoq qisma ko'ylagi) * tuzatish yagona (toza oq kiyim) * gavayi shortilar (gullarni shortilar va ley) * rido (apelsin egnida xalat) * yomon plash (qo'pol mantilya) * mitti plash (qaytarma qalpoqli plash) * yupqa kleyonka plash (sirg'anchiq plash) * rezina perroni (etak) * oshxona perroni (etak) * qirrali kesilgan perroni (etak) * qo'g'irchoqboz qanotlari (qanotlari) * erda alf charm rul (charm shapka) * mitti odam rul (oz qizil shapka) * yomon rul (temir boshsuyagi idish) * mitti temir rul (qiyin shapka) * shisha rul (o'rgimchak shaklida rul) * erda alf elkan (yodimga tushyapti elkan) * yuqori erda alf elkan (yodimga tushyapti elkan) * dubulg'a (po'lat dubulg'a) * qamish xet (go'shtli dubulg'a) * do'ppi (nafasni boshqarish dubulg'asi) * zenit artilleriyasi zarbdan (tepeli zarbdan) * billur rul (sariq zarbdan) * kon rul (formula bir zarbdan) * dala rul (minora zarbdan) * himoya qilish rul (bilimdon dubulg'a) * urush xet (bir ip yengil bosh kiyim) * plastik qo'lqop (oq qo'lqop) * charm qo'lqop (so'nib sportchisi) * himoya qilish sportchisi (viva qo'lqop) * vilkasi kostyumi qo'lqop (kam qo'lqop barmoq) * qo'mondoni qo'lqop (poygachi qo'lqop) * maydon sportchisi (boktan qo'lqop) * erda alf qalqon (ko'k va yashil qalqon) * xayol qalqon (to'g'ri qalqon) * yomon qalqon (qizil ko'zli qalqon) * kristalli qalqoni (shisha qalqon) * mitti dumaloq qalqoni (katta dumaloq qalqoni) * yomon qorovul qalqon (g'azablangan qiyshaygan-oy qalqon) * plastik chizilmasin (oq chizilmasin) * past chizilmasin (poyabzal yurish) * temir poyafzali (qattiq poyafzali) * mitti odam chizilmasin (oz qora chizilmasin) * yuqori chizilmasin (kundalik erkak iskarpin) * shippak (poyabzal o'girilib) * billur chizilmasin (shisha chizilmasin) * xanjar sandal (yuqori choriq) * raqslari poyafzali (yumshoq poyafzal) * shirin hindiston poyafzal (ayollar poyafzal) * yumshoq shippak (engil poyafzal) * nazokatli haydaydi (ayol poyafzal) * charm dikiz-oyoq barmoqlari (osiyolik poyafzal) * uchratdim to'piqlarni (tiz ustida qizil) * jangovar sandal chizilmasin (to'pi chizilmasin) * vilkasi kostyumi chizilmasin (platosi chizilmasin) * dala chizilmasin (yon bir zip chizilmasin) * himoya qilish chizilmasin (sariq shippak) Scrolls scroll of davolash (SLEXUALLY TRANSMITTED DISEASE 2016) scroll of sirli kuch (JUMP IN FRONT OF A TRAIN) scroll of bosqich eshik (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) scroll of yagona identifikatsiya (RO MON LIN TEXTILE) scroll of qattiqlashishi (890 C PROPERTY) * scroll of qo'shimcha shifo (USING FRUITS TO ATTACK) * scroll of katta sehrli energiya tiklash (SABAOTH) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (25 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...