Leeroy, lawful male doppelganger Paladin --- ..<-- M ..@..%| .GGZ..-- -.....- --.. ... Z |......- --.....| #|*.... M #,-.... ,#---.. [Leeroy the Knightly Strider] St9 Dx13 Co14 In10 Wi15 Ch11 PalDopMalLaw Min:5 $782 HP0(125) Pw69(107) AC-4 Xp9/4623 Wt782/1750 T4523 XCnf XStn Latest messages The spectral warrior swings her runed broadsword. The spectral warrior misses. The spectral warrior swings her runed broadsword. The spectral warrior hits you! [-9 -> 30] You hit the spectral warrior. The girl who looks like her name was Fanny of Tyrael just misses! The dwarf zombie claws you! [-1 -> 29] The gnome lord hits you! [-1 -> 28] The spectral warrior swings her runed broadsword. The spectral warrior hits you! [-14 -> 14] Warning: HP low! The spectral warrior swings her runed broadsword. The spectral warrior misses. The spectral warrior swings her runed broadsword. The spectral warrior hits you! You die... Your inventory Implants u - an uncursed implant of craftsmanship {0} V - an uncursed implant of precision {0} Weapons n - 101 uncursed +0 darts {2} p - the blessed +3 axe named Hotel Thirst {24} t - an uncursed +0 battle-axe {48} v - an uncursed +0 lance {75} x - 2 blessed +0 elven daggers {8} y - an uncursed +0 elven short sword {12} z - 24 uncursed +0 elven arrows {0} A - an uncursed +3 bow {12} B - 26 uncursed +2 arrows {0} C - an uncursed +2 hugging boot {5} H - an uncursed +0 orcish dagger {4} L - the uncursed +0 boomerang named Windrider {0} M - an uncursed +0 fly swatter {4} N - an uncursed +0 fly swatter {4} S - an uncursed +0 club {12} Armor b - an uncursed +0 large shield (being worn) {40} c - the uncursed +0 helmet named Ghostleach (being worn) {20} d - an uncursed +0 studded leather armor {80} e - a cursed -1 pair of gauntlets of fumbling {4} l - a cursed -2 victorian underwear {5} m - a cursed +0 straitjacket {12} o - an uncursed +0 cloak of disenchantment {4} E - an uncursed +0 pair of kicking boots {8} I - an uncursed +0 ruffled shirt (being worn) {5} P - an uncursed corroded +0 banded mail (being worn) {160} T - an uncursed +0 paper shield {10} Y - a * uncursed +0 crystal plate mail {200} Comestibles # - 4 uncursed cream pies {0} g - 3 uncursed food rations {0} q - an uncursed sprig of wolfsbane {0} s - 3 cursed carrots {0} J - 2 uncursed oranges {0} O - a cursed banana {0} Scrolls j - 5 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} D - a cursed finalized scroll of enchant armor {0} R - a blessed finalized scroll of trap disarming {0} Spellbooks f - an uncursed spellbook of poison blast (0:4) {0} Potions W - an uncursed potion of gain ability {0} Rings h - a * uncursed ring of warning {0} Wands # - an uncursed wand of summon sexy girl (0:2) {0} Tools r - an uncursed magic whistle {0} K - an uncursed beartrap {20} Z - a blessed lock pick {0} Gems Q - an uncursed +0 worthless piece of radiant glass {1} U - an uncursed +0 worthless piece of blue glass {1} X - 2 uncursed +3 worthless pieces of teal glass {2} Boulders/Statues F - a blessed statue of a potion trove {0} The statue of a potion trove is empty. Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: curse resistance You could not have this property intrinsically: full nutrients Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 82% Ring drop chance was reduced to 79% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 56% Implant drop chance was reduced to 88% Potion drop chance was reduced to 89% Armor drop chance was reduced to 99% Tool drop chance was reduced to 90% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 17% of the time only The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: body spells (turn 72) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 25) The following skill became untrainable after a while: short sword (turn 20109) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 24984) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 8239 Monster spawn increase reached its maximum at turn 177319 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 748374 The monster class that cannot be genocided was zombie The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: Yvonne's velvet pump (freq bonus 6) The monster species that spawned more often: porter styx vortex (freq bonus 4) The monster species that spawned more often: porter black unicorn (freq bonus 12) The monster species that spawned more often: misinform belt modernized (freq bonus 3) The monster species that spawned more often: card warp fungus (freq bonus 9) The monster species that spawned more often: fanatic minion (freq bonus 3) The monster species that spawned more often: pr0n girl (freq bonus 14) The monster species that spawned more often: sanity light (freq bonus 6) The monster species that spawned more often: master newt (freq bonus 3) The monster species that spawned more often: clay golem (freq bonus 8) The monster species that spawned more often: hairy horror (freq bonus 6) The monster species that spawned more often: steam troglodyte (freq bonus 10) The monster species that spawned more often: watercaul (freq bonus 12) The monster species that spawned more often: suey transfix (freq bonus 96) The monster species that spawned more often: annoying horseman (freq bonus 15) The monster species that spawned more often: bavaria star (freq bonus 8) The monster species that spawned more often: desert force fungus (freq bonus 4) The monster species that spawned more often: black flower (freq bonus 8) The monster species that spawned more often: cursed warp fungus (freq bonus 54) The monster species that spawned more often: undead ninja (freq bonus 8) The monster trait that was more common: monsters that have beam attacks (freq bonus 3) The monster trait that was more common: monsters that have infravision (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 4) The monster trait that was more common: monsters that count as prince (freq bonus 4) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 8) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster species that never randomly spawned: carnivorous gel The monster species that never randomly spawned: acidic Olog-hai The monster species that never randomly spawned: telephonic drawable The monster species that never randomly spawned: oxidizer The monster species that never randomly spawned: notable warp patch The monster species that never randomly spawned: wolver woful The monster species that never randomly spawned: anubite The monster species that never randomly spawned: vampire ogre The monster species that never randomly spawned: albino warp patch The monster species that never randomly spawned: grunthack horror The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: implant of elusion (dense) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 15) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 3) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 20) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 14) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 4) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 2) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 11) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 7) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 90) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: bionic cloak (avenger cloak) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 5) Trap randomization happened for 1 in 424 traps Next attribute increase check would have come at turn 7786 Strength training was 50 Dexterity training was 50 Wisdom training was 2 Constitution training was 34 You were poison resistant You were badly stunned (23) You were badly confused (30) You had not decided on your sexuality yet You were suffering from very slight contamination. (12) You were prevented from having detect monsters (0) You were prevented from having curse resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 2347 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 0% 527% Techniques known in the end Name Level Status turn undead 9X LIMIT(0) healing hands 9X LIMIT(0) shield bash 9X LIMIT(0) spirituality check 9X LIMIT(0) liquid leap 9 R LIMIT(2445) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(335) phase door 9 R LIMIT(4972) invoke deity 9 R LIMIT(3119) disarm 2 O LIMIT(0) Discoveries Amulets amulet of life saving (rhombic) Implants implant of craftsmanship (dusty) implant of precision (prismatic) Weapons battle-axe (double-headed axe) elven dagger (runed dagger) elven short sword (runed short sword) elven arrow (runed arrow) orcish dagger (crude dagger) Armor helmet (celtic helmet) leather gloves (runic gloves) low boots (walking shoes) gauntlets of fumbling (odd pair of gloves) straitjacket (long-sleeved jacket) cloak of disenchantment (opera cloak) kicking boots (battle boots) Scrolls scroll of healing (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of mana (I CANNOT CARRY ANYTHING THANKS DUDE) scroll of phase door (PLAY DOT POKEMONSHOWDOWN DOT COM) scroll of standard id (OMIAZBOYISU531) scroll of cure (LASH EM EXTENDED BALROG SHOW) * scroll of extra healing (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) * scroll of greater mana restoration (YOU DONT STAND A CHANCE) scroll of enchant armor (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of trap disarming (PAPOU) Spellbooks spellbook of poison blast (rocky) Potions potion of healing (purple) potion of blood (blood-red) potion of gain ability (instant coffee) Rings ring of warning (class) Wands wand of summon sexy girl (oblique) wand of digging (cottonwood) Tools magic whistle (whistle) Gems worthless piece of radiant glass (radiant) worthless piece of blue glass (blue) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 5 Level 5: <- You are here Vanquished creatures a blob a combo fuel barrel a giant snail a slug 0 smart bombs (1 created) 0 tritons (1 created) 0 kittens (1 created) a khajiit an evasive jermlaine a hobbit reveller 0 dwarves (1 created) 0 cucumgappas (1 created) a player dolgsman 0 high ping bastards (1 created) 0 jellies (1 created) a multi-hued jelly (0 created) 2 kobolds 2 taslois 2 butchers 2 killer kobolds a large kobold a mini leprechaun a mynock a goblin 2 clubbelgoblins a hobgoblin a force hobgoblin a man from mars a hill orc a runt 11 Mordor orcs a goblin shaman an orc shaman a smut orc 2 goblin fighters a thick goblin fighter a deceptive orc a covetous war orc 0 porter rock piercers (1 created) 21 large rothes an electric rat 2 enormous rats 0 ratlings (1 created) 2 hole spiders a sand spider 0 tiny lurkers (1 created) a mutated plant a death maggot 2 dung worms 2 undead worms 2 arc bugs a faerie light an egg-laying mammal a vulture a fruit bat 0 girl who looks like her name was Fannies (1 created) 0 spore lichens (1 created) an ungenomold (0 created) a fast lichen (0 created) 0 golden fungi (1 created) a green spore 0 red mushrooms (1 created) a red spore a phase spore (0 created) 2 shriekers (1 created) an aokabi a legendary lichen (0 created) an amnesia growth (0 created) 0 spore fungi (1 created) 0 gnome thieves (1 created) a little grey alien 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 angsty gnomes (1 created) 0 cowardly ladies (1 created) 0 deep gnomes (1 created) 0 burrower gnomes (1 created) 0 deep gnome thieves (1 created) an inscribed gnome an underpants gnome 0 spectral warriors (1 created) an Undead Kop an EQ Lieutenant a dcss mummy (2 created) 0 ego-troll mummies (1 created) a low speeze a gray ooze an inka girl 2 chasing garter snakes a mini vampire a gargantuan beast an orc zombie 0 dwarf zombies (1 created) 0 spade types (1 created) 0 floating skulls (1 created) a fly golem (2 created) a straw golem 4 human adventurers 3 friendly adventurers a chimney sweep a vicar an elderly gentleman 2 battle-scarred veterans a coal miner a breton an imperial a curser 3 incantifiers 2 dark hunters 2 wereacidblobs a vile archer a bad hunter a bad lance carrier a cutpurse a smirking sneak thief 0 lesbian girls (1 created) an asian girl 2 sweet coquettes an odorous girl 0 Woodland-elves (2 created) a pencil elf a block-heeled girl 0 weregremlins (1 created) a minighost a newt a gray newt a twen a rock lizard 0 spotted mushroom patches (1 created) a midgrue a dark grue 2 fire troves 8 cold troves (9 created) 0 poison troves (1 created) 193 creatures born. 163 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 27 times You eaten food with animal by-products 10 times You eaten meat 10 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 337 times You killed 159 monsters You read items or engraved 27 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (33 of 20) general combat [Basic] (max Expert) (37 of 160) shield [Basic] (max Grand Master) (80 of 160) body armor [Basic] (max Expert) (53 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (34 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (2 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (5 of 20) long sword [Skilled] (max Master) (352 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (156 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin...