Leeroy, lawful male albae Otaku .V. .@. --- [Leeroy the Heyaduo] St7 Dx12 Co10 In13 Wi11 Ch7 OtaAlbMalLaw Dlvl:1 $224 HP23(23) Pw26(26) AC9 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Konnichi wa Leeroy, welcome to SlashEMExtended! You are a lawful male albae Otaku. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. # (2x) You begin fighting with a weapon and your left hand. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} Armor b - a cursed +0 T-shirt (being worn) {2} Comestibles c - 2 uncursed ringos {0} d - an uncursed eucalyptus leaf {0} e - an uncursed pasta {0} f - 5 uncursed carrots {0} g - an uncursed tripe ration {0} h - an uncursed sandwich {0} i - an uncursed fortune cookie {0} j - an uncursed torikabuto {0} Scrolls n - a blessed scroll of enchant armor {0} o - an uncursed scroll of charging {0} p - an uncursed finalized scroll of remove curse {0} q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} Potions k - an uncursed finalized potion of recovery {0} l - a blessed potion of see invisible {0} m - an uncursed finalized potion of water {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: poison resistance You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 44 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 72% chance Ring drop chance was reduced to 28% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 16% Potion drop chance was reduced to 99% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: dart The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: shuriken (turn 10) The following skill became untrainable if you tried to train it too early: spirituality (turn 76) The following skill became untrainable after a while: high heels (turn 40170) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 64833) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25840 Monster spawn increase reached its maximum at turn 168467 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 377285 The monster class that cannot be genocided was naga The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: catbot (freq bonus 10) The monster species that spawned more often: drydrip spore (freq bonus 30) The monster species that spawned more often: speedlich (freq bonus 6) The monster species that spawned more often: chemical spore (freq bonus 10) The monster species that spawned more often: the forever train (freq bonus 6) The monster species that spawned more often: stigmata okayed (freq bonus 3) The monster species that spawned more often: corpse archer (freq bonus 8) The monster species that spawned more often: black unicorn foal (freq bonus 6) The monster species that spawned more often: confusion elemental (freq bonus 10) The monster species that spawned more often: etiolate trothed theorization matriarchy (freq bonus 8) The monster species that spawned more often: helmlich (freq bonus 10) The monster species that spawned more often: lavender growth (freq bonus 16) The monster species that spawned more often: toked anele coeducation (freq bonus 12) The monster species that spawned more often: barbazu (freq bonus 14) The monster species that spawned more often: elven turret (freq bonus 12) The monster species that spawned more often: dyspeptically swayer (freq bonus 30) The monster species that spawned more often: Kostchtie (freq bonus 8) The monster species that spawned more often: aurumach (freq bonus 24) The monster species that spawned more often: black demon awgwa (freq bonus 15) The monster species that spawned more often: shadow wyrm (freq bonus 4) The monster trait that was more common: monsters that eat stone (freq bonus 16) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 9) The monster trait that was more common: monsters that originate from Animeband (freq bonus 2) The monster trait that was more common: monsters that mutter cantrips (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 8) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster species that never randomly spawned: contamination boomer The monster species that never randomly spawned: baby crocodile The monster species that never randomly spawned: heritability ropiest The monster species that never randomly spawned: master owlbear The monster species that never randomly spawned: smart crasher The monster species that never randomly spawned: blood bringer The monster species that never randomly spawned: translucent jelly The monster species that never randomly spawned: Mammon The monster species that never randomly spawned: oddish The monster species that never randomly spawned: corrosive boomer The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: illiteracy (illegible) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 9) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 3) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 9) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 4) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 2) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: data chip ((null)) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: implant of love (unearthly) The RNG hath decreed that this item was always generated cursed: message suppression stone (gray) The RNG hath decreed that this item was always generated cursed: filtering stone (gray) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: spellbinder (bound) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 1) Trap randomization happened for 1 in 410 traps Next attribute increase check would have come at turn 457 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having poison resistance (0) You had 1499 points of nutrition remaining You were wielding two weapons at once You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Brahma The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (515) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of enchant armor (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of charging (ZESE PLASHCH) scroll of remove curse (QUASH EM EXTENDED HITMAN SERVICE) scroll of healing (TOESTOMPING IS SUPER SEXY) scroll of mana (OPGELEVELT) scroll of phase door (AITOFCD TINGAED NCELCD NFUSFCD) scroll of standard id (I AM NOOB) scroll of cure (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) * scroll of extra healing (BWARHARHARHARHAR) * scroll of greater mana restoration (ABASH EM EXTENDED SOCIAL ANXIETY) Potions potion of recovery (bouillon) potion of see invisible (manky) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Otaku... You and Cheater escaped from the dungeon with 48 points, Since you escaped early, the score list will not be checked.