Leeroy, lawful male albae Musician ---.-------- |..........| |..@.......| |...@......| |..........- ------------ [Leeroy the Doodler] St16 Dx11 Co17 In9 Wi6 Ch10 MusAlbMalLaw Dlvl:1 $0 HP-15(26) Pw16(16) AC7 Exp1 T5 Brn Latest messages Improvise? [yes/no] You start playing the fire horn. In what direction? [hykulnjb><] You've set yourself afire! You were burned! Your cloth helmet smoulders! [-11 -> 15] What do you want to use or apply? [cdefg or ?*] Improvise? [yes/no] You start playing the fire horn. In what direction? [hykulnjb><] You've set yourself afire! [-10 -> 5] Warning: HP low! What do you want to use or apply? [cdefg or ?*] Improvise? [yes/no] You start playing the frost horn. In what direction? [hykulnjb><] You imitate a popsicle! You die... Your inventory Armor a - an uncursed burnt +0 fedora (being worn) {2} b - a cursed +2 Hawaiian shirt (being worn) {2} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Tools c - an uncursed magic flute (0:5) {0} d - an uncursed magic harp (0:8) {0} e - an uncursed drum of earthquake (0:7) {0} f - an uncursed frost horn (0:2) {0} g - an uncursed fire horn (1:10) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: glib combat You could not have this property intrinsically: technicality Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 93% chance Wand drop chance was reduced to 98% Potion drop chance was reduced to 77% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 80% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 40% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: missile weapons (turn 9) The following skill became untrainable if you tried to train it too early: devices (turn 610) You had blown your chance of training the devices skill The following skill became untrainable after a while: knife (turn 25843) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 37453) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 130975 Monster spawn increase reached its maximum at turn 269719 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 8936851 The monster class that cannot be genocided was (null) The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: six of hearts (freq bonus 6) The monster species that spawned more often: Leviathan (freq bonus 16) The monster species that spawned more often: facile parasitical nailhead stodging (freq bonus 3) The monster species that spawned more often: platinum golem (freq bonus 18) The monster species that spawned more often: large ring trove (freq bonus 9) The monster species that spawned more often: lampad (freq bonus 14) The monster species that spawned more often: fucker troll (freq bonus 24) The monster species that spawned more often: space wasp queen (freq bonus 6) The monster species that spawned more often: string-tanga prostitute (freq bonus 4) The monster species that spawned more often: ogre leader (freq bonus 12) The monster species that spawned more often: gnome on crack (freq bonus 10) The monster species that spawned more often: small generator (freq bonus 5) The monster species that spawned more often: surya deva (freq bonus 8) The monster species that spawned more often: force leprechaun (freq bonus 14) The monster species that spawned more often: gulch knickknack (freq bonus 30) The monster species that spawned more often: wood elf hunter (freq bonus 6) The monster species that spawned more often: jealousy (freq bonus 6) The monster species that spawned more often: vampire ruler (freq bonus 6) The monster species that spawned more often: teacher with yellow teeth (freq bonus 8) The monster species that spawned more often: orange ant (freq bonus 6) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 60) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 4) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 2) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 6) The monster trait that was more common: monsters that are humanoid (freq bonus 12) The monster species that never randomly spawned: highway cattle The monster species that never randomly spawned: mars-resound The monster species that never randomly spawned: blue wizard The monster species that never randomly spawned: agent black mold The monster species that never randomly spawned: voodoo fetish blowdart The monster species that never randomly spawned: mimicked yeah The monster species that never randomly spawned: furious mold The monster species that never randomly spawned: hentai octopus The monster species that never randomly spawned: Rhotomago, Prince of Time The monster species that never randomly spawned: expert The RNG hath decreed that this item was never generated: dragon spear ((null)) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: amulet of starlight (stardust) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 53) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 7) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 34) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 19) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 6) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 9) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 10) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: implant of hacking (dun) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: invisibility (dark brown) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine) The RNG hath decreed that this item was always generated cursed: cloak of dimness (viva cloak) The RNG hath decreed that this trap was always invisible: trembling trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 2) Trap randomization happened for 1 in 223 traps Next attribute increase check would have come at turn 3088 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were burned (23) You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You were prevented from having glib combat (0) You had 1496 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donblas, Grome and Arioch Your deity was Donblas The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (369) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R LIMIT(0) weapon practice 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) blood ritual 1 R LIMIT(0) Discoveries Scrolls scroll of healing (ALPHABET SOUP LETTER SALAD) scroll of mana (B T M M M M M) scroll of phase door (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) scroll of standard id (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of cure (STILL 5 SECONDS AND I IMPACT TOO) * scroll of extra healing (THATFEMINISTGIRL IS A VERY NICE PERSON) * scroll of greater mana restoration (ROLL INTO THE CAGE) Tools magic flute (flute) magic harp (harp) drum of earthquake (drum) frost horn (horn) fire horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Musician...