Leeroy, lawful male albae Thalmor ---------- |...@@...+ |...r....| |..`.....| |.....$..| -.-------- [Leeroy the Concordate Agent] St9 Dx7 Co10 In9 Wi8 Ch7 ThaAlbMalLaw Dlvl:1 $0 HP23(23) Pw18(18) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: drain resistance You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 74% Wand drop chance was reduced to 94% Armor drop chance was reduced to 93% Monster death drops spawned with only 93% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: polearms (turn 42) The following skill became untrainable if you tried to train it too early: devices (turn 93) The following skill became untrainable after a while: healing spells (turn 70615) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 42527) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76290 Monster spawn increase reached its maximum at turn 177562 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 10064925 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: elder fox (freq bonus 16) The monster species that spawned more often: bad fungus (freq bonus 16) The monster species that spawned more often: surviver suppositive antipersonnel (freq bonus 4) The monster species that spawned more often: muad agent (freq bonus 28) The monster species that spawned more often: Hanno (freq bonus 9) The monster species that spawned more often: demonek (freq bonus 8) The monster species that spawned more often: vortex laggelmaster (freq bonus 6) The monster species that spawned more often: chaos warlord (freq bonus 4) The monster species that spawned more often: bright green jelly (freq bonus 16) The monster species that spawned more often: Jaken, the Small and Annoying Minion (freq bonus 3) The monster species that spawned more often: contamination laser (freq bonus 36) The monster species that spawned more often: karate bride (freq bonus 8) The monster species that spawned more often: shady monkey (freq bonus 12) The monster species that spawned more often: jounin (freq bonus 6) The monster species that spawned more often: vorpal grid bug (freq bonus 4) The monster species that spawned more often: immunizer (freq bonus 5) The monster species that spawned more often: Oblivion (freq bonus 18) The monster species that spawned more often: irk younker misfitted occlusal (freq bonus 15) The monster species that spawned more often: lodgment buttoned (freq bonus 9) The monster species that spawned more often: adolescent troll (freq bonus 6) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster species that never randomly spawned: retarded golem The monster species that never randomly spawned: Flying Spaghetti Monster The monster species that never randomly spawned: Gerrit The monster species that never randomly spawned: sandswipes The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: basher The monster species that never randomly spawned: radiant growth The monster species that never randomly spawned: female assassin The monster species that never randomly spawned: platinum beetle The monster species that never randomly spawned: plasma turret The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak) The RNG hath decreed that this item was never generated: droven mithril-coat ((null)) The RNG hath decreed that this item was never generated: life saving stone (gray) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 15) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 17) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 8) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 12) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 7) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 75) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: implant of vileness (muscular) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: no effect (fallen) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: hard mode trap (freq bonus 54) Trap randomization happened for 1 in 721 traps Trap difficulty was increased by 27 Next attribute increase check would have come at turn 164 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were sleep resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having burnopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (154) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (breath control helmet) * skullcap (space helmet) * flack helmet (winged helmet) * crystal helm (celtic helmet) * mining helm (thinking helmet) * field helm (hacker helmet) * helm of safeguard (gray helmet) * war hat (twisted visor helmet) * plasteel gloves (white gloves) * leather gloves (digger gloves) * gauntlets of safeguard (cuddly gloves) * gauntlets of plugsuit (failuncap gloves) * commander gloves (inka gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (riding boots) * field boots (rainbow boots) * boots of safeguard (yellow sneakers) Scrolls scroll of healing (FLUKY STOREFRONTS) scroll of mana (O NEIN WO HATTSEN DESSDENN HINGESPEICHERT) scroll of phase door (EX PROTEO) scroll of standard id (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) scroll of cure (POKEDEX REGISTRATION COMPLETE) * scroll of extra healing (LUX IS BAD AT NH) * scroll of greater mana restoration (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.