Leeroy, lawful male redguardian Thalmor ---------- - --------------- |..........................| --..........................| +.@.........................| |..@.......................-- |..........................| ---------------------------- [Leeroy the Concordate Agent] St10 Dx12 Co10 In12 Wi7 Ch6 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: half spell damage You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 24 Implant identification only worked 1 times out of 20 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 184 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 40% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 83% Armor drop chance was reduced to 88% Food drop chance was reduced to 89% Monster death drops spawned with only 91% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: occult spells (turn 3) The following skill became untrainable if you tried to train it too early: general combat (turn 1326) The following skill became untrainable after a while: bare-handed combat (turn 34379) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 15414) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54381 Monster spawn increase reached its maximum at turn 228280 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 704650 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: hunger turret (freq bonus 4) The monster species that spawned more often: dungeon master (freq bonus 4) The monster species that spawned more often: abhorrence harpooned (freq bonus 15) The monster species that spawned more often: Doctor Materialismus (freq bonus 12) The monster species that spawned more often: dream force fungus (freq bonus 8) The monster species that spawned more often: unknown mimic (freq bonus 10) The monster species that spawned more often: jumping jellyfish (freq bonus 12) The monster species that spawned more often: non-criminal (freq bonus 32) The monster species that spawned more often: ultramarine growth (freq bonus 12) The monster species that spawned more often: deceptive orc (freq bonus 24) The monster species that spawned more often: amalgamation (freq bonus 15) The monster species that spawned more often: Mania (freq bonus 6) The monster species that spawned more often: white unicorn foal (freq bonus 24) The monster species that spawned more often: nightly force patch (freq bonus 18) The monster species that spawned more often: shale throng (freq bonus 24) The monster species that spawned more often: grand master chi warrior (freq bonus 12) The monster species that spawned more often: bright cyan missingno (freq bonus 8) The monster species that spawned more often: percenti is immune to the attack! (freq bonus 5) The monster species that spawned more often: undead otaku (freq bonus 8) The monster species that spawned more often: healing force fungus (freq bonus 48) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 3) The monster species that never randomly spawned: nice girl The monster species that never randomly spawned: baby umber hulk The monster species that never randomly spawned: roommate's almost lover The monster species that never randomly spawned: cornflake zombie The monster species that never randomly spawned: apprentice colony lichen The monster species that never randomly spawned: cyan slime The monster species that never randomly spawned: hashishin The monster species that never randomly spawned: tricycling spasmodic rifleman The monster species that never randomly spawned: Fafnir The monster species that never randomly spawned: aligned ray The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: disconnect stone (gray) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 14) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 19) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 12) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 8) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 3) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 8) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 84) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: elm street trap (freq bonus 4) Trap randomization happened for 1 in 226 traps Next attribute increase check would have come at turn 73 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half spell damage (0) You were prevented from having glib combat (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (457) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (less helmet) * sedge hat stone (rubynus helmet) * skullcap (dim colored helmet) * flack helmet (orange visored helmet) * crystal helm (covered helmet) * mining helm (RNG helmet) * field helm (round helmet) * helm of safeguard (scuba helmet) * war hat (breath control helmet) * plasteel gloves (white gloves) * leather gloves (gameble gloves) * gauntlets of safeguard (cuddly gloves) * gauntlets of plugsuit (yellow gloves) * commander gloves (tightly fitting gloves) * field gloves (occultism gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (steel toed boots) * field boots (fin boots) * boots of safeguard (camouflage patterned boots) Scrolls scroll of healing (GOOD OLD TTY OWNS AWFUL CURSES INTERFACE) scroll of mana (USED IT FALLED BUT ELF HEAL NEXT) scroll of phase door (STEAMGREENLIGHTGORGON) scroll of standard id (USED UP A NONPAID SHOP ITEM) scroll of cure (CHUTZPAH) * scroll of extra healing (TRUCKHACK CHICKEN SIMULATOR) * scroll of greater mana restoration (CASH EM OUSSIDE HOW BOU DAH) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.