Leeroy, lawful male doppelganger Thalmor ### ################## ---------####,## ##############,,,,,,,,,,,,,,,,###----------## |.......-,,,#,,#######,,,,,,,,,,***,`,,,,^,,,,,,,,,,,,..........,# |...@...|##,,,#,##,,,,,-------------------------######|........|,### |....q..q,,,,,,,,,,-----................)......----###|........|,,,# --...@..|########,,|.|--+.....----.----|--..----|..-,,.........|##,------ |>...)..,,,,,,,,,,-.|....--.|...|.-..|..|..|(((|..|,%---------- #,|....| -.----.-,########,..|.....|.|.%.-.|..|..|..|(((|...,,,,,,,,,,####,.....| #,# ##,,# #,|..|....|.|...|.--------.|...|..|#########,,,,##|.<..| #,# #,## ,#.....|..|.|.[.|....-...|.--|--..| ####,,,.....| #,####### ##|.{(.-.--.---------|...|..)...$.| ####|....| #,,,,,# #,......(....-..| |-----..----- | ------ #####,##### #,|....-|--..|..| -.......-.%%| #,,,,,, #,|.-|-|..|.----- - --....|..%| | -------------.-- #,|.|..|..|.|..`|--- |---.-----.| |............... ##,|.|..|---.-.??|[.| |.......#..| |............... #,,|.|..|....|..?|..| |..|.......| |.......)..........|,#|.|---....-----|---------.....{.| |...................,#--- -.......................----- --------------------## ------------------------- [Leeroy the Heretic Hunter] St11 Dx15 Co10 In13 Wi11 Ch7 ThaDopMalLaw Min:5 $107 HP-8(69) Pw109(109) AC-8 Xp9/4481 Wt3210/1680 T4909 Ftg Ssd Latest messages Your mage plate mail deflects the red river hog's attack. The red river hog butts you! [-1 -> 38] The red river hog bites you! [-5 -> 33] The red river hog butts you! [-12 -> 22] The red river hog bites you! [-8 -> 14] The red river hog butts you! [-2 -> 12] Warning: HP low! The red river hog bites you! [-2 -> 10] Warning: HP low! You can move again. Your mage plate mail blocks the red river hog's attack. (2x) You hit the red river hog! The red river hog butts you! You die... Your inventory Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} d - 50 uncursed +0 dark elven arrows {1} k - an uncursed +0 boomerang {0} m - 10 uncursed +0 darts {0} p - an uncursed +0 crossbow {20} q - 17 cursed poisoned -2 arrows {0} A - an uncursed +2 crossbow {20} C - an uncursed +0 two-handed sword {60} D - 59 uncursed +0 crossbow bolts {0} E - 11 uncursed +0 elven arrows (in quiver) {0} R - an uncursed +0 elven dagger {4} X - 26 uncursed +0 arrows {0} Armor b - an uncursed +0 elven mithril-coat {60} F - an uncursed +0 pair of gauntlets (being worn) {4} I - an uncursed +0 dwarvish cloak {4} K - an uncursed +0 orcish helm (being worn) {12} L - an uncursed +0 pair of iron shoes (being worn) {20} N - an uncursed +0 enchanted (of vampiric drain) mage plate mail (being worn) {200} Y - an uncursed +0 dwarvish cloak (being worn) {4} Z - an uncursed +1 pair of iron shoes {20} Comestibles u - 2 uncursed tripe rations {0} P - 4 uncursed pears {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 4 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - 2 uncursed scrolls of cure {0} y - a cursed scroll of healing {0} U - an uncursed finalized scroll of scare monster {0} Spellbooks S - a blessed spellbook of slow monster (2:3) {0} V - an uncursed finalized spellbook of lightning (0:1) {0} Potions W - an uncursed potion of restore ability {0} Wands j - an uncursed wand of cold (6:0) {0} o - an uncursed wand of magic missile (0:5) {0} r - an uncursed wand of punishment (0:7) {0} Q - an uncursed wand of digging (0:2) {0} Tools l - an uncursed tin whistle {0} x - an uncursed secret key {0} G - an uncursed +0 piano {8} J - an uncursed blindfold {0} T - an uncursed +0 pick-axe {32} Gems t - an uncursed +0 apophyllite stone {1} v - 2 uncursed +0 worthless pieces of orange glass {2} w - an uncursed +0 worthless piece of pink glass {1} z - an uncursed +0 worthless piece of cyan glass {1} B - an uncursed +0 worthless piece of red glass {1} H - 2 uncursed +0 worthless pieces of white glass {2} M - 3 uncursed +0 worthless pieces of yellow glass {3} Iron balls O - an uncursed +0 heavy iron ball {2700} Final attributes You were piously aligned Your alignment was 31 Your max alignment was 31 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: peacevision Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 77% chance Wand drop chance was reduced to 92% Amulet drop chance was reduced to 96% Weapon drop chance was reduced to 45% Armor drop chance was reduced to 88% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 52% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: unicorn horn (turn 19) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 15276) The following skill became untrainable after a while: devices (turn 12941) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 12754) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 16553 Monster spawn increase reached its maximum at turn 268756 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 776675 The monster class that cannot be genocided was light The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: condiment sectioned (freq bonus 12) The monster species that spawned more often: gecko mummy (freq bonus 6) The monster species that spawned more often: scourge of the unknown god (freq bonus 42) The monster species that spawned more often: ferrous mold (freq bonus 18) The monster species that spawned more often: ancient order mindcrafter (freq bonus 10) The monster species that spawned more often: slow mushroom (freq bonus 12) The monster species that spawned more often: alignment vortex (freq bonus 24) The monster species that spawned more often: bolstering dryable wk sighing inveigling (freq bonus 30) The monster species that spawned more often: golden unicorn (freq bonus 12) The monster species that spawned more often: inserted lodgeable scarification reconsolidated (freq bonus 18) The monster species that spawned more often: A'salom (freq bonus 18) The monster species that spawned more often: shantak (freq bonus 10) The monster species that spawned more often: DNethack Player (freq bonus 10) The monster species that spawned more often: spiked devil (freq bonus 66) The monster species that spawned more often: radbeetle (freq bonus 15) The monster species that spawned more often: reaper force fungus (freq bonus 12) The monster species that spawned more often: orange laser (freq bonus 24) The monster species that spawned more often: bramble fungus (freq bonus 14) The monster species that spawned more often: steel zombie (freq bonus 12) The monster species that spawned more often: Officer Sergeant (freq bonus 10) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 4) The monster trait that was more common: monsters that are always female (freq bonus 2) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 16) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1) The monster species that never randomly spawned: apocalyptic jabberwock The monster species that never randomly spawned: tackle deice The monster species that never randomly spawned: stubby bosquet The monster species that never randomly spawned: magidrakee The monster species that never randomly spawned: exotism afoot The monster species that never randomly spawned: Vampire Sergeant The monster species that never randomly spawned: ftp demon The monster species that never randomly spawned: navy mold The monster species that never randomly spawned: dark bulb The monster species that never randomly spawned: elder minotaur The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: dragon spear ((null)) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 8) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 13) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 20) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 15) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 12) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 8) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 36) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 10) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 7) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 3) Trap randomization happened for 1 in 275 traps Next attribute increase check would have come at turn 7749 Strength training was 50 Dexterity training was 50 Wisdom training was 21 Constitution training was 50 You were sleep resistant You were punished You had not decided on your sexuality yet You were suffering from very slight contamination. (5) You were prevented from having disintegration resistance (0) You were prevented from hallu partying (0) You saw invisible You had infravision You had -129 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - lightning 4 matter 90% 92% b - slow monster 2 enchant 15% 97% Techniques known in the end Name Level Status liquid leap 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(12) invoke deity 9 R LIMIT(2413) dazzle 5X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (resounding helmet) * sedge hat (radiant helmet) * skullcap (metal disk) * flack helmet (dream helmet) * crystal helm (long-hair helmet) * mining helm (etched helmet) * field helm (silk helmet) * helm of safeguard (organic helmet) * war hat (twisted visor helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (steel gloves) * field gloves (camouflage patterned gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (yellow sneakers) * field boots (explosive boots) * boots of safeguard (sharp-edged sandals) gauntlets (velvet gloves) Scrolls scroll of healing (CITY OF EDIBLE BRAS) scroll of mana (DDOS ATTACK) scroll of phase door (FASTINTERRUPTREQUESTHACK) scroll of standard id (SIPHRI BRISKYLMA AROUAZAR) scroll of cure (CUNAFV ANONONYRXV) * scroll of extra healing (GNAY GNIY) * scroll of greater mana restoration (BACKSLASH EM EXTENDED ESCAPE CHARACTER) scroll of create monster (DUBYA CHENEY SATAN) scroll of teleportation (CONVICT PATCH) scroll of scare monster (KLATHA DATHA NY ARYATHA) Spellbooks spellbook of lightning (dusty) spellbook of slow monster (petrified) Potions potion of sleeping (foaming) potion of extra healing (dirty) potion of full healing (bewitched) potion of restore ability (greasy) Wands wand of punishment (elysium) wand of digging (plasma) wand of cold (beeswax) wand of teleportation (manzanita) wand of magic missile (celestial) Tools tin whistle (whistle) Gems apophyllite stone (teal) worthless piece of orange glass (orange) worthless piece of pink glass (pink) worthless piece of cyan glass (cyan) worthless piece of red glass (red) worthless piece of white glass (white) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 5 Level 5: <- You are here Voluntary challenges You eaten 18 times You eaten food with animal by-products 13 times You eaten meat 11 times You have communicated with the gods 27 times You never prayed to the gods You hit with a wielded weapon 247 times You killed 110 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills general combat [Basic] (max Master) (46 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (40 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (7 of 20) searching [Unskilled] (max Expert) (6 of 20) spirituality [Basic] (max Expert) (35 of 160) missile weapons [Unskilled] (max Expert) (2 of 20) techniques [Unskilled] (max Expert) (7 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Expert) (266 of 540) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (29 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...