Leeroy, chaotic male albae Zyborg -.-+- |.... |...| |...- |.@.| |.d.. |...| ----- [Leeroy the Tin Can] St6 Dx7 Co11 In13 Wi5 Ch3 ZybAlbMalCha Dlvl:1 $0 HP28(28) Pw13(13) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 77% Armor drop chance was reduced to 90% Tool drop chance was reduced to 79% Food drop chance was reduced to 67% Monster death drops spawned with only 94% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: morning star (turn 203) The following skill became untrainable if you tried to train it too early: axe (turn 266) The following skill became untrainable after a while: attack spells (turn 36190) The following skill couldn't be trained before a certain turn number is reached: dart (turn 24278) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 85907 Monster spawn increase reached its maximum at turn 168644 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3938200 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 12) The monster species that spawned more often: stooge thing (freq bonus 84) The monster species that spawned more often: meany puncheon swing reintrenchment countenance algid (freq bonus 168) The monster species that spawned more often: fluidity memorable (freq bonus 16) The monster species that spawned more often: lethe mushroom (freq bonus 42) The monster species that spawned more often: mine vampire (freq bonus 84) The monster species that spawned more often: forbidden arts centaur (freq bonus 68) The monster species that spawned more often: baluchitherium (freq bonus 78) The monster species that spawned more often: absent growth (freq bonus 72) The monster species that spawned more often: maru mochi (freq bonus 54) The monster species that spawned more often: Nazgul (freq bonus 26) The monster species that spawned more often: baby rainbow dragon (freq bonus 28) The monster species that spawned more often: chaos lizard (freq bonus 56) The monster species that spawned more often: better clockwork soldier (freq bonus 52) The monster species that spawned more often: rngeneral (freq bonus 15) The monster species that spawned more often: Ilse (freq bonus 56) The monster species that spawned more often: aligned beam (freq bonus 39) The monster species that spawned more often: windscreen rubber (freq bonus 84) The monster species that spawned more often: wood golem (freq bonus 28) The monster species that spawned more often: dark growth (freq bonus 28) The monster species that spawned more often: venom colony (freq bonus 42) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters that can hide (freq bonus 6) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 2) The monster species that never randomly spawned: Hanh's little-girl sandal The monster species that never randomly spawned: Beetle McCrunchy The monster species that never randomly spawned: sluggish light The monster species that never randomly spawned: thankful deprived washcloth The monster species that never randomly spawned: weapon trove The monster species that never randomly spawned: forgotten laser The monster species that never randomly spawned: gazer archhorror The monster species that never randomly spawned: noduchi The monster species that never randomly spawned: large worm The monster species that never randomly spawned: peanut, butter and jelly sandwich The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 2) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 198) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 15) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 17) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 7) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: cloak of water squirting (blue cloak) The RNG hath decreed that this item was always generated cursed: implant of remorse (communal) The RNG hath decreed that this item was always generated cursed: implant of dawn (sacred) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: horror trap (freq bonus 2) Trap randomization happened for 1 in 778 traps Next attribute increase check would have come at turn 388 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (440) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of healing (SPARKLING EDWARD CULLEN) scroll of mana (ELBIB YLOH) scroll of phase door (THE ROUND MUST IN THE ANGULAR) scroll of standard id (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of cure (AIR ELEMENTAL SPEED BEHOLDER) * scroll of extra healing (RESURRECTION) * scroll of greater mana restoration (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) Wands wand of solar beam (glass) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.