Leeroy, lawful male albae Thalmor -.------ |..@... |...@` |...|# +G.. |.. --- [Leeroy the Concordate Agent] St11 Dx10 Co9 In6 Wi14 Ch7 ThaAlbMalLaw Dlvl:1 $0 HP23(23) Pw18(18) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 145 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 21 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 63% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 70% Food drop chance was reduced to 97% Monster death drops spawned with only 93% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: knife (turn 104) The following skill became untrainable if you tried to train it too early: matter spells (turn 2808) The following skill became untrainable after a while: hammer (turn 35637) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 47441) Heavy curses were more common by 45% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31754 Monster spawn increase reached its maximum at turn 197684 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1263308 The monster class that cannot be genocided was worm The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: energy spore (freq bonus 12) The monster species that spawned more often: petty darker grue (freq bonus 10) The monster species that spawned more often: nasty griffin (freq bonus 8) The monster species that spawned more often: barber panorama (freq bonus 18) The monster species that spawned more often: Katia (freq bonus 3) The monster species that spawned more often: pewterer revolution (freq bonus 8) The monster species that spawned more often: non-courageous child (freq bonus 4) The monster species that spawned more often: tidewater transliterated (freq bonus 8) The monster species that spawned more often: human flesh golem (freq bonus 8) The monster species that spawned more often: golden mushroom (freq bonus 24) The monster species that spawned more often: perjasi (freq bonus 48) The monster species that spawned more often: Merry Luis (freq bonus 20) The monster species that spawned more often: gnome lord (freq bonus 10) The monster species that spawned more often: generic cat girl (freq bonus 10) The monster species that spawned more often: anime lady (freq bonus 18) The monster species that spawned more often: swamp fern sprout (freq bonus 8) The monster species that spawned more often: electro charger (freq bonus 18) The monster species that spawned more often: dancing queen (freq bonus 24) The monster species that spawned more often: apter pontifically (freq bonus 10) The monster species that spawned more often: acid ant (freq bonus 10) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster species that never randomly spawned: beamer The monster species that never randomly spawned: plasma cloud The monster species that never randomly spawned: sue lich The monster species that never randomly spawned: large item trove The monster species that never randomly spawned: master blue dragon The monster species that never randomly spawned: eldritch fungus The monster species that never randomly spawned: sanity flayer The monster species that never randomly spawned: guardrail permeate The monster species that never randomly spawned: devil's snare The monster species that never randomly spawned: brown naga The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: BUC randomization (lupine) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 11) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 15) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 16) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 187) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 20) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 7) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 13) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 3) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 11) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: anticall cloak (cursed called cloak) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: nurse trap (freq bonus 9) Trap randomization happened for 1 in 552 traps Next attribute increase check would have come at turn 2050 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having stun resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (247) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (great helmet) * sedge hat (eternal helmet) * skullcap (engraved helmet) * flack helmet (narrow helmet) * crystal helm (sages helmet) * mining helm (kitchen hat) * field helm (musical helmet) * helm of safeguard (poor helmet) * war hat (metal disk) * plasteel gloves (white gloves) * leather gloves (tar gloves) * gauntlets of safeguard (shitty gloves) * gauntlets of plugsuit (polnish gloves) * commander gloves (failuncap gloves) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (red sneakers) * field boots (gentle boots) * boots of safeguard (jade boots) Scrolls scroll of healing (K MEASURER STREAMLINES THE GAME IN AN ANNOYING WAY LIKE KKFS) scroll of mana (RIEN NE VA PLUS) scroll of phase door (YO I PLAYED THE GAME AND DIED TO SOME UTTER BULLSHIT) scroll of standard id (DEHARK A SONE BHELL) scroll of cure (ABABILA) * scroll of extra healing (MEAD NI NAJAP) * scroll of greater mana restoration (EASY MODE ACTIVATE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.