Leeroy, lawful male alchemist Tracer -------------+- +.............| |.............| ..q@..........| --------------- [Leeroy the Cursed Beginner] St8 Dx10 Co6 In10 Wi3 Ch13 TrcAlcMalLaw Dlvl:1 $0 HP4(9) Pw32(36) AC-2 Exp1 T4 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. # spellbook of cutting - This is a spellbook. Color: gray. Material: paper. Appearance: rocky. Spell level: 1. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Eek! Please don't! Forget this spell before you make the mistake of casting it! spellbook of chemistry - This is a spellbook. Color: red. Material: paper. Appearance: smeared. Spell level: 1. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Casting this spell has no effect, but knowing it increases the likelihood of the chemistry set actually working. You slit your leg full length with a sharp-edged zipper. [-5 -> 4] tail spikes - This is a splash of venom. Color: transparent. Material: liquid. Appearance: splash of venom. It can be used in melee or for throwing, but either of those actions will probably use it up. A barrage of spikes that can be used to damage enemies. What do you want to wield? [- m or ?*] k - an uncursed tail spikes (weapon in hand) {1}. What do you want to throw? [m or ?*] In what direction? [hykulnjb><] An uncursed tail spikes {1} hits the ceiling. Splash! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: corrosivity Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 26 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 156 Monsters only dropped their equipment with 96% chance Potion drop chance was reduced to 93% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 52% Tool drop chance was reduced to 81% Food drop chance was reduced to 70% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: shuriken (turn 1) The following skill became untrainable if you tried to train it too early: implants (turn 420) The following skill became untrainable after a while: divination spells (turn 38713) The following skill couldn't be trained before a certain turn number is reached: bow (turn 56221) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53861 Monster spawn increase reached its maximum at turn 213431 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1419264 The monster class that cannot be genocided was (null) The monster class that was spawned more often: ant or other insect (freq bonus 24) The monster species that spawned more often: petrificator (freq bonus 81) The monster species that spawned more often: mummified king (freq bonus 62) The monster species that spawned more often: solely spectral disemboweling ciphered unbelievably sprawled (freq bonus 116) The monster species that spawned more often: tight giant (freq bonus 52) The monster species that spawned more often: bumbling priest (freq bonus 208) The monster species that spawned more often: Hannah (freq bonus 84) The monster species that spawned more often: imprimatur reunifying (freq bonus 81) The monster species that spawned more often: intend indicate trailblazing hose anticancer (freq bonus 26) The monster species that spawned more often: giant long-eared bat (freq bonus 50) The monster species that spawned more often: manga woman (freq bonus 108) The monster species that spawned more often: seaside advert (freq bonus 28) The monster species that spawned more often: Mammon (freq bonus 100) The monster species that spawned more often: objectant lankily (freq bonus 50) The monster species that spawned more often: very old sky dragon (freq bonus 84) The monster species that spawned more often: martyring preface (freq bonus 168) The monster species that spawned more often: glib vortex (freq bonus 62) The monster species that spawned more often: flingaur (freq bonus 52) The monster species that spawned more often: hollow fungus (freq bonus 112) The monster species that spawned more often: slimy colony (freq bonus 52) The monster species that spawned more often: old blood dragon (freq bonus 60) The monster trait that was more common: monsters that collect items (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 4) The monster trait that was more common: monsters of large size (freq bonus 6) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 2) The monster species that never randomly spawned: frozen foam The monster species that never randomly spawned: blood bug The monster species that never randomly spawned: bright white force fungus The monster species that never randomly spawned: evil marketeer The monster species that never randomly spawned: radio transmitter The monster species that never randomly spawned: pony The monster species that never randomly spawned: timelessly woolman The monster species that never randomly spawned: evasive recluse spider The monster species that never randomly spawned: Intermediate Kop The monster species that never randomly spawned: coition chronol shuttled berlin side The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 30) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 5) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 28) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 16) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 2) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 6) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 10) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 75) The RNG hath decreed that this item was always generated cursed: implant of evisceration (screaming) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: bronze pick ((null)) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: implant of dawn (sacred) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this trap was always invisible: elena trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 3) Trap randomization happened for 1 in 553 traps Trap difficulty was increased by 33 Next attribute increase check would have come at turn 408 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You were prevented from having burnopathy (0) You fumbled You had 1490 points of nutrition remaining You were lucky (2) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Fate, Unlimited Blade Works and Heaven's Feel Your deity was Fate The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - cutting 1 body 0% 105% b - chemistry 1 divine 9% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (lunate) Armor gauntlets of fumbling (parked gloves) lab coat (white coat) Scrolls scroll of genocide (AMYBSOD ASCENDED A HEALER IN SLEX) scroll of remove curse (FASTINTERRUPTREQUESTHACK) scroll of healing (BREADANDBUTTER POPGUN NUKE) scroll of mana (SEXY SLYTHERIN SLUTS) scroll of phase door (SPLASH EM EXTENDED POOL PARTY) scroll of standard id (IO IO O PHRIXRIZO EOA) scroll of cure (TITTER WEATHERING) * scroll of extra healing (THE AI IS OUTWITTING THE HUMANS) * scroll of greater mana restoration (JUGEMJUGEMGOGOUNO) Spellbooks spellbook of cutting (rocky) spellbook of chemistry (smeared) Potions * potion of object detection (pseudo-violet) * potion of hallucination (yoghurt) * potion of booze (ink) * potion of fruit juice (brown oolong tea) * potion of see invisible (iridescent) * potion of sickness (aqueous) * potion of sleeping (creepy) * potion of clairvoyance (foaming) * potion of confusion (ethereal) * potion of healing (vapor) * potion of extra healing (gray) * potion of restore ability (smoky) * potion of blindness (amber) * potion of ESP (nanika) * potion of gain energy (starlight) * potion of gain health (caramel) * potion of banishing fear (rainbow) * potion of fire resistance (freezing) * potion of ice (cough) * potion of fire (quicksilver) * potion of fear (radiating) * potion of stunning (ice-cold) * potion of numbness (tan) * potion of dimness (plaid) * potion of slime (paisley) * potion of urine (peculiar) * potion of cancellation (palmarosa) * potion of porter (instant coffee) * potion of wonder (iris) * potion of terces dlu (green) * potion of hiding (carcinogenic) * potion of decoy making (hibiscus) * potion of down level (coffee) * potion of keen memory (fragrant olive) * potion of cure wounds (illuminated) * potion of cure serious wounds (baloon flower) * potion of night vision (brilliant blue) * potion of cure critical wounds (bird's eye) * potion of resistance (dirty) * potion of poison (black lily) * potion of coffee (syrup) * potion of red tea (silvervine) * potion of oolong tea (flubber) * potion of green tea (muddy) * potion of cocoa (black) * potion of green mate (dark) * potion of terere (wormwood) * potion of aojiru (milky) * potion of wine (grog) * potion of Ultimate Tsuyoshi Special (ecru) * potion of Mehoho Burusasan G (dandelion) * potion of beneficial effect (white) * potion of random intrinsic (blue) * potion of training (bubbly) * potion of invisibility (venomous) * potion of monster detection (greenish-blue) * potion of enlightenment (orange) * potion of full healing (alchemical) * potion of levitation (dangerous) * potion of polymorph (frothing) * potion of mutation (mum) * potion of speed (squishy) * potion of acid (unnatural) * potion of oil (silver) * potion of salt water (bright green tea) * potion of gain ability (sweet basil) * potion of gain level (gastric) * potion of invulnerability (herbal) * potion of paralysis (bouillon) * potion of extreme power (St.John's Wort) * potion of recovery (dimly-shining) * potion of heroism (gaseous) * potion of cyanide (castor bean) * potion of radium (mint) * potion of Jolt Cola (humour) * potion of Pan Galactic Gargle Blaster (cyan) * potion of (null) (ruby) * potion of (null) (turbulent) * potion of (null) (clotted blood) * potion of (null) (jasmine) * potion of (null) (gooey) * potion of (null) (murky) * potion of (null) (blueberry) * potion of (null) (iffy) * potion of (null) (turquoise) * potion of (null) (tesco value) * potion of (null) (yellow) * potion of (null) (viscous) * potion of (null) (flammable) * potion of (null) (unlight) * potion of (null) (aromatic) * potion of (null) (vitriol) * potion of (null) (chocolate) * potion of (null) (steamy) * potion of (null) (infusion) * potion of (null) (stevia) * potion of (null) (plasmatic) * potion of (null) (blue flag) * potion of (null) (sparkly) * potion of (null) (camo) * potion of (null) (mulled) * potion of (null) (blinding) * potion of (null) (finicky) * potion of (null) (slimy) * potion of (null) (cloudy) * potion of (null) (orange tea) * potion of (null) (cinnamon) * potion of (null) (warping) * potion of (null) (distilled) * potion of (null) (homebrew) * potion of (null) (deep blue) * potion of (null) (manky) * potion of (null) (mineral) * potion of (null) (oobleck) * potion of (null) (mulberry) * potion of (null) (anise seed) * potion of (null) (liquid) * potion of (null) (shining) * potion of (null) (ghostly) * potion of (null) (icy) * potion of (null) (bitter) * potion of (null) (sweet) * potion of (null) (roast mate) * potion of (null) (topaz) * potion of (null) (metallic) * potion of (null) (vinaigrette) * potion of (null) (concocted) * potion of (null) (colorless) * potion of (null) (purple-red) * potion of (null) (pink) * potion of (null) (soapy) * potion of (null) (clover) * potion of (null) (honey) * potion of (null) (puce) * potion of (null) (hallowed) * potion of (null) (violet) * potion of (null) (fuming) * potion of (null) (aquamarine) * potion of (null) (bewitched) * potion of (null) (swirly) * potion of (null) (cornflower) * potion of (null) (cherry-blossom) * potion of (null) (ketchup) * potion of (null) (luminescent) * potion of (null) (rosemary) * potion of (null) (nettle) * potion of (null) (cranberry) * potion of (null) (marigold) * potion of (null) (tangerine) * potion of (null) (raspberry) * potion of (null) (sticky) * potion of (null) (lavender) * potion of (null) (camping) * potion of (null) (vermillion) * potion of (null) (pungent) * potion of (null) (peppermint) * potion of (null) (buzzing) * potion of (null) (sizzling) * potion of (null) (tasteless) * potion of (null) (flowing) * potion of (null) (prickly ash) * potion of (null) (crimson) * potion of (null) (sauce) * potion of (null) (baby's breath) * potion of (null) (glowing-red) * potion of (null) (yerba mate) * potion of (null) (reddish) * potion of (null) (effervescent) * potion of (null) (laurel) * potion of (null) (nectar) * potion of (null) (emerald) * potion of (null) (substitute) * potion of (null) (forget-me-not) * potion of (null) (cluster amaryllis) * potion of (null) (simmering) * potion of (null) (elder flower) * potion of (null) (fluorescent) * potion of (null) (hidden tea) * potion of (null) (thyme) * potion of (null) (dark green) * potion of (null) (creamy) * potion of (null) (bright) * potion of (null) (thaumaturgic) * potion of (null) (golden) * potion of (null) (purple) * potion of (null) (cacao) * potion of (null) (voluminous) * potion of (null) (red) * potion of (null) (ochre) * potion of (null) (cooling) * potion of (null) (fizzy) * potion of (null) (incandescent) * potion of (null) (brown) * potion of (null) (sky blue) * potion of (null) (bayberry) * potion of (null) (illegal) * potion of (null) (whisky) * potion of (null) (spiritual) * potion of (null) (polka-dot) * potion of (null) (violet-red) * potion of (null) (magenta) * potion of (null) (greasy) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of regeneration (rugged) Wands wand of poison (cast iron) Tools chemistry set (box of obscure-looking glass devices) Gems luckstone (gray) Venoms * tail spikes (splash of venom) * blinding venom (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Basic) (0 of 20) techniques [Unskilled] (max Skilled) (0 of 20) Weapon Skills knife [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Skilled) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Skilled) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) unicorn horn [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Skilled) (0 of 20) body spells [Basic] (max Expert) (31 of 160) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Tracer... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.