Leeroy, lawful male bastard Fencer -------------- |.....$...... |............| ...........@@+ |............| |............| |............| -------------- [Leeroy the Alcor] St15 Dx11 Co8 In5 Wi5 Ch4 FenBasMalLaw Dlvl:1 $0 HP12(12) Pw15(15) AC-6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male bastard Fencer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 33 Gem identification only worked 100 times out of 151 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 99% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 65% Implant drop chance was reduced to 82% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 69% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 78% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: attack spells (turn 42) The following skill became untrainable if you tried to train it too early: protection spells (turn 1880) The following skill became untrainable after a while: mace (turn 22289) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 37599) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32045 Monster spawn increase reached its maximum at turn 438628 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 919574 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: nether wraith (freq bonus 2) The monster species that spawned more often: fainer nonmilitant (freq bonus 6) The monster species that spawned more often: guard drake (freq bonus 12) The monster species that spawned more often: red beam (freq bonus 15) The monster species that spawned more often: wereastralelemental (freq bonus 16) The monster species that spawned more often: gnome mystic (freq bonus 8) The monster species that spawned more often: Kati's striped sneaker (freq bonus 3) The monster species that spawned more often: gislem (freq bonus 22) The monster species that spawned more often: misinform belt modernized (freq bonus 15) The monster species that spawned more often: crosstown disentangled (freq bonus 4) The monster species that spawned more often: bombsight hardheartedly cream overinsure constancy (freq bonus 12) The monster species that spawned more often: drains rat (freq bonus 18) The monster species that spawned more often: archer (freq bonus 6) The monster species that spawned more often: irish wolfhound (freq bonus 18) The monster species that spawned more often: living wall (freq bonus 20) The monster species that spawned more often: air grue (freq bonus 6) The monster species that spawned more often: subsoil unclothing (freq bonus 84) The monster species that spawned more often: undead pirate (freq bonus 7) The monster species that spawned more often: normal elemental (freq bonus 6) The monster species that spawned more often: tormentor sloughing suitable grail metalloidal (freq bonus 12) The monster trait that was more common: monsters with fire resistance (freq bonus 4) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster trait that was more common: monsters that have no eyes (freq bonus 12) The monster species that never randomly spawned: Hyper Kop The monster species that never randomly spawned: attempter anaesthetized scabbiest The monster species that never randomly spawned: Lisa's girl sneaker The monster species that never randomly spawned: crystal warp fungus The monster species that never randomly spawned: porcupo The monster species that never randomly spawned: shaped mold The monster species that never randomly spawned: Maeglin, the Traitor of Gondolin The monster species that never randomly spawned: unspecific scamping The monster species that never randomly spawned: sparkplug instinctively The monster species that never randomly spawned: retorting endomorphic The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: implant of vita (fungal) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 16) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 11) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 12) The RNG hath decreed that this item was always generated cursed: implant of replenishing (hibernal) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: implant of knowledge (shouting) The RNG hath decreed that this item was always generated cursed: implant of propogation (crackling) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 20) Trap randomization happened for 1 in 252 traps Next attribute increase check would have come at turn 108 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having confusion resistance (0) You fumbled You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sol, Terra and Luna Your deity was Sol The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (289) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 33% 100% Techniques known in the end Name Level Status critical strike 1X Prepared(0) eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (mechanical helmet) * sedge hat (basin helmet) * skullcap (crazy helmet) * flack helmet (water-pipe helmet) * crystal helm (full helmet) * mining helm (silk helmet) * field helm (steel helmet) * helm of safeguard (thinking helmet) * war hat (strip bandana) * plasteel gloves (white gloves) * leather gloves (vampiric gloves) * gauntlets of safeguard (dusty gloves) * gauntlets of plugsuit (covered pair of gloves) * commander gloves (black gloves) * field gloves (slippery gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (platform boots) * field boots (profiled boots) * boots of safeguard (battle boots) Scrolls * scroll of extra healing (LAST OF MY RACE BECAUSE IT SUCKS) * scroll of greater mana restoration (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) Potions * potion of booze (black) * potion of fruit juice (elder flower) * potion of see invisible (polka-dot) * potion of sickness (carcinogenic) * potion of sleeping (metallic) * potion of clairvoyance (ink) * potion of confusion (cornflower) * potion of hallucination (ice-cold) * potion of healing (blue) * potion of extra healing (cloudy) * potion of restore ability (sticky) * potion of blindness (blue flag) * potion of ESP (red) * potion of gain energy (brilliant blue) * potion of gain health (aqueous) * potion of banishing fear (bewitched) * potion of fire resistance (peppermint) * potion of ice (baby's breath) * potion of fire (sweet basil) * potion of fear (slimy) * potion of stunning (violet-red) * potion of numbness (buzzing) * potion of dimness (aquamarine) * potion of slime (fragrant olive) * potion of urine (warping) * potion of cancellation (greasy) * potion of porter (castor bean) * potion of wonder (illegal) * potion of terces dlu (mulberry) * potion of hiding (puce) * potion of decoy making (iris) * potion of down level (spiritual) * potion of keen memory (cranberry) * potion of cure wounds (smoky) * potion of cure serious wounds (luminescent) * potion of night vision (sauce) * potion of cure critical wounds (bright green tea) * potion of resistance (camping) * potion of poison (clover) * potion of coffee (hallowed) * potion of red tea (freezing) * potion of oolong tea (infusion) * potion of green tea (cacao) * potion of cocoa (foaming) * potion of green mate (mum) * potion of terere (ochre) * potion of aojiru (plasmatic) * potion of wine (colorless) * potion of Ultimate Tsuyoshi Special (tan) * potion of Mehoho Burusasan G (squishy) * potion of beneficial effect (cooling) * potion of random intrinsic (black lily) * potion of training (effervescent) * potion of invisibility (honey) * potion of monster detection (voluminous) * potion of object detection (cherry-blossom) * potion of enlightenment (paisley) * potion of full healing (vinaigrette) * potion of levitation (bright) * potion of polymorph (raspberry) * potion of mutation (flammable) * potion of speed (greenish-blue) * potion of acid (blueberry) * potion of oil (forget-me-not) * potion of salt water (pink) * potion of gain ability (blinding) * potion of gain level (yoghurt) * potion of invulnerability (fuming) * potion of paralysis (muddy) * potion of extreme power (syrup) * potion of recovery (swirly) * potion of heroism (cinnamon) * potion of cyanide (golden) * potion of radium (rainbow) * potion of Jolt Cola (starlight) * potion of Pan Galactic Gargle Blaster (violet) * potion of (null) (tesco value) * potion of (null) (bird's eye) * potion of (null) (crimson) * potion of (null) (topaz) * potion of (null) (manky) * potion of (null) (creepy) * potion of (null) (caramel) * potion of (null) (dirty) * potion of (null) (tangerine) * potion of (null) (coffee) * potion of (null) (brown oolong tea) * potion of (null) (ketchup) * potion of (null) (marigold) * potion of (null) (nanika) * potion of (null) (brown) * potion of (null) (iffy) * potion of (null) (silver) * potion of (null) (fluorescent) * potion of (null) (vermillion) * potion of (null) (gray) * potion of (null) (baloon flower) * potion of (null) (dark green) * potion of (null) (substitute) * potion of (null) (radiating) * potion of (null) (prickly ash) * potion of (null) (orange) * potion of (null) (milky) * potion of (null) (viscous) * potion of (null) (mulled) * potion of (null) (unnatural) * potion of (null) (humour) * potion of (null) (gaseous) * potion of (null) (St.John's Wort) * potion of (null) (simmering) * potion of (null) (white) * potion of (null) (bouillon) * potion of (null) (oobleck) * potion of (null) (purple-red) * potion of (null) (cough) * potion of (null) (incandescent) * potion of (null) (cluster amaryllis) * potion of (null) (mint) * potion of (null) (herbal) * potion of (null) (turbulent) * potion of (null) (pseudo-violet) * potion of (null) (vitriol) * potion of (null) (anise seed) * potion of (null) (emerald) * potion of (null) (creamy) * potion of (null) (sweet) * potion of (null) (magenta) * potion of (null) (alchemical) * potion of (null) (flowing) * potion of (null) (reddish) * potion of (null) (concocted) * potion of (null) (liquid) * potion of (null) (glowing-red) * potion of (null) (thyme) * potion of (null) (palmarosa) * potion of (null) (dark) * potion of (null) (gooey) * potion of (null) (camo) * potion of (null) (ghostly) * potion of (null) (bayberry) * potion of (null) (sky blue) * potion of (null) (hidden tea) * potion of (null) (homebrew) * potion of (null) (aromatic) * potion of (null) (vapor) * potion of (null) (icy) * potion of (null) (deep blue) * potion of (null) (flubber) * potion of (null) (plaid) * potion of (null) (yerba mate) * potion of (null) (ethereal) * potion of (null) (soapy) * potion of (null) (bubbly) * potion of (null) (roast mate) * potion of (null) (jasmine) * potion of (null) (wormwood) * potion of (null) (iridescent) * potion of (null) (venomous) * potion of (null) (hibiscus) * potion of (null) (nettle) * potion of (null) (yellow) * potion of (null) (mineral) * potion of (null) (ruby) * potion of (null) (turquoise) * potion of (null) (distilled) * potion of (null) (frothing) * potion of (null) (fizzy) * potion of (null) (dangerous) * potion of (null) (silvervine) * potion of (null) (green) * potion of (null) (murky) * potion of (null) (dandelion) * potion of (null) (purple) * potion of (null) (tasteless) * potion of (null) (chocolate) * potion of (null) (bitter) * potion of (null) (nectar) * potion of (null) (amber) * potion of (null) (dimly-shining) * potion of (null) (unlight) * potion of (null) (lavender) * potion of (null) (stevia) * potion of (null) (sparkly) * potion of (null) (orange tea) * potion of (null) (thaumaturgic) * potion of (null) (clotted blood) * potion of (null) (cyan) * potion of (null) (whisky) * potion of (null) (instant coffee) * potion of (null) (rosemary) * potion of (null) (ecru) * potion of (null) (laurel) * potion of (null) (steamy) * potion of (null) (grog) * potion of (null) (peculiar) * potion of (null) (shining) * potion of (null) (sizzling) * potion of (null) (quicksilver) * potion of (null) (pungent) * potion of (null) (illuminated) * potion of (null) (finicky) * potion of (null) (gastric) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Master) (0 of 20) general combat [Unskilled] (max Master) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Master) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Master) (0 of 20) sexy flats [Unskilled] (max Master) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Master) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Grand Master) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Master) (0 of 20) two-weapon combat [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) broadsword [Unskilled] (max Master) (0 of 20) long sword [Unskilled] (max Master) (0 of 20) two-handed sword [Unskilled] (max Master) (0 of 20) scimitar [Unskilled] (max Master) (0 of 20) saber [Unskilled] (max Master) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Fencer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.