Leeroy, lawful male doppelganger Zyborg --- .. . .. . .. | -.--- |...| |..r| +...r |..@| |.f.| ----- [Leeroy the Tin Can] St7 Dx12 Co7 In9 Wi8 Ch7 ZybDopMalLaw Dlvl:1 $0 HP20(20) Pw13(13) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 37% chance Scroll drop chance was reduced to 72% Amulet drop chance was reduced to 65% Implant drop chance was reduced to 93% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 52% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: bow The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: form III (Soresu) The following skill became untrainable if you tried to train it too early: elemental spells (turn 6) The following skill became untrainable if you tried to train it too early: sexy flats (turn 1575) The following skill became untrainable after a while: matter spells (turn 25046) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 49951) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 64460 Monster spawn increase reached its maximum at turn 188203 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 587664 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: umber hulk (freq bonus 3) The monster species that spawned more often: Nadja's erotic lady shoe (freq bonus 72) The monster species that spawned more often: stalactite ripper (freq bonus 24) The monster species that spawned more often: jolteon (freq bonus 18) The monster species that spawned more often: desex endearment shredder aptitude (freq bonus 12) The monster species that spawned more often: mutated rothe (freq bonus 20) The monster species that spawned more often: elona lady (freq bonus 39) The monster species that spawned more often: lava warp fungus (freq bonus 24) The monster species that spawned more often: hippie guy (freq bonus 40) The monster species that spawned more often: bucklered windflower marbled (freq bonus 20) The monster species that spawned more often: gnome ruler (freq bonus 5) The monster species that spawned more often: volt stalk (freq bonus 15) The monster species that spawned more often: athwart disciplined (freq bonus 48) The monster species that spawned more often: hitec mold (freq bonus 14) The monster species that spawned more often: huge grey bat (freq bonus 6) The monster species that spawned more often: ore-colony lichen (freq bonus 15) The monster species that spawned more often: true pain nurse (freq bonus 20) The monster species that spawned more often: flying gecko (freq bonus 10) The monster species that spawned more often: white mold (freq bonus 18) The monster species that spawned more often: sexagenarian bray (freq bonus 4) The monster species that spawned more often: triceratops (freq bonus 32) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 8) The monster species that never randomly spawned: xeroc The monster species that never randomly spawned: wereshade The monster species that never randomly spawned: radiant mold The monster species that never randomly spawned: sideliner zoster The monster species that never randomly spawned: cannibalizing inexplicably The monster species that never randomly spawned: ascertainable illegitimate The monster species that never randomly spawned: sepia growth The monster species that never randomly spawned: integral fungus The monster species that never randomly spawned: black mushroom The monster species that never randomly spawned: mulatto midpoint addict The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 41) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 6) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 11) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 99) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 9) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 3) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 9) The RNG hath decreed that this item was always generated cursed: mana battery (gloaming) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: flicker strip stone (gray) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 6) Trap randomization happened for 1 in 196 traps Next attribute increase check would have come at turn 1071 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having freezopathy (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (160) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (U HAVE MAIL) scroll of mana (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of phase door (FLOW AND WAVE MOVES IS MORE POWER) scroll of standard id (MOVE RISED SLOW) scroll of cure (BWARHARHARHARHAR) * scroll of extra healing (TITTER WEATHERING) * scroll of greater mana restoration (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) Wands wand of solar beam (exploding) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.