Leeroy, lawful male doppelganger Thalmor --------------## | |@a0.a......%.,# .- |aa.%%...^...|%# ...| ..a........%.|,..%... |............|##|---- |............| .- |............| ------.------- [Leeroy the enemy of Talos] St10 Dx13 Co15 In13 Wi12 Ch7 ThaDopMalLaw Dlvl:10 $375 HP-1(94) Pw23(107) AC-3 Exp10 Wt1825/1930 T10724 Latest messages The putty bites you! [-1 -> 15] Warning: HP low! The chasing soldier ant bites you! [-6 -> 9] Warning: HP low! The chasing soldier ant stings you! [-6 -> 3] Warning: HP low! Pick an object. a an ant or other insect (chasing soldier ant) (base level 3) Accessing Pokedex entry for chasing soldier ant... Base statistics of this monster type: Base level = 3, difficulty = 7, AC = 3, magic resistance = 0, alignment 0. Fast (18). Normal generation in groups, with frequency 4. Resists poison. Conveys poison resistance. Small, genocidable, carnivorous, poisonous. Follows you to other levels. Is a valid polymorph form. Attacks: 2d4, bite - ordinary physical 3d4, sting - drains strength Pick an object. a an ant or other insect (putty) (base level 1) Accessing Pokedex entry for putty... Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Small, genocidable, carnivorous. Origin: Animeband. Is a valid polymorph form. Attacks: 1d2, bite - ordinary physical Pick an object. a an ant or other insect (flying toaster) (base level 1) Accessing Pokedex entry for flying toaster... Base statistics of this monster type: Base level = 1, difficulty = 3, AC = 0, magic resistance = 10, alignment 0. Normal speed (12). Normal generation in large groups, with frequency 2. No resistances. No conveyed resistances. Small genocidable flyer. Origin: Evil Variant. Is a valid polymorph form. Attacks: 1d4, lash - ordinary physical You hit the chasing soldier ant. The putty misses. The flying toaster misses. The chasing soldier ant bites you! You die... Your inventory Amulets R - a blessed amulet versus poison {0} Weapons a - an uncursed +1 elven broadsword {30} c - an uncursed +0 dark elven bow {12} d - 54 uncursed +0 dark elven arrows {1} e - a cursed -1 long sword {16} h - an uncursed +0 hand blaster {12} i - 11 uncursed +0 blaster bolts {0} o - an uncursed +0 elven broadsword {30} z - an uncursed +0 long sword {16} C - an uncursed +0 submachine gun {8} E - an uncursed +0 lance {75} G - an uncursed +2 long sword {16} O - the uncursed rusty +0 iron saber named Dullswandir {12} S - an uncursed +0 katana (weapon in hand) {16} T - the uncursed +3 orcish bow named Rattattattattatt {12} U - 47 uncursed +0 arrows (in quiver) {1} V - 41 uncursed +0 bullets {1} W - an uncursed rotted +0 hugging boot {5} Z - an uncursed +1 dwarvish mattock (alternate weapon; not wielded) {48} Armor n - an uncursed +0 elven leather helm (being worn) {2} r - an uncursed +0 full plate mail {250} A - an uncursed +0 elven cloak (being worn) {4} F - an uncursed +0 elven shield (being worn) {20} Comestibles y - an uncursed egg {0} M - 3 uncursed oranges {0} X - an uncursed lizard corpse {10} Scrolls b - an uncursed finalized scroll of identify {0} f - 7 uncursed scrolls of mana {0} k - a blessed scroll of mana {0} q - 2 uncursed scrolls of earth {0} D - an uncursed finalized scroll of enchant weapon {0} Potions t - an uncursed finalized potion of booze {0} H - an uncursed potion of blindness {0} Y - an uncursed finalized potion of clairvoyance {0} Rings m - an uncursed +3 ring of gain dexterity {0} I - an uncursed ring of levitation {0} Wands j - an uncursed wand of probing (0:1) {0} l - an uncursed wand of opening (0:8) {0} p - an uncursed wand of teleportation (0:0) {0} v - an uncursed wand of cancellation (0:7) {0} x - an uncursed wand of sleep (0:6) {0} N - an uncursed wand of fire (0:1) {0} Tools u - an uncursed large box {1228} K - an uncursed oil lamp (1254) {0} Contents of the large box: an uncursed wand of probing (0:2) {0} 5 uncursed slime molds {0} a cursed food ration {0} an uncursed fortune cookie {0} an uncursed +0 pair of freezing boots {8} 19 uncursed +0 orcish arrows {0} an uncursed holy wafer {0} an uncursed food ration {0} an uncursed cram ration {0} an uncursed +0 elven broadsword {30} 56 uncursed +0 elven arrows {0} 5 uncursed poisoned +0 orcish arrows {0} 27 uncursed +0 darts {0} 6 uncursed +0 elven daggers {24} an uncursed scroll of blank paper {0} an uncursed finalized scroll of remove curse called remove curse {0} an uncursed +0 dwarvish cloak {4} 32 cursed -2 darts {1} an uncursed +0 elven broadsword {30} a cursed -1 dark elven short sword {12} an uncursed +0 dark elven short sword {12} 6 cursed +0 dark elven arrows {0} an uncursed +0 dark elven bow {12} an uncursed +0 pick-axe {32} a * cursed mirror {0} an uncursed finalized potion of monster detection {0} an uncursed finalized spellbook of flame sphere (0:1) {0} an uncursed scroll of healing {0} an uncursed ring of slow digestion {0} an uncursed lemon {0} an uncursed +0 elven mithril-coat {60} an uncursed +0 knife {2} an uncursed +2 dark elven bow {12} an uncursed +0 two-handed sword {60} a cursed amulet of restful sleep {0} an uncursed orange {0} 3 uncursed tripe rations {0} an uncursed K-ration {0} an uncursed +0 elven shield {20} 62 uncursed +0 shuriken {1} an uncursed tallow candle (2000) {0} a * uncursed mirror {0} 79 uncursed +0 silver bullets {2} an uncursed +0 bullwhip {8} an uncursed +0 frag grenade {0} an uncursed +0 trident {10} an uncursed +0 bullwhip {8} a cursed condome {0} a blessed bugle {0} 3 uncursed +0 torch (617)'s {60} an uncursed potion of monster detection {0} the uncursed +0 robe named Snakeskin {16} a cursed -1 pair of jumping boots {8} an uncursed +0 elven mithril-coat {60} a blessed +0 jagged star {48} 2 uncursed rustproof +0 daggers {8} a cursed -1 elven broadsword {30} an uncursed +0 worthless piece of black glass {1} an uncursed finalized spellbook of enchant armor (1:4) {0} an uncursed +0 pair of high boots {8} an uncursed -3 bullet {0} a blessed +0 two-handed sword {60} 4 uncursed +1 shotgun shells named Sarthan Fang {0} the cursed -1 long sword named Reuniting of the Elements {16} an uncursed +0 battle-axe {48} 2 uncursed +0 orcish daggers {8} 12 uncursed rustproof +0 arrows {0} an uncursed +0 bullwhip {8} 7 uncursed +0 shotgun shells {0} Final attributes You were piously aligned Your alignment was 50 Your max alignment was 50 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 124 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 89% Amulet drop chance was reduced to 96% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 96% The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: knife (turn 6) The following skill became untrainable if you tried to train it too early: general combat (turn 1326) You had blown your chance of training the general combat skill The following skill became untrainable after a while: divination spells (turn 78859) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 42040) Number of artifacts generated was 4 Number of fake artifacts generated was 21 Your remaining amount of free polymorphs was 12 Monster spawn increase started at turn 80333 Monster spawn increase reached its maximum at turn 243623 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4823511 The monster class that cannot be genocided was ghost The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: giant brown rat (freq bonus 20) The monster species that spawned more often: sierran nulled (freq bonus 36) The monster species that spawned more often: regrowing cobbler (freq bonus 24) The monster species that spawned more often: lillstart (freq bonus 5) The monster species that spawned more often: epithelium barely (freq bonus 7) The monster species that spawned more often: rancidifying putt (freq bonus 20) The monster species that spawned more often: spore lichen (freq bonus 42) The monster species that spawned more often: grey icky thing (freq bonus 36) The monster species that spawned more often: fife warp patch (freq bonus 36) The monster species that spawned more often: insurmountable colony (freq bonus 12) The monster species that spawned more often: pack cat (freq bonus 6) The monster species that spawned more often: blanched taximan (freq bonus 16) The monster species that spawned more often: funny girl (freq bonus 7) The monster species that spawned more often: venture capitalist (freq bonus 12) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 28) The monster species that spawned more often: mopingly operant prolapse (freq bonus 18) The monster species that spawned more often: idolan (freq bonus 10) The monster species that spawned more often: pizazz stargazing broadway millstone (freq bonus 8) The monster species that spawned more often: shock hound pup (freq bonus 28) The monster species that spawned more often: original mumak (freq bonus 8) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 4) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 1) The monster species that never randomly spawned: undercoat expired The monster species that never randomly spawned: ancient otyugh The monster species that never randomly spawned: conferencing pitifullest The monster species that never randomly spawned: blue yeek The monster species that never randomly spawned: agent black patch The monster species that never randomly spawned: terrorist bomb The monster species that never randomly spawned: thorned strider The monster species that never randomly spawned: shoptalk turbulently The monster species that never randomly spawned: plasma warp patch The monster species that never randomly spawned: rabid dog The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: chanter shirt ((null)) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 50) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 49) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 19) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 20) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 13) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 11) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 9) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 25) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 5) Trap randomization happened for 1 in 765 traps Next attribute increase check would have come at turn 18089 Strength training was 50 Dexterity training was 25 Wisdom training was 24 Constitution training was 20 The escalating chokhmah attack damage was 1 You were sleep resistant You were punished You were heterosexual You were prevented from having clairvoyance (0) You were prevented from having double attacks (0) Your chance to block was 22% You saw invisible You had infravision You had 1048 points of nutrition remaining You were stealthy You aggravated monsters You could teleport You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (467) You are dead Spells known in the end Name Level Category Fail Memory a - enchant armor 7* enchant 99% 0% b - flame sphere 1 matter 0% 389% Techniques known in the end Name Level Status liquid leap 10 R Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Reloading(408) invoke deity 10 R Not Ready(4465) dazzle 6X Prepared(0) disarm 3 O Prepared(0) ward against flame 1X Prepared(0) draw energy 1X Prepared(0) iron skin 1X Prepared(0) Discoveries Artifacts Snakeskin [neutral robe] Amulets amulet versus poison (Yendorian) amulet of restful sleep (twisted) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (etched helmet) * sedge hat (eternal helmet) * skullcap (deformed helmet) * flack helmet (wide conical hat) * crystal helm (meso helmet) * mining helm (chain-aventailed helmet) * field helm (netradiation helmet) * helm of safeguard (narrow helmet) * war hat (less helmet) * plasteel gloves (white gloves) * leather gloves (fatal gloves) * gauntlets of safeguard (nonexistant gloves) * gauntlets of plugsuit (english gloves) * commander gloves (fencing gloves) * field gloves (grey-shaded gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (explosive boots) * boots of safeguard (irregular boots) freezing boots (erotic boots) elven cloak (faded pall) jumping boots (gentle boots) Scrolls scroll of healing (ABAJ) scroll of mana (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of phase door (JUMP OFF A BRIDGE) scroll of standard id (DEJIZ FRADO) scroll of cure (DIFFER SEX CANT USE STUNTS) * scroll of extra healing (PRZECIAZONY) * scroll of greater mana restoration (MESSED AFTER RUSH AND WHIRLING) scroll of teleportation (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of remove curse called remove curse (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of punishment (PAS DIO LEO) scroll of identify (INQUE COMUS) scroll of earth (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) scroll of enchant weapon (SUN FALL FROM SKY) scroll of blank paper (unlabeled) Spellbooks spellbook of enchant armor (black-listed) spellbook of flame sphere (stellar) Potions potion of monster detection (chocolate) potion of extra healing (simmering) potion of healing (luminescent) potion of booze (cluster amaryllis) potion of blindness (finicky) potion of clairvoyance (deep blue) Rings ring of gain dexterity (shining) ring of levitation (brick) ring of slow digestion (marriage) Wands wand of probing (shivering) wand of sleep (pokemon logo) wand of fire (walnut) wand of digging (oak) wand of opening (stubby-necked) wand of teleportation (kukui wood) wand of cancellation (monoclinic) Tools large box (wooden box) oil lamp (lamp) mirror (looking glass) tallow candle (candle) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 10: <- You are here Vanquished creatures 4 ants (6 created) a firefly 0 killer bees (1 created) 0 jelly bees (2 created) a flying toaster (2 created) 0 giant flies (1 created) 0 putties (1 created) a normal ant (2 created) a giant ant 2 giant force ants a soldier ant 0 evasive soldier ants (1 created) 0 chasing soldier ants (1 created) a fire ant 0 tsetse flies (1 created) a white midge a fly of Mordor 0 giant mantises (1 created) 0 snap-dragon-flies (1 created) a giant epidote dragonfly 0 acid blobs (1 created) a red blob a blue blob 0 fuel barrels (1 created) 0 smart bombs (2 created) a quivering blob (2 created) 0 gelatinous cubes (1 created) a cockatoo chick a parrot chick a canary (2 created) 2 thick jackals a stinking dog a coyote a wild dog a dingo puppy a wolf a floating eye 40 flaming spheres (49 created) a serval 6 jermlaines a hiding galltrit a redshirt 0 nether gremlins (1 created) a grimopen a gargoyle a hobbit reveller a hobbit merchant a dwarf a camo dwarf 0 force dwarves (1 created) a group dwarf (5 created) a hobbit lord a player dolgsman a zaptrooper 2 flayers a larva imp 2 giant improaches a homunculus a gazer homunculus an imp a bathing cap wearer 5 fighter imps a mind imp 15 lemures 2 flying lemures a quasit 0 tengu (1 created) a radbeetle a radspider a jelly 0 blue jellies (4 created) 0 multi-hued jellies (1 created) 0 pink jellies (1 created) 0 kobolts (1 created) a large kobold 0 kobold casters (1 created) 0 force swamp kobolds (1 created) 0 winged kobolds (1 created) a mini leprechaun a little leprechaun 2 leprechauns (3 created) a force leprechaun a static force leprechaun 0 annoying leprechauns (1 created) a leprechotta 0 petty leprechaun elders (1 created) 0 baby mimics (1 created) 0 baby permamimics (1 created) a mynock a mimic (2 created) 0 permamimics (1 created) 0 small mimics (4 created) a large mimic a mountain nymph 0 pixie archers (1 created) a dryad a naiad 0 evil kneevils (1 created) 0 wood nymphs (1 created) 0 hidden water nymphs (1 created) 0 goblins (2 created) 2 marine goblins a mega goblin a cave goblin 0 hobgoblins (1 created) 0 men from mars (4 created) an orc a hill orc (2 created) an orc warrior (2 created) 4 Mordor orcs (5 created) 0 aliens from mars (1 created) 0 goblin fighters (1 created) 0 timid goblins (1 created) 0 crazed goblins (1 created) a rock piercer an iron piercer (2 created) 0 papier-mache cows (1 created) 0 lambs (1 created) 0 rothes (4 created) 0 giant badgers (1 created) 2 red river hogs 0 queevolts (2 created) 4 scrampers a goat a sewer rat a pack rabbit 2 giant rats a giant garbage rat 0 ferret kits (1 created) an electric rat an eevee an enormous rat (2 created) 0 shadow beasts (1 created) a sun rabbit 0 stalactoids (2 created) 0 spiders (1 created) 0 man eating plants (1 created) 0 winged gray unicorns (1 created) a myu 2 grid bugs (3 created) 0 melee bugs (1 created) 0 trembling bugs (1 created) 0 spark bugs (1 created) 0 microscopic space fleets (1 created) a dogbot 0 xylomen (1 created) 0 gold bugs (1 created) a yellow light 0 two-winged shapes (3 created) 0 giant aangels (1 created) 0 alien flowers (1 created) 0 fishing rods (1 created) 0 holy fishing rods (1 created) 0 damaged arcadian avengers (1 created) a vulture a kirinki 2 undead swarm bats 0 plains centaurs (1 created) a forest centaur a baby platinum dragon a baby plain dragon 0 baby magic dragons (1 created) 0 humanlike dragons (1 created) a young black dragon 0 lichens (1 created) 2 porter lichens 3 spore lichens (2 created) a brown stalk a brown colony 0 orange growths (3 created) 4 orange fungi (1 created) 0 green stalks (1 created) a cyan mushroom a pale patch (0 created) a shrieker a spore shrieker a journeyman lichen (0 created) 0 false molds (1 created) 0 memo mushrooms (1 created) a sub-gnome 2 gnomes 0 normal gnomes (1 created) an intermediate gnome (2 created) a gnome lord 0 gnome watchers (1 created) a gnomish wizard a deep gnome digger a gnome illusionist 0 small giants (2 created) 0 fire-wocks with me (1 created) 0 New Kops (1 created) 3 kestrels 0 Kop Reinforcers (1 created) 8 Keystone Kops a Keystone Inspector a Keystone Detective 5 Kop Sergeants (6 created) 0 Uniform Sergeants (1 created) a Kop Lieutenant a Kop Kaptain 2 RNG Kaptains 0 Kop Kchieves (1 created) a tiny lich a tasloi mummy a dwarf mummy a red naga hatchling a blue naga hatchling a bionic naga hatchling a wisdom naga hatchling a minor ogre (2 created) 0 annoyed ogres (2 created) 0 space orcs (1 created) 0 ogres (4 created) 0 ogros (1 created) 0 bash ogre lords (1 created) 0 low oozes (1 created) 0 low speezes (1 created) 0 tapioca puddings (2 created) 0 white oozes (1 created) 0 gray force oozes (1 created) 0 orange oozes (1 created) 0 weregreenslimes (1 created) a quantum mechanic a mini rust monster 0 stone rattlesnakes (1 created) a garter snake a yellow snake 0 undead snakes (1 created) a baby umber hulk a damned a lemur a healthy ape 2 kobold zombies 2 orc zombies a dwarf zombie 5 zombies (7 created) a zombieman an ugly stick a plastic golem a gold golem a friendly adventurer a gentleman 2 weary pilgrims 0 watchmen of Ambarannon (1 created) a drunkard a blabbering otaku 2 filthy street urchins a sailor a village idiot 0 busy-looking merchants (1 created) 2 innkeepers a cross-eyed mage 4 humans a maia an albae a redguard a yokuda an angbander 2 cursers a senser 2 peasants a dark hunter a bad hunter a bad lance carrier a wererat 0 novice priests (1 created) 0 novice mages (1 created) 0 dark archers (1 created) 0 gay boys (1 created) 0 farting girls (3 created) 0 farting boys (1 created) a tender asian girl (4 created) 0 sweet coquettes (6 created) a dark girl 0 mysterious girls (4 created) 0 odorous girls (3 created) a thieving girl 0 crappy brats (4 created) a flying Woodland-elf 2 pencil elves 0 turkish bandits (3 created) 2 izumos a novice ranger a wererabbit a novice nurse a sludge elf a wererustmonster 0 persian girls (1 created) 2 drow 0 rohirrims (1 created) a High-elf rogue 0 thalmors (1 created) 0 hole masters (31 created) 0 boulder masters (32 created) 0 item masters (13 created) 0 shopkeepers (4 created) 0 prisoners (1 created) The Oracle (0 times) a sergeant 0 angry watchmen (3 created) a minighost an infernal 4 flying rogues 4 horned devils a succubus 2 incubi a bearded devil a hata-hata a newt a twen a gecko an iguana a lizard (2 created) 0 mimic lizards (1 created) 0 swamp lizards (2 created) a lizard-eel an arctic fern spore 0 green mushroom patches (1 created) a porter bad egg a cash trap a novice dark wall 0 small turrets (1 created) a crude turret an arrow turret 0 prehistoric turrets (1 created) 0 spear turrets (1 created) a fire trove a potion trove 608 creatures born. 333 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 29 times You eaten food with animal by-products 27 times You eaten meat 21 times You have communicated with the gods 39 times You prayed to the gods 1 time You hit with a wielded weapon 653 times You killed 230 monsters You read items or engraved 43 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 4 times Your skills at the end (10 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (68 of 160) body armor [Basic] (max Master) (92 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (34 of 160) searching [Basic] (max Expert) (39 of 160) spirituality [Basic] (max Expert) (92 of 160) missile weapons [Unskilled] (max Expert) (12 of 20) techniques [Unskilled] (max Expert) (11 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (1 of 20) axe [Unskilled] (max Expert) (1 of 20) pick-axe [Unskilled] (max Expert) (9 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Expert) (255 of 540) long sword [Basic] (max Expert) (173 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Skilled] (max Expert) (175 of 540) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (96 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (18 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (1 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (37 of 160) Goodbye Leeroy the Thalmor... You died in The Dungeons of Doom on dungeon level 10 with 40902 points, and 375 pieces of gold, after 10724 moves. Killer: a monster (chasing soldier ant) You were level 10 with a maximum of 94 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 306488 Leeroy-Jed-Alb-Mal-Cha died in Town on level 6 [max 13]. Killed by a monster (invisible Mr. Kelk, the shopkeeper). - [197] 2 249008 Bluescreen-Hus-Lvl-Fem-Cha died in The Quest on level 24 [max 22]. Killed by a monster (spiked devil), while praying unsuccessfully. - [135] 3 140992 Bluescreen-Sco-Ung-Mal-Law died in The Dungeons of Doom on level 11. Killed by self-genocide. 129 [129] 8 51313 Leeroy-Jed-Alb-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (Aldinach). - [171] 9 44526 Leeroy-Jed-Alb-Mal-Cha died in The Gnomish Mines on level 10. Killed by a monster (covetous hill orc), while fainted from exertion. - [149] *10 40902 Leeroy-Tha-Dop-Mal-Law died in The Dungeons of Doom * on level 10. Killed by a monster (chasing soldier ant). - [94] 11 32209 skwrl-Elp-Elf-Mal-Law died in The Gnomish Mines on level 4 [max 11]. Killed by a monster (Fanny's brand-new sneaker). - [96] 12 30417 Leeroy-Tha-Alb-Mal-Cha turned to stone in The Gnomish Mines on level 7. Petrified by a dwarf lord stonebreaker. 116 [118]