Leeroy, chaotic male albae Zyborg ------- --}}}}}-- --------------- --}}...}}-- --..|`..`..`..`| |}}.....}}| --[..#..........| |}.......}| --------- --....|-|------|-| --+---- |}..%_...}| --.......-- --.....#..........------ ......|---------+--|}..%..[.}| --------.....%...----.....--...............#.......#.....||.....|}}.....}}| --)..))%))[.}}}[..........--............................`.|-.....|-}}...}}-- |<.......)).}{}....[.).%.%-%............................_.-....F.|--}}.}}--# --..........}}}...........--............................`.|-.....|.---[---.# ##--------..)......----.....--.).............#.......#.....| .wo..|.###.###.## #.#.....#--.......-- --.....#..........------ ......|------ -@- -.#.......## #.#.###.##---------##.#--....|-|------+-|####---- ----#########.###.#.#####.## #...#.#......*..#......*--...#..........|.....| |*....#.........#.#...#.# #.###.###.### ###.#.#####--..|`..`..`..`|.#.### |.###.#.#######.#.#.###%# #.#.....#...# #...#...#...---------------.#...| |...#.#.#.#...#.....#...## #.#.###.###.###.#####.#.#.###############.###.-------##.#.#.#.###.#######...}# #...#.....#.........#...#...................#...........#.......#........^>}}# #########################################################################.}}{# [Leeroy the Automaton] St12 Dx12 Co18 In14 Wi15 Ch13 ZybAlbMalCha Min:12 $2585 HP-59(153) Pw88(126) AC-3 Exp11 Wt2145/2240 T14086 Par Latest messages Your plate mail blocks the zog's attack. You hit the zog! The zog swings his two-handed sword. The zog hits you! [-17 -> 121] The zog throws a crude dagger! You dodge a crude dagger with your green lightsaber (1814). You hit the zog! The zog reads a scroll of teleportation called teleportation {0}! You hit the orc shaman! The great wyrm of power breathes sleep gas! The blast of sleep gas hits you! The blast of sleep gas bounces! The great wyrm of power claws you! [-56 -> 69] The great wyrm of power claws you! [-53 -> 16] Warning: HP low! The great wyrm of power bites you! You die... Your inventory Amulets p - an uncursed amulet of flying {0} Weapons # - 14 blessed poisoned +3 orcish arrows named Silver-cutting 1E-coin {0} # - 12 uncursed +3 crossbow bolts {0} # - the uncursed +1 wedged little-girl sandal named Sizzle's Card Stand {1} # - a blessed -1 dwarvish mattock {48} # - an uncursed +0 two-handed sword {60} # - the blessed -7 long sword named Lotharang {16} # - 20 uncursed +0 darts {0} # - an uncursed +0 silver saber {12} # - an uncursed -1 long sword {16} # - an uncursed +0 dagger {4} # - 22 uncursed poisoned rusty -6 darts {0} # - 6 uncursed poisoned -1 knives named Treasure Island {12} # - an uncursed +0 bow {12} # - an uncursed poisoned +0 dwarvish short sword {12} # - 138 uncursed +0 crossbow bolts {1} # - an uncursed +0 elven dagger {4} # - an uncursed +0 javelin {8} # - 14 uncursed +1 dark elven arrows {0} # - 60 uncursed +0 bullets {0} # - an uncursed +0 two-handed sword {60} # - 15 uncursed +0 arrows {0} # - a blessed +0 dagger {4} # - an uncursed +0 pitchfork {10} # - an uncursed poisoned +0 orcish arrow {0} # - 40 cursed -5 darts {1} i - an uncursed +0 dwarvish mattock {48} l - the uncursed rusty +0 orcish short sword named Squire's Cover {12} n - 4 uncursed poisoned rusty +0 darts {0} o - an uncursed poisoned +0 orcish short sword {12} r - a cursed +1 crossbow {20} A - 35 blessed +0 darts {1} F - a cursed -1 elven dagger {4} G - a cursed -1 heavy machine gun {200} H - an uncursed +0 rifle {12} I - a cursed -1 rifle {12} K - an uncursed +0 silver saber {12} L - an uncursed corroded +0 long sword (alternate weapon; not wielded) {16} Armor # - an uncursed +0 orcish helm {12} # - an uncursed +0 dwarvish mithril-coat {60} # - a cursed -4 yellow dragon scale shield (being worn) {20} # - an uncursed +4 pair of elven boots {8} # - an uncursed +0 plate mail {200} # - an uncursed +0 elven mithril-coat {60} # - a cursed -1 elven toga {1} # - a cursed +1 orcish cloak {4} # - the blessed +2 pair of iron shoes named Glimdrir {20} # - an uncursed +0 cloak of protection {4} # - an uncursed +0 anger helm {20} # - an uncursed +0 elven mithril-coat {60} # - an uncursed +0 full plate mail {250} # - an uncursed +0 pair of leather gloves {4} # - an uncursed +0 plate mail {200} # - an uncursed +0 dwarvish mithril-coat {60} # - an uncursed +0 robe {16} # - an uncursed +0 pair of high boots {8} # - an uncursed +0 orcish helm {12} # - an uncursed +0 plasteel armor {50} # - an uncursed +0 dwarvish iron helm {16} a - an uncursed corroded +1 plate mail (being worn) {200} k - an uncursed +0 gnomish suit {20} m - an uncursed +0 gnomish suit {20} u - a cursed -2 cloak of confusion {4} v - a blessed +0 pair of iron shoes {20} w - an uncursed stainless +0 pair of kicking boots (being worn) {8} x - an uncursed rusty +0 orcish helm (being worn) {12} y - an uncursed +0 cloak of slow digestion {4} z - an uncursed +0 dunce cap {2} R - an uncursed +0 dwarvish cloak {4} S - an uncursed +0 pair of low boots {4} Z - the blessed +3 elven helm named Brasilia's Rain Forrest {12} Comestibles # - 12 blessed slime molds {0} # - an uncursed lump of royal jelly {0} # - 4 uncursed lemons {0} # - an uncursed sprig of wolfsbane {0} # - an uncursed food ration {0} # - a blessed food ration {0} # - 10 uncursed carrots {0} T - 6 uncursed apples {0} Scrolls # - an uncursed scroll of create monster {0} # - an uncursed scroll of charging {0} # - an uncursed finalized scroll of earth {0} # - a blessed finalized scroll of trap disarming {0} # - a blessed scroll of healing {0} # - 9 uncursed scrolls of healing {0} # - an uncursed very burnt scroll of healing {0} # - 5 uncursed scrolls of mana {0} # - 4 uncursed scrolls of phase door {0} e - an uncursed scroll of WC {0} f - 2 uncursed scrolls of cure {0} g - an uncursed finalized scroll of undo genocide {0} h - an uncursed finalized scroll of create monster {0} j - a cursed finalized scroll of teleportation called teleportation {0} C - an uncursed scroll of undo genocide {0} J - a blessed scroll of mana {0} P - a blessed finalized scroll of teleportation called teleportation {0} X - a cursed very rotted scroll of healing {0} Spellbooks # - a blessed spellbook of cure stun (4:0) {0} # - an uncursed spellbook of slow monster (4:1) {0} # - an uncursed spellbook of vanishing (1:3) {0} # - an uncursed spellbook of create familiar (0:4) {0} # - an uncursed spellbook of enchant (0:1) {0} # - an uncursed finalized spellbook of stasis (1:2) {0} # - an uncursed spellbook of magic missile (3:0) {0} # - an uncursed finalized spellbook of resist poison (5:4) {0} t - an uncursed spellbook of code editing (4:1) {0} B - an uncursed spellbook of flying (0:1) {0} D - an uncursed spellbook of cure sickness (2:4) {0} E - an uncursed spellbook of cure sickness (7:1) {0} N - an uncursed spellbook of sleep (2:3) {0} O - an uncursed finalized spellbook of polymorph (0:1) {0} Potions # - a cursed potion of object detection called object detection {0} # - an uncursed finalized potion of extra healing {0} # - an uncursed finalized potion of terces dlu {0} # - a heavily cursed potion of healing {0} # - 2 uncursed finalized potions of acid {0} M - an uncursed finalized potion of enlightenment {0} Y - a blessed potion of hallucination {0} Rings # - an uncursed +3 ring of adornment {0} Wands # - an uncursed wand of cancellation (0:0) {0} # - an uncursed wand of magic missile (0:1) {0} # - an uncursed wand of make invisible (6:3) {0} # - an uncursed wand of increase max hitpoints (3:0) {0} d - an uncursed wand of solar beam (0:4) {0} Tools # - an uncursed figurine of a balrog {0} # - an uncursed +0 unicorn horn {8} # - an uncursed lock pick {0} # - an uncursed magic whistle {0} # - an uncursed brass lantern (1270) {0} # - an uncursed oil lamp (150) {0} # - an uncursed skeleton key {0} # - an uncursed magic whistle {0} # - an uncursed tin whistle {0} # - an uncursed bag of tricks (7:10) {5} # - a blessed +0 torch (808) {20} b - an uncursed +0 green lightsaber (1810) (lit) (weapon in hand) {24} c - 20 uncursed diodes {20} q - a cursed secret key {0} Q - a blessed -2 pick-axe {32} Gems # - an uncursed +0 worthless piece of teal glass {1} # - an uncursed +0 worthless piece of white glass {1} # - 7 uncursed +0 rocks {0} # - 2 blessed +1 worthless pieces of green glass {2} # - an uncursed +0 worthless piece of orange glass {1} # - 2 uncursed +2 worthless pieces of yellow glass {2} s - the uncursed +0 worthless piece of blue glass named Osondir {1} U - an uncursed +0 worthless piece of black glass {1} V - an uncursed +0 worthless piece of green glass {1} W - an uncursed +0 worthless piece of yellowish brown glass {1} Final attributes You were piously aligned Your alignment was 54 Your max alignment was 54 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: magic resistance You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 83% chance Musable item generation frequency had a negative bias of 19% Potion drop chance was reduced to 68% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: protection spells (turn 65) The following skill became untrainable if you tried to train it too early: scimitar (turn 1687) The following skill became untrainable after a while: implants (turn 23497) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 41993) Number of artifacts generated was 4 Number of fake artifacts generated was 25 Monster spawn increase started at turn 48462 Monster spawn increase reached its maximum at turn 167482 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1312783 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: Angband orc (freq bonus 12) The monster species that spawned more often: Friederike's hugging boot (freq bonus 2) The monster species that spawned more often: tlith sephirah (freq bonus 6) The monster species that spawned more often: chawed solemnize paving (freq bonus 24) The monster species that spawned more often: maia (freq bonus 12) The monster species that spawned more often: embraced drowess (freq bonus 30) The monster species that spawned more often: iron wolf (freq bonus 24) The monster species that spawned more often: Meltem (freq bonus 10) The monster species that spawned more often: kappa groupleader (freq bonus 8) The monster species that spawned more often: drakeling (freq bonus 20) The monster species that spawned more often: corrosive star (freq bonus 12) The monster species that spawned more often: necromancer (freq bonus 12) The monster species that spawned more often: abyss worm mass (freq bonus 5) The monster species that spawned more often: busted lagging shrived (freq bonus 3) The monster species that spawned more often: emissary unsubstantial epigrammatical comforter (freq bonus 4) The monster species that spawned more often: humanoid dryad (freq bonus 40) The monster species that spawned more often: gnome queen (freq bonus 8) The monster species that spawned more often: tazer lich (freq bonus 32) The monster species that spawned more often: phantasmagoric yegg (freq bonus 22) The monster species that spawned more often: black ripper (freq bonus 7) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 12) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster trait that was more common: monsters that are classified as petty (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster species that never randomly spawned: false error The monster species that never randomly spawned: giant bat The monster species that never randomly spawned: psycho nymph The monster species that never randomly spawned: petro troll The monster species that never randomly spawned: teasing nymph The monster species that never randomly spawned: magic mold The monster species that never randomly spawned: lour staining The monster species that never randomly spawned: amended startled unwanted The monster species that never randomly spawned: geyser lich The monster species that never randomly spawned: wrinkled stalk The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: bone stone (gray) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of edibility (wary) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 9) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 20) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 14) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 14) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 6) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 11) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 8) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 10) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 10) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: implant of quickening (eburine) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: disconnect stone (gray) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: automore trap (freq bonus 1) Trap randomization happened for 1 in 457 traps Next attribute increase check would have come at turn 16118 Strength training was 50 Dexterity training was 42 Wisdom training was 36 Constitution training was 31 You were cold resistant You were magic-protected You were acid resistant You were paralyzed (-1) You had not decided on your sexuality yet You were suffering from very slight contamination. (1) You were prevented from having glib combat (0) Your chance to block was 3% You saw invisible You were aware of the presence of something You were warned of undead You had 1448 points of nutrition remaining You were stealthy You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure sickness 3 healing 52% 24% b - code editing 4* occult 90% 0% c - polymorph 6* body 98% 0% d - sleep 2 enchant 13% 262% e - flying 7* body 99% 0% f - resist poison 1 protect 52% 72% g - magic missile 3 attack 52% 129% h - stasis 6 elemental 98% 11% i - enchant 6 enchant 75% 43% j - create familiar 7 occult 99% 28% k - vanishing 7 chaos 99% 61% l - slow monster 2 enchant 33% 71% m - cure stun 3 healing 52% 95% Techniques known in the end Name Level Status dazzle 11 R LIMIT(0) weapon practice 11 R LIMIT(361) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(975) invoke deity 11 R LIMIT(0) blood ritual 11 R LIMIT(0) chi strike 8 O LIMIT(0) charge saber 7 R LIMIT(0) summon pet 6 O LIMIT(0) disarm 5 O LIMIT(0) surgery 4 O LIMIT(0) critical strike 2 R LIMIT(0) directive 1 O LIMIT(0) Discoveries Amulets amulet of flying (pebble) Weapons orcish arrow (crude arrow) dwarvish mattock (broad pick) dwarvish short sword (broad short sword) elven dagger (runed dagger) javelin (throwing spear) dark elven arrow (black runed arrow) orcish short sword (crude short sword) Armor kicking boots (winter stilettos) cloak of confusion (second-hand cloak) helmet (water-pipe helmet) orcish helm (iron skull cap) yellow dragon scale shield (yellow dragonhide shield) elven boots (buckled boots) orcish cloak (coarse mantelet) iron shoes (hard shoes) cloak of protection (taiga cloak) anger helm (frequent helmet) leather gloves (fighting gloves) robe (orange robe) high boots (jackboots) dwarvish iron helm (hard hat) gnomish suit (little blue vest) cloak of slow digestion (yellow cloak) dunce cap (conical hat) dwarvish cloak (hooded cloak) low boots (walking shoes) elven helm (runed helm) Scrolls scroll of healing (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of mana (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of phase door (PRIRUTSENIE) scroll of standard id (ITE TI KE NI A TE TI KANNAA) scroll of cure (KUS VOLA ZABIJEM TA) * scroll of extra healing (U HAVE MAIL) * scroll of greater mana restoration (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of teleportation called teleportation (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of magic mapping (RITSCHRATSCHRITSCHRATSCH) scroll of light (PRIUS SA) scroll of clouds (SKYED GNAWN) scroll of WC (PETENNABOUTHI PEPTOU BASI) scroll of identify (THAI MASSAGE IS BETTER THAN SEX) scroll of undo genocide (ACHPHIPHIO IAIA OCH SEBAU PHRE) scroll of create monster (YOUR MUM LMAO FUCKING REKT) scroll of tele level (FALLOUT 4 IS DUMBED DOWN) scroll of charging (DEV LOST IT WITH THE URINE FETISH SHIT) scroll of earth (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of trap disarming (THE VOID IS CRAMMED WITH OUT OF DEPTH GHOSTS) Spellbooks spellbook of cure sickness (vermilion) spellbook of code editing (mysterious) spellbook of polymorph (leather) spellbook of sleep (chilly) spellbook of flying (old) spellbook of resist poison (glowing) spellbook of magic missile (angry) spellbook of stasis (canvas) spellbook of enchant (rainy) spellbook of create familiar (twisting) spellbook of vanishing (antique) spellbook of slow monster (fine-printed) spellbook of cure stun (impenetrable) Potions potion of gain ability (laurel) potion of full healing (brilliant blue) potion of paralysis (nanika) potion of gain level (dark) potion of hallucination (starlight) potion of object detection called object detection (cluster amaryllis) potion of extra healing (ink) potion of terces dlu (nettle) potion of healing (warping) potion of acid (muddy) potion of enlightenment (aromatic) Rings ring called stealth (constant) ring of adornment (oblivion) Wands wand of solar beam (circular) wand of paralysis (tentacled) wand of make invisible (fogwood) wand of magic missile (jeweled) wand of cancellation (ironwood) wand of increase max hitpoints (leather) Tools green lightsaber (lightsaber) diode (two-wired thing) bag of tricks (bag) magic whistle (whistle) oil lamp (lamp) skeleton key (key) tin whistle (whistle) Gems worthless piece of teal glass (teal) worthless piece of white glass (white) worthless piece of green glass (green) worthless piece of orange glass (orange) worthless piece of yellow glass (yellow) worthless piece of blue glass (blue) worthless piece of black glass (black) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 12 Level 12: <- You are here Voluntary challenges You eaten 95 times You eaten food with animal by-products 35 times You eaten meat 27 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 872 times You killed 405 monsters You read items or engraved 55 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (3 slots left) Fighting Skills high heels [Basic] (max Expert) (118 of 160) general combat [Basic] (max Expert) (87 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (127 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (49 of 160) searching [Unskilled] (max Expert) (19 of 20) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Skilled] (max Expert) (171 of 540) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Expert) (30 of 160) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Expert) (101 of 160) form II (Makashi) [Basic] (max Expert) (106 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (8 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (3 of 20) form VII (Juyo) [Unskilled] (max Expert) (11 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Expert) (61 of 160) martial arts [Basic] (max Grand Master) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (319 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (41 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Expert] (max Expert) (640 of 12800) Spellcasting Skills attack spells [Basic] (max Expert) (75 of 160) healing spells [Basic] (max Expert) (30 of 160) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Skilled] (max Expert) (202 of 540) protection spells [Unskilled] (max Expert) (17 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg...