Leeroy, lawful male albae Monk ---------------- |...........@..| |..........f...| |..............| |..............| ...............| -----.---------- [Leeroy the Candidate] St12 Dx13 Co13 In7 Wi14 Ch7 MonAlbMalLaw Dlvl:1 $0 HP25(25) Pw17(17) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) What do you want to eat? [g-l or ?*] Never mind. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: glib combat You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 137 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 59% Musable item generation frequency had a negative bias of 59% Ring drop chance was reduced to 70% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 96% Food drop chance was reduced to 69% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 23) The following skill became untrainable if you tried to train it too early: protection spells (turn 429) The following skill became untrainable after a while: long sword (turn 27157) The following skill couldn't be trained before a certain turn number is reached: bow (turn 45747) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 65775 Monster spawn increase reached its maximum at turn 135008 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7053807 The monster class that cannot be genocided was centaur The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: sea dragon (freq bonus 30) The monster species that spawned more often: unconquerable deviator (freq bonus 12) The monster species that spawned more often: rabbit (freq bonus 14) The monster species that spawned more often: ape gigans (freq bonus 18) The monster species that spawned more often: gray patch (freq bonus 20) The monster species that spawned more often: radioactive jelly (freq bonus 4) The monster species that spawned more often: Lizard of Yendor (freq bonus 10) The monster species that spawned more often: Friederike's hugging boot (freq bonus 2) The monster species that spawned more often: furry yeti (freq bonus 18) The monster species that spawned more often: young unicorn (freq bonus 24) The monster species that spawned more often: socking rushee unapproving (freq bonus 4) The monster species that spawned more often: segfault mistress (freq bonus 6) The monster species that spawned more often: nice girl in velcro shoes (freq bonus 6) The monster species that spawned more often: hell bovine (freq bonus 4) The monster species that spawned more often: genier (freq bonus 6) The monster species that spawned more often: volcano giant (freq bonus 18) The monster species that spawned more often: flauntiest undistilled (freq bonus 30) The monster species that spawned more often: draug (freq bonus 22) The monster species that spawned more often: dragger palely (freq bonus 24) The monster species that spawned more often: Pazuzu (freq bonus 8) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster trait that was more common: HC aliens (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster trait that was more common: monsters with extra painful attacks (freq bonus 12) The monster species that never randomly spawned: fata morgana The monster species that never randomly spawned: undead lichen The monster species that never randomly spawned: petty komodo dragon The monster species that never randomly spawned: mastermind preexamining The monster species that never randomly spawned: appallingly bombarded The monster species that never randomly spawned: immobile colony The monster species that never randomly spawned: Shudde Mell The monster species that never randomly spawned: bone fish The monster species that never randomly spawned: child rhapsodic The monster species that never randomly spawned: stone ooze The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: violet lightsaber (lightsaber) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 20) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 25) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 29) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 16) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 72) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 7) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 37) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 2) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 7) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 10) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 54) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 7) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: web (freq bonus 10) Trap randomization happened for 1 in 522 traps Next attribute increase check would have come at turn 456 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having glib combat (0) You saw invisible You had 1500 points of nutrition remaining You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (316) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 3% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor * leather gloves (poor gloves) * robe (green robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spired helmet) * sedge hat (bug-tracking helmet) * skullcap (masked helmet) * flack helmet (weeping helmet) * crystal helm (etched helmet) * mining helm (black helmet) * field helm (great helmet) * helm of safeguard (cone-shaped helmet) * war hat (organic helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (brand-new gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sputa boots) * field boots (nature boots) * boots of safeguard (beautiful heels) Scrolls scroll of enchant weapon (BBQ BBQ) scroll of healing (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of mana (TORRENTED TOO MANY MOVIES) scroll of phase door (SLEXUALLY TRANSMITTED DISEASE 2016) scroll of standard id (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) scroll of cure (THE PLAY GOES 90 MINUTES) * scroll of extra healing (SAVE SOME POWER AFTER BEATTACK) * scroll of greater mana restoration (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) Spellbooks spellbook of protection (tame) Potions potion of healing (gooey) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Monk... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.