Leeroy, chaotic male albae Zyborg ... .... }.} ;@.. ... }}}. }..} .^...}I.<# }........} M.I)..[..# .%!, ####. #Z.# #,# [Leeroy the Metal Man] St15 Dx14 Co17 In15 Wi14 Ch4 ZybAlbMalCha Dlvl:9 $249 HP-2(140) Pw113(119) AC-4 Xp9/4893 Wt658/2250 T8702 Sat Latest messages [-11 -> 21] Warning: HP low! The water wolf zaps a wand of create monster! The giant zombie claws you! Zyborg, your life force is running out. [-15 -> 6] Warning: HP low! Your plate mail deflects the giant zombie's attack. What do you want to read? [f-jmoqI-KX or ?*] As you read the scroll, it disappears. Your body is transported to another location! The goldfish stings you! You feel a tug on your purse [-3 -> 4] Warning: HP low! You hit the goldfish! You miss the goldfish. The goldfish stings you! Your purse feels lighter. You die... Your inventory Weapons # - an uncursed +0 pistol {8} l - an uncursed +0 spetum {20} p - an uncursed +0 auto shotgun {24} r - 27 uncursed +0 ya {0} s - an uncursed +0 soft mattock {48} u - an uncursed +0 long sword (wielded in other hand) {16} x - 19 cursed -1 darts named Chromatic Ire {0} y - a blessed +2 scalpel {2} z - 33 blessed +0 crossbow bolts {0} A - a cursed -2 crossbow {20} B - an uncursed +0 bow {12} E - a cursed +0 crossbow {20} L - an uncursed +0 elven dagger {4} M - 5 uncursed +0 arrows {0} N - an uncursed +0 crossbow {20} O - 38 uncursed +0 crossbow bolts {1} P - an uncursed +0 bow {12} Y - an uncursed +0 crossbow {20} Armor a - an uncursed rusty +2 plate mail (being worn) {200} k - an uncursed +0 dwarvish cloak {4} C - a cursed -3 katyusha {1} Q - an uncursed +0 banded mail {160} R - a cursed -2 pair of soft sneakers {2} Z - an uncursed +0 Uruk-hai shield {20} Comestibles # - an uncursed egg {0} G - 3 uncursed oranges {0} H - 5 uncursed melons {0} Scrolls f - 4 uncursed scrolls of mana {0} g - 2 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - 2 uncursed scrolls of cure {0} j - an uncursed finalized scroll of taming {0} m - an uncursed finalized scroll of teleportation called teleportation {0} o - an uncursed scroll of relocation {0} I - 2 uncursed scrolls of teleportation called teleportation {0} J - an uncursed finalized scroll of scare monster {0} X - an uncursed scroll of amnesia {0} Spellbooks K - an uncursed spellbook of enchant armor (0:4) {0} Potions n - 2 uncursed potions of monster detection {0} t - a potion of unholy water {0} D - an uncursed potion of see invisible {0} T - an uncursed potion of oil (400) {0} U - an uncursed potion of gain energy {0} W - an uncursed finalized potion of fruit juice {0} Wands # - an uncursed wand of extra healing (0:11) {0} d - a ! uncursed wand of solar beam (5:3) {0} v - an uncursed wand of magic missile (0:10) {0} w - an uncursed wand of summon undead (0:8) {0} S - an uncursed wand of sleep (0:10) {0} V - an uncursed wand of undead turning (0:5) {0} Tools # - 3 blessed tallow candle (2000)'s {0} b - an uncursed +1 green lightsaber (686) (lit) (weapon in hand) {24} c - 20 uncursed diodes {20} F - an uncursed lock pick {0} Final attributes You were piously aligned Your alignment was 43 Your max alignment was 43 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: sickopathy You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 92% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 90% Ring drop chance was reduced to 82% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 82% Armor drop chance was reduced to 79% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 31% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: sling The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: sexy flats The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: healing spells (turn 21) The following skill became untrainable if you tried to train it too early: quarterstaff (turn 1027) The following skill became untrainable after a while: two-handed sword (turn 23371) The following skill couldn't be trained before a certain turn number is reached: searching (turn 42731) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 33080 Monster spawn increase reached its maximum at turn 110126 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1303100 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: euchred waterbury (freq bonus 12) The monster species that spawned more often: bright cyan missingno (freq bonus 9) The monster species that spawned more often: laboriously nonvisual collegial impeded (freq bonus 6) The monster species that spawned more often: thick elf-lord (freq bonus 6) The monster species that spawned more often: Ii Shenlong (freq bonus 16) The monster species that spawned more often: ancient yellow dragon (freq bonus 12) The monster species that spawned more often: holy indian fox (freq bonus 24) The monster species that spawned more often: gravitator (freq bonus 84) The monster species that spawned more often: wereworm (freq bonus 4) The monster species that spawned more often: lunatic (freq bonus 15) The monster species that spawned more often: irish wolfhound (freq bonus 3) The monster species that spawned more often: clock fungus (freq bonus 18) The monster species that spawned more often: very manuscript (freq bonus 8) The monster species that spawned more often: assistance yuan viridian (freq bonus 12) The monster species that spawned more often: enjoyment euler (freq bonus 18) The monster species that spawned more often: navy growth (freq bonus 16) The monster species that spawned more often: stone-warhorse (freq bonus 12) The monster species that spawned more often: nonreflecting eye (freq bonus 6) The monster species that spawned more often: hemorrhaging youthened lifesaver (freq bonus 4) The monster species that spawned more often: rafflesia (freq bonus 3) The monster trait that was more common: monsters that count as mercenaries (freq bonus 4) The monster trait that was more common: monsters that hiss (freq bonus 8) The monster trait that was more common: monsters that grunt (freq bonus 4) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 8) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster species that never randomly spawned: clock wolf The monster species that never randomly spawned: Wolf-Man packleader The monster species that never randomly spawned: rot worm The monster species that never randomly spawned: renegade watch lieutenant The monster species that never randomly spawned: sager filing The monster species that never randomly spawned: Bear-Man packleader The monster species that never randomly spawned: matrimonial comprised The monster species that never randomly spawned: werepermamimic The monster species that never randomly spawned: buzzing blob The monster species that never randomly spawned: mein vasopressor The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: binning kit ((null)) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 63) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 18) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 2) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 2) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 62) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this trap was always invisible: skillcap trap The RNG hath decreed that this trap was generated more often: fleecescript trap (freq bonus 1) Trap randomization happened for 1 in 286 traps Next attribute increase check would have come at turn 10238 Strength training was 50 Dexterity training was 25 Wisdom training was 12 Constitution training was 11 The escalating chokhmah attack damage was 3 You were magic-protected You were heterosexual You were suffering from very slight contamination. (18) You were prevented from having regeneration (0) You were prevented from having sickopathy (0) You were aware of the presence of something You were warned of undead You had 2738 points of nutrition remaining You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant armor 7 enchant 99% 25% Techniques known in the end Name Level Status dazzle 9 R Prepared(0) weapon practice 9 R Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Not Ready(5078) blood ritual 9 R Prepared(0) raise zombies 8 O Prepared(0) charge saber 5 R Prepared(0) iron skin 2 O Prepared(0) blessing 1 O Prepared(0) disarm 1 O Prepared(0) Discoveries Weapons spetum (forked polearm) ya (bamboo arrow) elven dagger (runed dagger) Armor katyusha (headpiece) dwarvish cloak (hooded cloak) soft sneakers (light footwear) Uruk-hai shield (white-handed shield) Scrolls scroll of healing (HCUO) scroll of mana (GENE FFS) scroll of phase door (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of standard id (OM) scroll of cure (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) * scroll of extra healing (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) * scroll of greater mana restoration (IS THERE A WAY TO DONATE 2 DT) scroll of create monster (SUOMI MAINITTU TORILLA TAVATAAN) scroll of enchant armor (ZELGO MER) scroll called knowledge reduction (AMYBSOD ASCENDED A HEALER IN SLEX) scroll of light (DUBYA CHENEY SATAN) scroll of genocide (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) scroll of teleportation called teleportation (M7M6YU) scroll of taming (RIBBET) scroll of relocation (THAPSATE STHRAITO) scroll of scare monster (IBFALABLO) scroll of amnesia (TUOE DISNI) Spellbooks spellbook of enchant armor (indexed) Potions potion of extra healing (liquid) potion of hallucination (anise seed) potion of healing (amber) potion of blindness (creepy) potion of monster detection (plasmatic) potion of water (clear) potion of see invisible (infusion) potion of oil (effervescent) potion of gain energy (colorless) potion of fruit juice (iris) Wands wand of solar beam (contaminated) wand of cold (vajra) wand of magic missile (fiber) wand of striking (beeswax) wand of create monster (pliable) wand of extra healing (round) wand of summon undead (slender) wand of sleep (poplar) wand of undead turning (irregular) Tools green lightsaber (lightsaber) diode (two-wired thing) tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 9: <- You are here Voluntary challenges You eaten 111 times You eaten food with animal by-products 15 times You eaten meat 15 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 257 times You killed 182 monsters You read items or engraved 36 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (9 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (37 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (95 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (61 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (11 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Expert) (36 of 160) form II (Makashi) [Unskilled] (max Expert) (4 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (6 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Expert) (23 of 160) martial arts [Basic] (max Grand Master) (71 of 160) two-weapon combat [Skilled] (max Expert) (190 of 540) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (12 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Expert) (198 of 540) Spellcasting Skills attack spells [Unskilled] (max Expert) (1 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg...