Leeroy, lawful male albae Healer --#-- |@..| |{d.| |...| +.... ----- [Leeroy the Rhizotomist] St8 Dx9 Co13 In12 Wi14 Ch5 HeaAlbMalLaw Dlvl:1 $1996 HP26(26) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Healer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +1 scalpel (weapon in hand) {2} Armor b - an uncursed +1 pair of leather gloves (being worn) {4} Comestibles n - 33 uncursed apples {0} Scrolls p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - 2 uncursed scrolls of standard id {0} t - an uncursed scroll of cure {0} Spellbooks l - a blessed spellbook of healing (0:5) {0} m - a blessed spellbook of stone to flesh (0:2) {0} Potions e - an uncursed potion of healing {0} f - 2 uncursed finalized potions of healing {0} g - a blessed potion of healing {0} h - 2 uncursed potions of extra healing {0} i - 2 uncursed finalized potions of extra healing {0} Wands j - a ! uncursed wand of sleep (0:4) {0} k - an uncursed wand of healing (0:8) {0} Tools c - an uncursed stethoscope {0} d - an uncursed medical kit {4} o - an uncursed oil lamp (1350) {0} Contents of the medical kit: an uncursed bandage {1} a * uncursed phial {2} an uncursed bandage {1} 3 uncursed pills {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 52 Wand identification only worked 3 times out of 11 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 64% chance Amulet drop chance was reduced to 72% Implant drop chance was reduced to 99% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 42% Tool drop chance was reduced to 63% The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: form VII (Vaapad) The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: quarterstaff (turn 2) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 1505) The following skill became untrainable after a while: martial arts (turn 32262) The following skill couldn't be trained before a certain turn number is reached: spear (turn 16593) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28861 Monster spawn increase reached its maximum at turn 128682 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1199962 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: thieving woman (freq bonus 12) The monster species that spawned more often: nashville pimpling (freq bonus 12) The monster species that spawned more often: Teddy Ruxpin (freq bonus 24) The monster species that spawned more often: stone colony (freq bonus 5) The monster species that spawned more often: chibi ninja (freq bonus 6) The monster species that spawned more often: ak Thief is dead! (freq bonus 18) The monster species that spawned more often: variously trickiest (freq bonus 36) The monster species that spawned more often: heavy ghost (freq bonus 12) The monster species that spawned more often: wererabbit (freq bonus 6) The monster species that spawned more often: overdrive ridden (freq bonus 12) The monster species that spawned more often: false stalk (freq bonus 20) The monster species that spawned more often: nonalignment medially (freq bonus 6) The monster species that spawned more often: unearthly entered (freq bonus 4) The monster species that spawned more often: Burkhard (freq bonus 48) The monster species that spawned more often: refutably derivate (freq bonus 6) The monster species that spawned more often: trip leprechaun (freq bonus 3) The monster species that spawned more often: elder gazer (freq bonus 6) The monster species that spawned more often: island nymph (freq bonus 18) The monster species that spawned more often: Mailie's stiletto (freq bonus 12) The monster species that spawned more often: armed migo drone (freq bonus 8) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 7) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 36) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 21) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster species that never randomly spawned: hardwood crockery The monster species that never randomly spawned: guy with such a little penis The monster species that never randomly spawned: EQ Sergeant The monster species that never randomly spawned: old blue dragon The monster species that never randomly spawned: scimitarfish The monster species that never randomly spawned: onanocter 9h The monster species that never randomly spawned: silesia unmixt The monster species that never randomly spawned: goals goblin The monster species that never randomly spawned: crimson force fungus The monster species that never randomly spawned: kobold warrior The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: implant of replenishing (hibernal) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: cloak of full nutrition (etheric cloak) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 16) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 8) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 4) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 24) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 9) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 6) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 5) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 2) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 11) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 23) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 5) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 22) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: implant of combat (echoing) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 6) Trap randomization happened for 1 in 484 traps Next attribute increase check would have come at turn 388 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having jumping (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Athena The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (80) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - stone to flesh 3 healing 0% 200% Techniques known in the end Name Level Status surgery 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor leather gloves (slit gloves) Scrolls scroll of healing (PRIRUTSENIE) scroll of mana (S VEKTORI R TENSORI) scroll of phase door (CLONE MONSTER) scroll of standard id (PEDULI SING JALMO SIMBOL PANGAN) scroll of cure (CHTO VY KHOTITE DOSTICH) * scroll of extra healing (XERTH Q3) * scroll of greater mana restoration (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) Spellbooks spellbook of healing (god-given) spellbook of stone to flesh (colorglad) Potions * potion of healing (bubbly) * potion of extra healing (steamy) * potion of booze (cranberry) * potion of fruit juice (soapy) * potion of see invisible (glowing-red) * potion of sickness (cherry-blossom) * potion of sleeping (tesco value) * potion of clairvoyance (baby's breath) * potion of confusion (dark green) * potion of hallucination (foaming) * potion of restore ability (orange) * potion of blindness (black) * potion of ESP (sizzling) * potion of gain energy (purple-red) * potion of gain health (red) * potion of banishing fear (ruby) * potion of fire resistance (radiating) * potion of ice (aqueous) * potion of fire (marigold) * potion of fear (freezing) * potion of stunning (hibiscus) * potion of numbness (clotted blood) * potion of dimness (slimy) * potion of slime (mum) * potion of urine (infusion) * potion of cancellation (illegal) * potion of porter (effervescent) * potion of wonder (gastric) * potion of terces dlu (lavender) * potion of hiding (liquid) * potion of decoy making (finicky) * potion of down level (gray) * potion of keen memory (instant coffee) * potion of cure wounds (concocted) * potion of cure serious wounds (laurel) * potion of night vision (caramel) * potion of cure critical wounds (green) * potion of resistance (puce) * potion of poison (nanika) * potion of coffee (vitriol) * potion of red tea (dimly-shining) * potion of oolong tea (vermillion) * potion of green tea (oobleck) * potion of cocoa (ochre) * potion of green mate (silvervine) * potion of terere (metallic) * potion of aojiru (unnatural) * potion of wine (flammable) * potion of Ultimate Tsuyoshi Special (iffy) * potion of Mehoho Burusasan G (distilled) * potion of beneficial effect (turquoise) * potion of random intrinsic (bright) * potion of training (palmarosa) * potion of invisibility (mineral) * potion of monster detection (camping) * potion of object detection (humour) * potion of enlightenment (syrup) * potion of full healing (wormwood) * potion of levitation (vapor) * potion of polymorph (yellow) * potion of mutation (cooling) * potion of speed (murky) * potion of acid (creepy) * potion of oil (brown oolong tea) * potion of salt water (creamy) * potion of gain ability (bouillon) * potion of gain level (bewitched) * potion of invulnerability (frothing) * potion of paralysis (ice-cold) * potion of extreme power (cornflower) * potion of recovery (deep blue) * potion of heroism (whisky) * potion of cyanide (brown) * potion of radium (starlight) * potion of Jolt Cola (shining) * potion of Pan Galactic Gargle Blaster (baloon flower) * potion of (null) (sparkly) * potion of (null) (pink) * potion of (null) (milky) * potion of (null) (blueberry) * potion of (null) (sky blue) * potion of (null) (colorless) * potion of (null) (cough) * potion of (null) (castor bean) * potion of (null) (vinaigrette) * potion of (null) (pungent) * potion of (null) (homebrew) * potion of (null) (sweet) * potion of (null) (hallowed) * potion of (null) (greasy) * potion of (null) (substitute) * potion of (null) (camo) * potion of (null) (dark) * potion of (null) (silver) * potion of (null) (rainbow) * potion of (null) (jasmine) * potion of (null) (tangerine) * potion of (null) (incandescent) * potion of (null) (polka-dot) * potion of (null) (reddish) * potion of (null) (rosemary) * potion of (null) (icy) * potion of (null) (topaz) * potion of (null) (bird's eye) * potion of (null) (cloudy) * potion of (null) (peppermint) * potion of (null) (iridescent) * potion of (null) (ketchup) * potion of (null) (clover) * potion of (null) (alchemical) * potion of (null) (cacao) * potion of (null) (nettle) * potion of (null) (stevia) * potion of (null) (mulberry) * potion of (null) (buzzing) * potion of (null) (spiritual) * potion of (null) (white) * potion of (null) (smoky) * potion of (null) (bitter) * potion of (null) (violet-red) * potion of (null) (forget-me-not) * potion of (null) (emerald) * potion of (null) (anise seed) * potion of (null) (ghostly) * potion of (null) (purple) * potion of (null) (unlight) * potion of (null) (luminescent) * potion of (null) (aromatic) * potion of (null) (ethereal) * potion of (null) (plasmatic) * potion of (null) (amber) * potion of (null) (dirty) * potion of (null) (gooey) * potion of (null) (fragrant olive) * potion of (null) (peculiar) * potion of (null) (muddy) * potion of (null) (ink) * potion of (null) (tan) * potion of (null) (venomous) * potion of (null) (cluster amaryllis) * potion of (null) (cyan) * potion of (null) (sweet basil) * potion of (null) (dangerous) * potion of (null) (dandelion) * potion of (null) (turbulent) * potion of (null) (magenta) * potion of (null) (flowing) * potion of (null) (aquamarine) * potion of (null) (cinnamon) * potion of (null) (fluorescent) * potion of (null) (warping) * potion of (null) (orange tea) * potion of (null) (iris) * potion of (null) (sticky) * potion of (null) (grog) * potion of (null) (tasteless) * potion of (null) (fuming) * potion of (null) (honey) * potion of (null) (sauce) * potion of (null) (swirly) * potion of (null) (mulled) * potion of (null) (crimson) * potion of (null) (paisley) * potion of (null) (illuminated) * potion of (null) (voluminous) * potion of (null) (blinding) * potion of (null) (black lily) * potion of (null) (squishy) * potion of (null) (blue flag) * potion of (null) (yerba mate) * potion of (null) (manky) * potion of (null) (thyme) * potion of (null) (bayberry) * potion of (null) (chocolate) * potion of (null) (gaseous) * potion of (null) (fizzy) * potion of (null) (pseudo-violet) * potion of (null) (brilliant blue) * potion of (null) (viscous) * potion of (null) (St.John's Wort) * potion of (null) (nectar) * potion of (null) (ecru) * potion of (null) (prickly ash) * potion of (null) (hidden tea) * potion of (null) (roast mate) * potion of (null) (plaid) * potion of (null) (thaumaturgic) * potion of (null) (flubber) * potion of (null) (violet) * potion of (null) (blue) * potion of (null) (coffee) * potion of (null) (elder flower) * potion of (null) (carcinogenic) * potion of (null) (simmering) * potion of (null) (golden) * potion of (null) (greenish-blue) * potion of (null) (bright green tea) * potion of (null) (quicksilver) * potion of (null) (mint) * potion of (null) (yoghurt) * potion of (null) (herbal) * potion of (null) (raspberry) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (windy) wand of healing (contro) Tools medical kit (leather bag) oil lamp (lamp) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Healer... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.