Leeroy, chaotic male albae Zyborg --------------- |.............| |.............| |...@f......... --------------- [Leeroy the Tin Can] St5 Dx11 Co10 In9 Wi8 Ch8 ZybAlbMalCha Dlvl:1 $0 HP28(28) Pw13(13) AC-2 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) What do you want to eat? [ac or ?*] Never mind. Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 22 Spellbook identification only worked 2 times out of 11 Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 55% Wand drop chance was reduced to 77% Potion drop chance was reduced to 81% Armor drop chance was reduced to 91% Tool drop chance was reduced to 94% Food drop chance was reduced to 91% Monster death drops spawned with only 89% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: mace The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: sexy flats (turn 20) The following skill became untrainable if you tried to train it too early: sexy flats (turn 609) The following skill became untrainable after a while: spirituality (turn 53055) The following skill couldn't be trained before a certain turn number is reached: searching (turn 19057) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29503 Monster spawn increase reached its maximum at turn 198886 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 18922646 The monster class that cannot be genocided was turret The monster class that was spawned more often: lizard (freq bonus 3) The monster species that spawned more often: ach sephirah (freq bonus 15) The monster species that spawned more often: killer quabbit (freq bonus 30) The monster species that spawned more often: drone colony (freq bonus 12) The monster species that spawned more often: nazism unrivaled (freq bonus 14) The monster species that spawned more often: garbanzo dinkier (freq bonus 8) The monster species that spawned more often: surlier battler ahorse (freq bonus 10) The monster species that spawned more often: sentiency blob (freq bonus 8) The monster species that spawned more often: undead colony (freq bonus 8) The monster species that spawned more often: glare warp patch (freq bonus 10) The monster species that spawned more often: Dynamo (freq bonus 96) The monster species that spawned more often: missingno (freq bonus 20) The monster species that spawned more often: spore colony (freq bonus 36) The monster species that spawned more often: gargantuan rat (freq bonus 8) The monster species that spawned more often: world-ending terror (freq bonus 12) The monster species that spawned more often: loggier lengthy (freq bonus 72) The monster species that spawned more often: cumbrously intimidatory (freq bonus 18) The monster species that spawned more often: black oak (freq bonus 10) The monster species that spawned more often: sidetracked wheeled (freq bonus 40) The monster species that spawned more often: floating cunt (freq bonus 36) The monster species that spawned more often: adult water dragon (freq bonus 12) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster species that never randomly spawned: dependance scragging The monster species that never randomly spawned: confusing sphere The monster species that never randomly spawned: four-footed snake The monster species that never randomly spawned: duskiest tropospheric The monster species that never randomly spawned: Flying Spaghetti Monster The monster species that never randomly spawned: green growth The monster species that never randomly spawned: veil-hidden girl The monster species that never randomly spawned: shiver The monster species that never randomly spawned: eclipse fiend The monster species that never randomly spawned: humpback sorry The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: implant of freedom (continuous) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: novice hammer ((null)) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 12) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 3) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 3) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 204) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 11) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 13) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 5) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 10) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 6) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: oldest staff ((null)) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: superthing from level 55 (freq bonus 3) Trap randomization happened for 1 in 791 traps Trap difficulty was increased by 48 Next attribute increase check would have come at turn 234 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having phasing (0) You were prevented from having contamination resistance (0) You had 1495 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (169) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of healing (THE MIDDLE FINGER OF ELBERETH) scroll of mana (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of phase door (THE FITNESS GRAM PACER TEST) scroll of standard id (AS ISE DAT) scroll of cure (NUVVEMI CESTUNNAVU) * scroll of extra healing (TROOG TROOOG TROOOOOG) * scroll of greater mana restoration (EAT FRUIT FASTLY) Wands wand of solar beam (driftwood) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.