Leeroy, chaotic male albae Zyborg --------- |.....(.| |.......| |.....@.| |.....d.| |$......| --------- [Leeroy the Tin Can] St9 Dx4 Co10 In7 Wi8 Ch8 ZybAlbMalCha Dlvl:1 $0 HP28(28) Pw13(13) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 81% Food drop chance was reduced to 93% The following skill could not be trained at all: knife The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: form II (Makashi) The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 20) The following skill became untrainable if you tried to train it too early: polearms (turn 110) The following skill became untrainable after a while: protection spells (turn 22428) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 31462) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43745 Monster spawn increase reached its maximum at turn 92249 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1557426 The monster class that cannot be genocided was rodent The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: big crow (freq bonus 4) The monster species that spawned more often: hitter goblin (freq bonus 12) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 8) The monster species that spawned more often: weregrue (freq bonus 10) The monster species that spawned more often: sea snake (freq bonus 48) The monster species that spawned more often: super naiad (freq bonus 3) The monster species that spawned more often: Helen wannabe (freq bonus 18) The monster species that spawned more often: epistle axel (freq bonus 6) The monster species that spawned more often: amethyst dragon (freq bonus 10) The monster species that spawned more often: Vitali the Grandmaster Vampire (freq bonus 4) The monster species that spawned more often: Glasya (freq bonus 24) The monster species that spawned more often: vapour denizen (freq bonus 12) The monster species that spawned more often: ancient magic dragon (freq bonus 20) The monster species that spawned more often: eel-lizard (freq bonus 54) The monster species that spawned more often: faerie light (freq bonus 15) The monster species that spawned more often: totalized outlined (freq bonus 10) The monster species that spawned more often: insurmountable mushroom (freq bonus 8) The monster species that spawned more often: adequacy irrepressibly (freq bonus 60) The monster species that spawned more often: death-on-a-stick (freq bonus 8) The monster species that spawned more often: green lizard (freq bonus 12) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster species that never randomly spawned: Prostetnik Vogon Jeltz The monster species that never randomly spawned: reticulated concordant The monster species that never randomly spawned: car-driving superthief The monster species that never randomly spawned: dwarf python The monster species that never randomly spawned: minotaur lich The monster species that never randomly spawned: evil colony The monster species that never randomly spawned: leering faxed The monster species that never randomly spawned: nether ghost The monster species that never randomly spawned: goblin guide The monster species that never randomly spawned: true weeping archangel The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: soft mattock ((null)) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: implant of cruelty (fascinating) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 14) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 24) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 12) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 11) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 9) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 3) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 46) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: forbidden arrow ((null)) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: punishment trap (freq bonus 10) Trap randomization happened for 1 in 149 traps Next attribute increase check would have come at turn 329 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from drunken boxing (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (597) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of healing (BYE BITCH) scroll of mana (DUVESSA SIFMUNA SAMANTHA) scroll of phase door (DID YOU JUST ASSUME MY GENDER) scroll of standard id (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of cure (ANDOVA BEGARIN) * scroll of extra healing (NEJZINITE EBAD NADVOR E LADNO) * scroll of greater mana restoration (CRITICAL HIT) Wands wand of solar beam (pentagonal) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.