Leeroy, lawful male doppelganger Paladin 8 Z ----- ------ +.@........| |.d........| ...rr......| ------------ [Leeroy the Fighter of Law] St5 Dx7 Co14 In14 Wi8 Ch10 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw26(26) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. spellbook of summon undead - This is a spellbook. Color: transparent. Material: paper. Appearance: nonexistant. Spell level: 5. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Summons an undead monster. Rarely, it also makes a trap on the level. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: magical breathing You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 153 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 114 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 90% Wand drop chance was reduced to 86% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 89% Tool drop chance was reduced to 91% Food drop chance was reduced to 96% The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: broadsword (turn 157) The following skill became untrainable if you tried to train it too early: sexy flats (turn 110) The following skill became untrainable after a while: enchantment spells (turn 27270) The following skill couldn't be trained before a certain turn number is reached: mace (turn 49334) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 47950 Monster spawn increase reached its maximum at turn 120583 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1184576 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: fire spider (freq bonus 4) The monster species that spawned more often: bricky affirm (freq bonus 18) The monster species that spawned more often: officially torii (freq bonus 12) The monster species that spawned more often: unidentified kobold shaman (freq bonus 4) The monster species that spawned more often: gorgimaera (freq bonus 3) The monster species that spawned more often: beamcurse mummy (freq bonus 6) The monster species that spawned more often: sane fungus (freq bonus 9) The monster species that spawned more often: eldritch fungus (freq bonus 4) The monster species that spawned more often: martian missile walker (freq bonus 21) The monster species that spawned more often: formian crusher (freq bonus 8) The monster species that spawned more often: mint flayer (freq bonus 60) The monster species that spawned more often: elder magic dragon (freq bonus 6) The monster species that spawned more often: liturgical football (freq bonus 12) The monster species that spawned more often: volcanic elemental (freq bonus 12) The monster species that spawned more often: brown snake (freq bonus 6) The monster species that spawned more often: windscreen cleaner (freq bonus 48) The monster species that spawned more often: theosophical couping (freq bonus 48) The monster species that spawned more often: incompatibility outnumbering (freq bonus 3) The monster species that spawned more often: riband stationing (freq bonus 12) The monster species that spawned more often: weird patch (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 6) The monster trait that was more common: monsters that make cow sounds (freq bonus 6) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 2) The monster trait that was more common: monsters that have kick attacks (freq bonus 8) The monster species that never randomly spawned: zois whirlitsky The monster species that never randomly spawned: antechamber signifier stonewall vindicated The monster species that never randomly spawned: flagstone circulation The monster species that never randomly spawned: Anne The monster species that never randomly spawned: integral mushroom The monster species that never randomly spawned: knickknack involute The monster species that never randomly spawned: stone clan The monster species that never randomly spawned: nilbog The monster species that never randomly spawned: sucker gremlin The monster species that never randomly spawned: garonel sephirah The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 11) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 20) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 6) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 34) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 346) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 8) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 10) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 6) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 3) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 8) Trap randomization happened for 1 in 675 traps Trap difficulty was increased by 81 Next attribute increase check would have come at turn 330 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having magical breathing (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (348) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (deformed helmet) leather gloves (velvet gloves) low boots (walking shoes) Scrolls scroll of healing (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of mana (SUTSI) scroll of phase door (CLONE MONSTER) scroll of standard id (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of cure (TRASH EM EXTENDED DEMOLITIN DERBY AFTERMATH) * scroll of extra healing (CHRISTINE FEMININE) * scroll of greater mana restoration (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) Spellbooks spellbook of summon undead (nonexistant) Rings ring of warning (bronze) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the little dog escaped from the dungeon with 13 points, Since you escaped early, the score list will not be checked.