Leeroy, lawful male doppelganger Paladin -------- |.f....| -..@...| |......| |..$...| -------- [Leeroy the Fighter of Law] St6 Dx14 Co18 In7 Wi10 Ch8 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw27(27) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. pair of leather gloves - This is a piece of armor. Color: yellow. Material: gold. Appearance: digger gloves. Slot: gloves. It can be worn for protection (armor class, magic cancellation etc.). This pair of gloves improves your digging speed with tools. A standard pair of gloves that offers little protection. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: drain resistance You could not have this property intrinsically: speed Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 20 Spellbook identification only worked 2 times out of 37 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 56% Musable item generation frequency had a negative bias of 4% Ring drop chance was reduced to 73% Wand drop chance was reduced to 93% Armor drop chance was reduced to 84% Tool drop chance was reduced to 83% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 40% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: form VII (Vaapad) The following skill became untrainable if you tried to train it too early: protection spells (turn 68) The following skill became untrainable if you tried to train it too early: body armor (turn 242) The following skill became untrainable after a while: petkeeping (turn 27436) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 35789) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 25779 Monster spawn increase reached its maximum at turn 71195 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 5256407 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: kobold (freq bonus 10) The monster species that spawned more often: unreal spore (freq bonus 26) The monster species that spawned more often: dull grey ooze (freq bonus 66) The monster species that spawned more often: clap lich (freq bonus 48) The monster species that spawned more often: visitable presidium saudi (freq bonus 30) The monster species that spawned more often: wally with the brolly (freq bonus 32) The monster species that spawned more often: sunbeam (freq bonus 12) The monster species that spawned more often: walrus (freq bonus 15) The monster species that spawned more often: T-Rex king (freq bonus 48) The monster species that spawned more often: vago (freq bonus 78) The monster species that spawned more often: infantryman (freq bonus 48) The monster species that spawned more often: fire rogue (freq bonus 128) The monster species that spawned more often: entropy reconnoitering (freq bonus 42) The monster species that spawned more often: false colony (freq bonus 56) The monster species that spawned more often: frenzied hell spawn (freq bonus 14) The monster species that spawned more often: sulfur force patch (freq bonus 30) The monster species that spawned more often: pooka (freq bonus 84) The monster species that spawned more often: unreceptive scott (freq bonus 14) The monster species that spawned more often: fat asshole (freq bonus 36) The monster species that spawned more often: slimy patch (freq bonus 24) The monster species that spawned more often: hobbit veteran (freq bonus 84) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters that are unsolid (freq bonus 1) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 1) The monster species that never randomly spawned: congressional borderland nestle The monster species that never randomly spawned: kusoll The monster species that never randomly spawned: pile of flying coins The monster species that never randomly spawned: inertia stalk The monster species that never randomly spawned: nondescript fungus The monster species that never randomly spawned: carful ecumenicism The monster species that never randomly spawned: sloppy stalk The monster species that never randomly spawned: forgotten snake The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: asian girl The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: robe of spell power (white robe) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 19) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 6) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 9) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 5) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 12) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 12) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 5) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: thorns (crepuscle) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: contamination trap (freq bonus 3) Trap randomization happened for 1 in 396 traps Next attribute increase check would have come at turn 603 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having jumping (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (208) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (scuba helmet) leather gloves (digger gloves) low boots (walking shoes) Scrolls scroll of healing (SOLDIERS ON HARDFOUGHT CARRY DOUBLE FREE CORRUPTION GRENADES) scroll of mana (CRASH EM EXTENDED DEMOLITION DERBY) scroll of phase door (STATUS DISAPER WHEN RAIN) scroll of standard id (BUFF DEDEDE) scroll of cure (ECANNOT SNATION ED) * scroll of extra healing (CLIENT ANACONDA SENT A BOGUS COMMAND PACKET) * scroll of greater mana restoration (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) Spellbooks spellbook of flame sphere (heavy) Rings ring of warning (ether) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well Leeroy the Paladin... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.