Leeroy, lawful male tumblrer Zyborg ------- .(....| |..x..| |d@...| ------- [Leeroy the Tin Can] St10 Dx12 Co13 In15 Wi12 Ch6 ZybTumMalLaw Dlvl:1 $0 HP22(22) Pw7(7) AC-6 Exp1 T1 Stn Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male tumblrer Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: drain resistance You could not have this property intrinsically: burnopathy Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 68% Ring drop chance was reduced to 49% Wand drop chance was reduced to 65% Armor drop chance was reduced to 87% Food drop chance was reduced to 97% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: attack spells (turn 7) The following skill became untrainable if you tried to train it too early: dagger (turn 489) The following skill became untrainable after a while: club (turn 28935) The following skill couldn't be trained before a certain turn number is reached: devices (turn 20518) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 88503 Monster spawn increase reached its maximum at turn 128648 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3016442 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: seer accumulating (freq bonus 324) The monster species that spawned more often: kamikaze faerie (freq bonus 6) The monster species that spawned more often: weretroll (freq bonus 40) The monster species that spawned more often: lotus naga (freq bonus 18) The monster species that spawned more often: contamination spore (freq bonus 6) The monster species that spawned more often: ice boar (freq bonus 20) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 14) The monster species that spawned more often: axial boomer (freq bonus 20) The monster species that spawned more often: saprophytically emaciated (freq bonus 20) The monster species that spawned more often: toxic patch (freq bonus 48) The monster species that spawned more often: paleolithic mummy (freq bonus 5) The monster species that spawned more often: red starlit sky (freq bonus 30) The monster species that spawned more often: statter nymph (freq bonus 18) The monster species that spawned more often: conifer imposition venturing (freq bonus 20) The monster species that spawned more often: yogini streamed (freq bonus 33) The monster species that spawned more often: really big tarantula (freq bonus 36) The monster species that spawned more often: gray monster (freq bonus 18) The monster species that spawned more often: greater lava demon (freq bonus 20) The monster species that spawned more often: deformed lizard (freq bonus 60) The monster species that spawned more often: magic boomer (freq bonus 30) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 6) The monster species that never randomly spawned: begetting forasmuch reforested domesticity washing The monster species that never randomly spawned: dim bulb The monster species that never randomly spawned: incanting spirit The monster species that never randomly spawned: dissimilarity payola The monster species that never randomly spawned: big crow The monster species that never randomly spawned: idiocy teared The monster species that never randomly spawned: phase mushroom The monster species that never randomly spawned: whirlier exhalent The monster species that never randomly spawned: teal fungus The monster species that never randomly spawned: capybara The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: implant of dispatch (vodoun) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 16) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 5) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 6) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 27) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 25) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 10) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 3) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 6) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 4) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 15) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 9) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 6) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 84) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: secret door detection (balsa) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: pet AI stone (gray) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: violet spell trap (freq bonus 1) Trap randomization happened for 1 in 990 traps Next attribute increase check would have come at turn 674 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having slow digestion (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (942) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) glowhorn 1 O Prepared(0) directive 1 O Prepared(0) swap weapon 1 O Prepared(0) shopping queen 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) combo strike 1 O Prepared(0) re-taming 1 O Prepared(0) energy conservation 1 O Prepared(0) wild slashing 1 O Prepared(0) absorber shield 1 O Prepared(0) psycho force 1 O Prepared(0) surrender or die 1 O Prepared(0) perilous whirl 1 O Prepared(0) kick in the nuts 1 O Prepared(0) steady hand 1 O Prepared(0) intrinsic sacrifice 1 O Prepared(0) boostaff 1 O Prepared(0) refuge 1 O Prepared(0) draining punch 1 O Prepared(0) pirate brothering 1 O Prepared(0) nuts and bolts 1 O Prepared(0) no-hands curse 1 O Prepared(0) high-heeled sneakers 1 O Prepared(0) form choice 1 O Prepared(0) star digging 1 O Prepared(0) use the force luke 1 O Prepared(0) Discoveries Scrolls scroll of healing (GODFATHER OF ALL ROGUELIKES) scroll of mana (ONE DAY THERE WILL BE A VARIANT NAMED PHOLENDEWODANHACK) scroll of phase door (NOGROKO) scroll of standard id (OEOEOEOEH DER HAT NE KNARRE) scroll of cure (FOLDING WING ATLITUDE VERY DAMAGE USED) * scroll of extra healing (LEGEND OF FH BREATH OF THE DANK) * scroll of greater mana restoration (YOU CANNOT INSTALL K MEASURER ON WINDOWS XP) Wands wand of solar beam (duroplastic) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Expert] (max Expert) (5400 of 12800) general combat [Expert] (max Expert) (5400 of 12800) shield [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) searching [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) techniques [Expert] (max Expert) (5400 of 12800) implants [Expert] (max Expert) (5400 of 12800) sexy flats [Expert] (max Expert) (5400 of 12800) form I (Shii-Cho) [Expert] (max Expert) (5400 of 12800) form II (Makashi) [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Expert] (max Expert) (5400 of 12800) form V (Shien) [Expert] (max Expert) (5400 of 12800) form V (Djem So) [Expert] (max Expert) (5400 of 12800) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Juyo) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Expert] (max Expert) (5400 of 12800) form VIII (Wedi) [Expert] (max Expert) (5400 of 12800) martial arts [Grand Master] (max Grand Master) (25000 of 43200) two-weapon combat [Expert] (max Expert) (5400 of 12800) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills dagger [Expert] (max Expert) (5400 of 12800) knife [Expert] (max Expert) (5400 of 12800) axe [Expert] (max Expert) (5400 of 12800) pick-axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) scimitar [Expert] (max Expert) (5400 of 12800) saber [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) paddle [Expert] (max Expert) (5400 of 12800) mace [Expert] (max Expert) (5400 of 12800) morning star [Expert] (max Expert) (5400 of 12800) flail [Expert] (max Expert) (5400 of 12800) hammer [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) polearms [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) javelin [Expert] (max Expert) (5400 of 12800) trident [Expert] (max Expert) (5400 of 12800) lance [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) sling [Expert] (max Expert) (5400 of 12800) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Expert] (max Expert) (5400 of 12800) dart [Expert] (max Expert) (5400 of 12800) shuriken [Expert] (max Expert) (5400 of 12800) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) unicorn horn [Expert] (max Expert) (5400 of 12800) lightsaber [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Expert] (max Expert) (5400 of 12800) healing spells [Expert] (max Expert) (5400 of 12800) divination spells [Expert] (max Expert) (5400 of 12800) enchantment spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) matter spells [Expert] (max Expert) (5400 of 12800) Goodbye Leeroy the Zyborg... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.