Leeroy, lawful male albae Chaos Sorceror ------ |....| --$....--- |........+ ....... -.Q..- |.@..| ------ [Leeroy the Chaotic Dweller] St14 Dx10 Co13 In11 Wi6 Ch10 ChaAlbMalLaw Dlvl:1 $0 HP20(20) Pw27(27) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Chaos Sorceror. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. metal club named Vagyu Darkness - This is a weapon. Color: cyan. Material: iron. Appearance: heavy club. You can wield it to attack enemies. Some weapons are also suitable for throwing. A club made of hard metal. It does solid damage. It can be applied to bash iron bars. This is not a real artifact, and therefore it doesn't actually do anything special. spellbook of random speed - This is a spellbook. Color: transparent. Material: paper. Appearance: unseen. Spell level: 3. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. You can cast this spell to fire invisible beams that randomly either speed up or slow down the target. spellbook of bombing - This is a spellbook. Color: yellow. Material: paper. Appearance: moaning. Spell level: 5. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Summons a tame spell being that will use a kamikaze attack on the first hostile monster it finds. Caution: you are responsible for it, so if it kills a peaceful creature, you might be dinged for murder! spellbook of disintegration beam - This is a spellbook. Color: magenta. Material: paper. Appearance: hot-cold. Spell level: 8. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Awesome power - this spell fires disintegration beams that can instakill monsters! Beware, there will be no return! Still climb? [yn] (n) Your inventory Amulets m - an uncursed amulet versus poison {0} Weapons e - the uncursed +0 metal club named Vagyu Darkness (weapon in hand) {7} Armor f - the uncursed +3 robe of randomness named Gorden's Frenzy (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of teleportation {0} j - a blessed scroll of remove curse {0} k - an uncursed scroll of rumor {0} l - an uncursed scroll of message {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of cure random status (0:2) {0} b - a blessed spellbook of random speed (0:3) {0} c - a blessed spellbook of bombing (0:2) {0} d - a blessed spellbook of disintegration beam (0:5) {0} Potions g - an uncursed potion of gain energy {0} h - an uncursed finalized potion of recovery {0} Wands n - an uncursed wand of lightning (0:4) {0} o - an uncursed wand of undead turning (0:3) {0} Gems q - 10 uncursed +0 silver slingstones Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: invisibility You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 133 Tool identification only worked 5 times out of 12 Musable item generation frequency had a negative bias of 8% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 75% The following skill could not be trained at all: devices The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: techniques (turn 15) The following skill became untrainable if you tried to train it too early: form V (Djem So) (turn 390) The following skill became untrainable after a while: firearms (turn 32765) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 32459) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 105273 Monster spawn increase reached its maximum at turn 254045 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1446606 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: blob (freq bonus 3) The monster species that spawned more often: cerulean patch (freq bonus 20) The monster species that spawned more often: roast turkey (freq bonus 5) The monster species that spawned more often: voodoo fetish shaman (freq bonus 30) The monster species that spawned more often: low ooze (freq bonus 42) The monster species that spawned more often: clairvoyant trove (freq bonus 14) The monster species that spawned more often: fanged horror (freq bonus 10) The monster species that spawned more often: Sabine's block-heeled sandal (freq bonus 28) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 16) The monster species that spawned more often: Malcanthet (freq bonus 7) The monster species that spawned more often: spring powerful (freq bonus 15) The monster species that spawned more often: black ray (freq bonus 36) The monster species that spawned more often: great karmic wyrm (freq bonus 5) The monster species that spawned more often: fife mushroom (freq bonus 14) The monster species that spawned more often: young adult evil dragon (freq bonus 16) The monster species that spawned more often: petro trove (freq bonus 40) The monster species that spawned more often: adult tatzelworm (freq bonus 24) The monster species that spawned more often: Cheesehead Simon (freq bonus 5) The monster species that spawned more often: drakeling mummy (freq bonus 24) The monster species that spawned more often: pale fungus (freq bonus 20) The monster species that spawned more often: whirlwind weasel (freq bonus 45) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 16) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 12) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster species that never randomly spawned: stardust spore The monster species that never randomly spawned: steel golem The monster species that never randomly spawned: sticky growth The monster species that never randomly spawned: shifting sand barrier The monster species that never randomly spawned: bow chambered The monster species that never randomly spawned: Ludgera The monster species that never randomly spawned: horse The monster species that never randomly spawned: The Wing Zero The monster species that never randomly spawned: pellet mage The monster species that never randomly spawned: brown snake The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 8) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 10) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 3) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 3) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: implant of bliss (calling) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this trap was always invisible: wakeup call trap The RNG hath decreed that this trap was generated more often: spell forgetting trap (freq bonus 12) Trap randomization happened for 1 in 305 traps Next attribute increase check would have come at turn 894 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having invisibility (0) You were prevented from having reflection (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (486) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 100% b - random speed 3 chaos 0% 200% c - bombing 5 chaos 95% 400% d - disintegration beam 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Amulets amulet versus poison (martial) Weapons metal club (heavy club) Armor robe of randomness (yellow robe) Scrolls scroll of teleportation (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of remove curse (CHUTZPAH) scroll of rumor (DEJIZ FRADO) scroll of message (WEAK STUNT IS MORE POWER) scroll of healing (THE NETHACK DEVTEAM IS NOT DEAD) scroll of mana (SEGMENTATION FAULT) scroll of phase door (MISSHAPEN SONICHU) scroll of standard id (EXTORTION RACKET) scroll of cure (NHQDB ENTRY 2376) * scroll of extra healing (IGNORE SHELL BLOC RING) * scroll of greater mana restoration (THIS KITTEN CORPSE IS DELICIOUS) Spellbooks spellbook of cure random status (elemental) spellbook of random speed (unseen) spellbook of bombing (moaning) spellbook of disintegration beam (hot-cold) Potions potion of gain energy (plaid) potion of recovery (rosemary) Wands wand of lightning (slate) wand of undead turning (ceramic) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Chaos Sorceror... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.