Leeroy, chaotic male albae Zyborg ------ ----------- ---------## |....| |.....{...| |........,# ----------- |.{..|### |.........| ##|.......|,# |.........| |....[,,#######|.>.......| #,....#...|,# |.........| |.>..|#,,,,,,,,..........| #,|.......#,# |.........|## |.....,,,,,,###---#--.---- #,---------,# ##|.........-,# ----- ---|--######,,[,,,,,,,# #,# #,# #,..........|,# ///?? #,,,,,,,,#########,#########,# #,# #,-----------%#-- m+?).[?- ########,,,,######,,,,,,,,##,# #,# #,# #,,@F..?.])[/| ####,,,,,##,####--|--,# #,# #,# ###-- =..)?//- ####----.---,....|,# ####,# #,# ?/?.? |......|,|...#,# #,,,`# #,## ----- |......-,|...|,# #,-------,# |<.....|#||...,# #,|.....|,# |......| -----## #,|......,# -------- #,|.....|## #,......| ##------- [Leeroy the Metal Man] St15 Dx18 Co9 In10 Wi17 Ch6 ZybAlbMalCha Dlvl:4 $201 HP-3(110) Pw64(116) AC-8 Xp9/2848 Wt754/1800 T4482 Hun Hal Latest messages The luminous cloud swings his asbestos javelin. The hunting wolf hits you! [-4 -> 63] You hit the stereoed labrador! The evasive vampire fires 2 rocket launchers! You are hit by the 1st insect squasher! [-7 -> 57] You are hit by the 2nd club! [-22 -> 35] The green hulk swings his silver short sword. The hunger hulk hits you! [-12 -> 23] The turkey chick swings his dart. The frost atronach hits you! Zyborg, your life force is running out. [-15 -> 8] Warning: HP low! The looniest presupposing selected stumbled fires an athame named Durandil! You are hit by a dart named The Pectoral of the Kheper! You die... Your inventory Amulets m - an uncursed amulet of peace {0} Weapons n - an uncursed +0 orcish short sword {12} v - 48 uncursed +0 darts {1} w - an uncursed +0 battle-axe {48} B - an uncursed poisoned +0 dwarvish short sword {12} D - the uncursed +3 bow named Super Long Eddy Wind {12} H - an uncursed +0 orcish bow {12} I - 3 blessed poisoned +0 orcish arrows {0} L - an uncursed +0 spirit thrower {8} R - an uncursed +0 dark elven short sword {12} S - 3 uncursed +3 daggers {12} U - an uncursed +0 scimitar {16} Armor a - an uncursed +1 plate mail (being worn) {200} q - an uncursed +0 mummy wrapping {2} t - an uncursed +0 elven helm (being worn) {12} x - an uncursed +0 orcish cloak {4} y - an uncursed +0 orcish helm {12} z - an uncursed +0 plate mail {200} C - an uncursed +1 pair of iron shoes {20} K - an uncursed +0 pair of iron shoes {20} N - an uncursed +0 feather armor {2} V - an uncursed +0 pair of high boots {8} Comestibles r - an uncursed orange {0} s - 8 uncursed cream pies {0} A - an uncursed cheese {0} J - an uncursed lichen corpse {20} Scrolls e - 4 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} p - a blessed scroll of healing {0} F - a cursed scroll of healing {0} P - an uncursed thoroughly rotted scroll of identify {0} X - a blessed scroll of earth {0} Spellbooks k - an uncursed spellbook of repair armor (3:1) {0} o - an uncursed finalized spellbook of spellbinder (0:2) {0} Potions W - an uncursed potion of gain energy {0} Rings M - an uncursed +4 ring of protection {0} Wands d - an uncursed wand of solar beam (0:9) {0} u - an uncursed wand of create monster (0:7) {0} O - an uncursed wand of teleportation (0:6) {0} Tools b - an uncursed +1 green lightsaber (1641) (lit) (weapon in hand) {24} c - 20 uncursed diodes {20} E - an uncursed +0 pick-axe {32} Q - a cursed +0 pick-axe {32} Y - a * uncursed bottle {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 24 You carried 1 sins You could not have this property at all: poison resistance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 43% chance Ring drop chance was reduced to 90% Wand drop chance was reduced to 86% Weapon drop chance was reduced to 55% Armor drop chance was reduced to 96% Tool drop chance was reduced to 67% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 20% of the time only The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: shield (turn 103) The following skill became untrainable if you tried to train it too early: body spells (turn 117) The following skill became untrainable after a while: healing spells (turn 13753) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 45184) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 59871 Monster spawn increase reached its maximum at turn 286888 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2872584 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: warty warp patch (freq bonus 3) The monster species that spawned more often: giant venom ant (freq bonus 28) The monster species that spawned more often: triad (freq bonus 8) The monster species that spawned more often: human monkey (freq bonus 10) The monster species that spawned more often: multiplexer dove cooperated arrant disabling bobby (freq bonus 10) The monster species that spawned more often: Pantyhose (freq bonus 6) The monster species that spawned more often: wild rabbit (freq bonus 30) The monster species that spawned more often: succubus (freq bonus 6) The monster species that spawned more often: Bulletproof Katcher (freq bonus 9) The monster species that spawned more often: savage isomerization (freq bonus 4) The monster species that spawned more often: identified emplane (freq bonus 9) The monster species that spawned more often: green slame (freq bonus 12) The monster species that spawned more often: old white dragon (freq bonus 12) The monster species that spawned more often: black unicorn (freq bonus 3) The monster species that spawned more often: reportage wiry (freq bonus 3) The monster species that spawned more often: Detective Lieutenant (freq bonus 12) The monster species that spawned more often: really dangerous mushroom (freq bonus 12) The monster species that spawned more often: You missed the percenttpercenti! (freq bonus 3) The monster species that spawned more often: lava nymph (freq bonus 9) The monster species that spawned more often: greater plasma elemental (freq bonus 15) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 9) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters that eat stone (freq bonus 3) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster species that never randomly spawned: nautilus steward The monster species that never randomly spawned: censor The monster species that never randomly spawned: info boy The monster species that never randomly spawned: disenchanter mold The monster species that never randomly spawned: weredragon The monster species that never randomly spawned: wood elf priest The monster species that never randomly spawned: richest untold discolored The monster species that never randomly spawned: speeding blob The monster species that never randomly spawned: primmer enjoin The monster species that never randomly spawned: topless nurse The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: rain pipe ((null)) The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 46) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 16) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 20) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 2) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 17) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 12) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 5) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 10) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: fleece bolt ((null)) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: arabella speaker (freq bonus 1) Trap randomization happened for 1 in 530 traps Next attribute increase check would have come at turn 4685 Strength training was 1 Dexterity training was 7 Wisdom training was 4 Constitution training was 50 You were magic-protected You were hallucinating (20) You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having petrification resistance (0) You were aware of the presence of something You were warned of undead You had 444 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Microsoft, Unlimited Blade Works and Moloch Your deity was Ehud The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - repair armor 3 matter 90% 57% b - spellbinder 3 occult 90% 59% Techniques known in the end Name Level Status dazzle 9 R LIMIT(0) weapon practice 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) blood ritual 9 R LIMIT(0) poke ball 6 O LIMIT(0) charge saber 5 R LIMIT(846) summon team ant 5 O LIMIT(0) disarm 2 O LIMIT(0) Discoveries Amulets amulet of peace (rigid) Weapons orcish short sword (crude short sword) battle-axe (double-headed axe) dwarvish short sword (broad short sword) orcish bow (crude bow) orcish arrow (crude arrow) dark elven short sword (black runed short sword) scimitar (curved sword) Armor elven helm (runed helm) orcish cloak (coarse mantelet) orcish helm (iron skull cap) iron shoes (hard shoes) high boots (jackboots) Scrolls scroll of healing (ZARRO BOOGS) scroll of mana (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of phase door (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of standard id (ESPRESSO 2 GO) scroll of cure (SMUTSIKA SKOEKA) * scroll of extra healing (NEJZINITE EBAD NADVOR E LADNO) * scroll of greater mana restoration (EIRIS SAZUN IDISI) scroll of growth (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll of teleportation (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of identify (I DONT NEED A FULL YES CONFIRMATION) scroll of earth (I HERE SOMETHING) Spellbooks spellbook of repair armor (goofy) spellbook of spellbinder (underworld) Potions potion of blindness (ink) potion of healing (muddy) potion of hallucination (dark green) potion of full healing (dangerous) potion of gain energy (sweet basil) Rings ring of protection (signet) Wands wand of solar beam (acyclic) wand of create monster (distorted) wand of teleportation (angular) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Voluntary challenges You eaten 13 times You eaten food with animal by-products 13 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 180 times You killed 135 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (19 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (37 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (32 of 160) searching [Unskilled] (max Expert) (10 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (56 of 160) missile weapons [Unskilled] (max Expert) (2 of 20) techniques [Unskilled] (max Expert) (4 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Expert) (31 of 160) form II (Makashi) [Basic] (max Expert) (37 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (3 of 20) form V (Djem So) [Unskilled] (max Expert) (5 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (1 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (7 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (1 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Expert) (216 of 540) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (1 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg...