Leeroy, chaotic male albae Zyborg ---.------ |........| |........| |....@d..| |{.......| |........| |........| |........| ---------- [Leeroy the Tin Can] St11 Dx10 Co10 In11 Wi13 Ch6 ZybAlbMalCha Dlvl:1 $0 HP28(28) Pw14(14) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: detect monsters You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 34% Ring drop chance was reduced to 70% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 81% Armor drop chance was reduced to 99% Tool drop chance was reduced to 94% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: form III (Soresu) The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: form V (Shien) (turn 14) The following skill became untrainable if you tried to train it too early: riding (turn 2112) The following skill became untrainable after a while: mace (turn 8224) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 50123) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31580 Monster spawn increase reached its maximum at turn 88592 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2182950 The monster class that cannot be genocided was trove The monster class that was spawned more often: umber hulk (freq bonus 12) The monster species that spawned more often: blade of chaos (freq bonus 13) The monster species that spawned more often: wereeel (freq bonus 204) The monster species that spawned more often: hardhittogoyle (freq bonus 52) The monster species that spawned more often: star star (freq bonus 56) The monster species that spawned more often: Asmodan (freq bonus 32) The monster species that spawned more often: keeper of secrets (freq bonus 57) The monster species that spawned more often: Gai Mite (freq bonus 30) The monster species that spawned more often: eavesdrop electrocutional communard applesauce (freq bonus 42) The monster species that spawned more often: tunnel wight (freq bonus 96) The monster species that spawned more often: meso (freq bonus 156) The monster species that spawned more often: halt (freq bonus 54) The monster species that spawned more often: gravity stalk (freq bonus 28) The monster species that spawned more often: Rimururu (freq bonus 14) The monster species that spawned more often: really dangerous growth (freq bonus 16) The monster species that spawned more often: evasive riot breaker (freq bonus 45) The monster species that spawned more often: blink warp fungus (freq bonus 48) The monster species that spawned more often: nexus turret (freq bonus 45) The monster species that spawned more often: edgy warp fungus (freq bonus 84) The monster species that spawned more often: sucking permamimic (freq bonus 96) The monster species that spawned more often: clicking mold (freq bonus 34) The monster trait that was more common: monsters whose attacks digest you (freq bonus 8) The monster species that never randomly spawned: piercebeak The monster species that never randomly spawned: drow rogue The monster species that never randomly spawned: tremble monster The monster species that never randomly spawned: undead knight The monster species that never randomly spawned: decadent unsymmetrically The monster species that never randomly spawned: arcked curd The monster species that never randomly spawned: animated irregular heel The monster species that never randomly spawned: condom seven The monster species that never randomly spawned: ghoulish soul The monster species that never randomly spawned: battery hen The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 75) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 16) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 17) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 12) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 10) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 20) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 5) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 10) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: skill reduction trap (freq bonus 4) Trap randomization happened for 1 in 341 traps Trap difficulty was increased by 70 Next attribute increase check would have come at turn 303 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having detect monsters (0) You were prevented from having technicality (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (92) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of healing (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of mana (PERQUE SON ELS MESTRES) scroll of phase door (YOU DONT STAND A CHANCE) scroll of standard id (THAPSATE STHRAITO) scroll of cure (ITS ALL MINE) * scroll of extra healing (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) * scroll of greater mana restoration (ZTORF) Wands wand of solar beam (conundrum) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.