Leeroy, lawful male albae Undead Slayer ------------ ...d.....$.| |..@..{....| |..........| ------- ---- [Leeroy the Assistant] St14 Dx11 Co8 In7 Wi9 Ch4 UndAlbMalLaw Dlvl:1 $0 HP30(30) Pw25(25) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Undead Slayer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: poison resistance You could not have this property intrinsically: technicality Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 13 Wand drop chance was reduced to 95% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 80% Tool drop chance was reduced to 84% The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: occult spells (turn 19) The following skill became untrainable if you tried to train it too early: elemental spells (turn 5642) The following skill became untrainable after a while: paddle (turn 44975) The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 19172) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50056 Monster spawn increase reached its maximum at turn 144196 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 347738 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: extra nasty monster (freq bonus 9) The monster species that spawned more often: werepiercer (freq bonus 12) The monster species that spawned more often: incidentally shoeing (freq bonus 20) The monster species that spawned more often: slow growth (freq bonus 8) The monster species that spawned more often: ivory monk (freq bonus 27) The monster species that spawned more often: spaniard recognition (freq bonus 6) The monster species that spawned more often: fog cloud (freq bonus 8) The monster species that spawned more often: reuvir (freq bonus 8) The monster species that spawned more often: hell slinger (freq bonus 12) The monster species that spawned more often: ecumenic electrotype (freq bonus 15) The monster species that spawned more often: chokhmah sephirah (freq bonus 4) The monster species that spawned more often: Ruea (freq bonus 9) The monster species that spawned more often: Roy (freq bonus 9) The monster species that spawned more often: mullioning almshouse (freq bonus 10) The monster species that spawned more often: Bismas Thokup (freq bonus 12) The monster species that spawned more often: troll juggernaut (freq bonus 2) The monster species that spawned more often: monster (freq bonus 4) The monster species that spawned more often: water-using dragon (freq bonus 3) The monster species that spawned more often: feral rat (freq bonus 30) The monster species that spawned more often: telephoning ball dragon (freq bonus 6) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster species that never randomly spawned: black tear angel The monster species that never randomly spawned: bully varnishing plumbable exiling gatherer profiler The monster species that never randomly spawned: night ogre The monster species that never randomly spawned: albino force patch The monster species that never randomly spawned: lashfish The monster species that never randomly spawned: Yasaman's wedge sandal The monster species that never randomly spawned: eldritch spore The monster species that never randomly spawned: clockwork dwarf The monster species that never randomly spawned: koldier The monster species that never randomly spawned: depilatory reestablished The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 61) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 27) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 39) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 3) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 5) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 9) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 5) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 4) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 6) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 11) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 4) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: paper shield ((null)) The RNG hath decreed that this item was always generated cursed: black spell stone (gray) The RNG hath decreed that this trap was always invisible: nexus trap The RNG hath decreed that this trap was generated more often: thirst trap (freq bonus 1) Trap randomization happened for 1 in 828 traps Trap difficulty was increased by 46 Next attribute increase check would have come at turn 1938 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were level-drain resistant You were immune to sickness You were magic-protected You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having mana regeneration (0) You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seeker, Osiris and Seth Your deity was Seeker The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (543) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1XR Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * low boots (walking shoes) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tribal helmet) * sedge hat (brick helmet) * skullcap (ruined helmet) * flack helmet (mechanical helmet) * crystal helm (hydra helmet) * mining helm (wok-shaped helmet) * field helm (round helmet) * helm of safeguard (rural helmet) * war hat (long-hair helmet) * plasteel gloves (white gloves) * leather gloves (princess gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (concrete gloves) * commander gloves (boxing gloves) * field gloves (awesome gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (area boots) * field boots (jade boots) * boots of safeguard (gentle boots) Scrolls scroll of healing (TERRAHACK MADE THE AMULET BE GUARDED BY A FOOK YOO SIGN) scroll of mana (VITERBI TRELLIS) scroll of phase door (SENIL LELLARAP) scroll of standard id (HERE COMES THE RAIN AGAIN FALLING ON MY HEAD LIKE A SUBWAY TRAIN) scroll of cure (SHIN KICK OF LOVE) * scroll of extra healing (HYPNOTIZED PLAGIARIST) * scroll of greater mana restoration (HCALIEN WOUWOU) Potions potion of water (clear) potion of oil (rainbow) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Undead Slayer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.