Leeroy, chaotic male ancient Thalmor - -----+----- |._....@@...| |...........| |...........| |K..........| ------------- [Leeroy the Concordate Agent] St9 Dx6 Co5 In9 Wi8 Ch4 ThaAncMalCha Dlvl:1 $0 HP18(18) Pw12(12) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male ancient Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. You don't know any spells right now. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +2 erda alf keng dudama qilich (weapon in hand) {30} c - an uncursed +0 qorong'u erda alf yoy (alternate weapon; not wielded) {12} d - 50 uncursed -1 qorong'u erda alf o'qs (in quiver) {1} Armor b - a blessed +0 jinlaridan engil palto (being worn) {60} Scrolls e - 5 uncursed scrolls of davolash {0} f - 4 uncursed scrolls of sirli kuch {0} g - 3 uncursed scrolls of bosqich eshik {0} h - 2 uncursed scrolls of yagona identifikatsiya {0} i - an uncursed scroll of qattiqlashishi {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: speed You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 153 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 133 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 72% Tool drop chance was reduced to 83% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 72% of the time only The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 6) The following skill became untrainable if you tried to train it too early: attack spells (turn 4896) The following skill became untrainable after a while: quarterstaff (turn 47312) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 31287) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49785 Monster spawn increase reached its maximum at turn 191565 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 478325 The monster class that cannot be genocided was naga The monster class that was spawned more often: unicorn or horse (freq bonus 12) The monster color that was spawned more often: white (freq bonus 3) The monster species that spawned more often: Greta's hugging boot (freq bonus 15) The monster species that spawned more often: invisible mold (freq bonus 152) The monster species that spawned more often: multicolor laser (freq bonus 56) The monster species that spawned more often: hentai octopus (freq bonus 102) The monster species that spawned more often: eyestrain appertained (freq bonus 42) The monster species that spawned more often: undead slave master (freq bonus 51) The monster species that spawned more often: sloshed isocline (freq bonus 28) The monster species that spawned more often: casting spider (freq bonus 60) The monster species that spawned more often: pale mushroom (freq bonus 90) The monster species that spawned more often: volatile mushroom (freq bonus 84) The monster species that spawned more often: frost wall (freq bonus 84) The monster species that spawned more often: subterranean giant (freq bonus 45) The monster species that spawned more often: tiro equalize (freq bonus 64) The monster species that spawned more often: braying touchback (freq bonus 112) The monster species that spawned more often: ultramarine warp patch (freq bonus 84) The monster species that spawned more often: fat bat (freq bonus 14) The monster species that spawned more often: undefined ufo part (freq bonus 56) The monster species that spawned more often: giant amethyst dragonfly (freq bonus 16) The monster species that spawned more often: petty nupperibo (freq bonus 45) The monster species that spawned more often: gigantic newt (freq bonus 28) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 1) The monster trait that was more common: monsters that count as giant (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 8) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 4) The monster trait that was more common: monsters that can cast spells (freq bonus 1) The monster species that never randomly spawned: totalism associating The monster species that never randomly spawned: shock trove The monster species that never randomly spawned: porter spiked devil The monster species that never randomly spawned: conscious colony The monster species that never randomly spawned: lightning point The monster species that never randomly spawned: The Borshin The monster species that never randomly spawned: cyan boomer The monster species that never randomly spawned: interplay stropping thruster The monster species that never randomly spawned: moroccan vagabonded flighting nonunified gassier The monster species that never randomly spawned: brown fungus The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: ko'r nurlarning (noble) The RNG hath decreed that this item was never generated: implant of stature (thin) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: flintlock ((null)) The RNG hath decreed that this item was never generated: dimness (peculiar) The RNG hath decreed that this item was never generated: deformatting stone (gray) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: safeguard suit (apelsin kostyum) The RNG hath decreed that this item was never generated: scimitar (egri qilich) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 8) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: jahannamiy dardning asoratidan murvat (hellish, freq bonus 15) The RNG hath decreed that this item was generated more often: asosiy arzanda (propaganda, freq bonus 17) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: totemlarga chaqirishni (garbage, freq bonus 8) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: protective gloves (ingliz tili qo'lqop, freq bonus 80) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 7) The RNG hath decreed that this item was generated more often: elven broadsword (yozilgan keng dudama qilich, freq bonus 15) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: harakati (threatening, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of stability (og'ir plash, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 11) The RNG hath decreed that this item was generated more often: freezing boots (yon bir zip chizilmasin, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 90) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: field helm (sariq zarbdan) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: helm of hunger (qanotli zarbdan) The RNG hath decreed that this item was always generated cursed: implant of corruption (wailing) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: tasodifiy elementi qarshi (hot-cold) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (kamuflyaj naqshli kiyim) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 3) Trap randomization happened for 1 in 690 traps Trap difficulty was increased by 30 Next attribute increase check would have come at turn 1011 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having speed (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (416) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) concentrating 1 O Prepared(0) Discoveries Weapons * erda alf keng dudama qilich (yozilgan keng dudama qilich) * qorong'u erda alf yoy (qora yozilgan yoy) * qorong'u erda alf o'q (qora yozilgan o'q) * yomon xanjar (xom xanjar) * shisha xanjar (teaneck xanjar) * erda alf xanjar (yozilgan xanjar) * qorong'u erda alf xanjar (qora yozilgan xanjar) * juda o'tkir tish (yirtqich tish) * oy bolta (katta kumush bolta) * mitti urush bolta (tumshuqli bolta) * urush ax (ikki boshli ax) * mitti qo'shbosh (keng nuqtada) * yomon qisqa qilich (xom qisqa qilich) * mitti qisqa qilich (keng qisqa qilich) * erda alf qisqa qilich (yozilgan qisqa qilich) * shisha qisqa qilich (teaneck qisqa qilich) * qorong'u erda alf qisqa qilich (qora yozilgan qisqa qilich) * tebranish pichoq (kul qisqa qilich) * runi qilich (runi keng dudama qilich) * qora yaponiya keng dudama qilich (yozilgan keng dudama qilich) * oq gul qilich (gul-o'yma keng dudama qilich) * feodal jangchi qilich (yaponiya qilich) * shisha avtomobil (katta teaneck qilich) * pichoq kesmoq (uzoq yaponiya qilich) * pic qilich (katta qilich) * egri olmos (egri qilich) * egilgan samur (egilgan qilich) * yuqori erda alf urush qilich (yodimga tushyapti gvardiyasi qilich) * tasma klubi (yaxshiroq klubi) * metall klubi (og'ir klubi) * chorak xodimlari (xodimlar) * to'rt xodimlari tomonidan bo'lingan kumush bir (kumush rohiblik xodimlari) * yodimga tushyapti tayog'i (tayog'i) * yulduz tayog'i (tayog'i) * yong'in tuzoq (tumshuqli xodimlari) * platina yong'in tuzoq (tumshuqli xodimlari) * tarafdor (qo'pol kutuplu qurol) * tashlab nayza (yagona xanjarday kutuplu qurol) * uzoq nayza (shoxlagan kutuplu qurol) * egri kutuplu (kutuplu qurol dasta) * taxta kutuplu (uzoq kutuplu bolta) * er ot nayza (kutuplu yoruvchi) * oybolta (ochiladigan kutuplu bolta) * qora oybolta (qora kutuplu qo'l) * hodisalar kutuplu (kutuplu o'roq) * taxta qurol (azizillo tuzoq) * taqdim etgan kutuplu (hodisalar kutuplu qurol) * beda bolg'a (tishli kutuplu qurol) * chalg'i (tumshuqli kutuplu qurol) * yomon nayza (xom nayza) * shisha nayza (uzoq teaneck nayza) * erda alf nayza (yozilgan nayza) * mitti nayza (mustahkam nayza) * otiladigan nayza (otib nayza) * kuch payk bilan (uzoq kulrang nayza) * shisha lens (teaneck lens) * yomon yoy (xom yoy) * erda alf yoy (yozilgan yoy) * yaponiya kamon oralig'idek (uzoq yoy) * shisha yoy (o'rgimchak-oyoqli yoy) * yomon o'q (xom o'q) * jinlaridan o'q (yozilgan o'q) * yaponiya o'q (bambuk o'q) * shisha o'q (teaneck o'q) * dinamit tayoq (qizil tayoq) * shisha yayli miltiq (o'rgimchak-oyoqli yayli miltiq) * shisha murvat (teaneck murvat) * uchirish yulduz (sharq yulduzi) * kumush uchirish majmui (kumush dairesel bir pichoq) Armor * tana qo'lqop (qattiq qora libos) * vilkasi kostyum (mahkam uydirma kostyum) * shisha plastinka pochta (tepeli qora plastinka) * mitti odam kostyum (oz ko'k libos) * himoya kostyum (apelsin kostyum) * hamshira forma (oq libos) * qo'mondoni kostyum (qora erkaklar kostyum) * kamufle kiyim (kamuflyaj naqshli kiyim) * elka uzuk (g'alati uzuk) * shisha zanjir pochta (tepeli qora pochta) * yomon zanjir pochta (xom zanjir pochta) * yomon rishtasi pochta (xom ring pochta) * ezgu kiyim (zirhli qora libos) * er kostyum (baland havoyi kostyum) * kuch zirh stone (nodir tosh-bezatilgan kiyim) * davolovchi bir xil (toza oq kiyim) * ueniforma (kumush kiyim) * bey afandi kostyum (qimmat kiyim) * xonim liboslar (qimmat liboslar) * tor kamzul (uzoq qisma ko'ylagi) * tuzatish yagona (toza oq kiyim) * gavayi shortilar (gullarni shortilar va ley) * rido (sariq to'n) * yomon plash (qo'pol mantilya) * mitti plash (qaytarma qalpoqli plash) * yupqa kleyonka plash (sirg'anchiq plash) * rezina perroni (etak) * oshxona perroni (etak) * qirrali kesilgan perroni (etak) * qo'g'irchoqboz qanotlari (qanotlari) * erda alf charm rul (charm shapka) * mitti odam rul (oz qizil shapka) * yomon rul (temir boshsuyagi idish) * mitti temir rul (qiyin shapka) * shisha rul (o'rgimchak shaklida rul) * erda alf elkan (yodimga tushyapti elkan) * yuqori erda alf elkan (yodimga tushyapti elkan) * dubulg'a (wok shaklidagi dubulg'a) * qamish xet (aqldan zarbdan) * do'ppi (aksil-hukumat dubulg'a) * zenit artilleriyasi zarbdan (sariq zarbdan) * billur rul (anachrononononaut helmet) * kon rul (kazinmis zarbdan) * dala rul (bilan to'la dubulg'a) * himoya qilish rul (kosmik dubulg'a) * urush xet (organik dubulg'a) * plastik qo'lqop (oq qo'lqop) * charm qo'lqop (kulrang-soyali qo'lqop) * himoya qilish sportchisi (apelsin qo'lqop) * vilkasi kostyumi qo'lqop (akslantirish qo'lqop) * qo'mondoni qo'lqop (teskari qo'lqop) * maydon sportchisi (muz-sovuq qo'lqop) * erda alf qalqon (ko'k va yashil qalqon) * xayol qalqon (to'g'ri qalqon) * yomon qalqon (qizil ko'zli qalqon) * kristalli qalqoni (shisha qalqon) * mitti dumaloq qalqoni (katta dumaloq qalqoni) * yomon qorovul qalqon (g'azablangan qiyshaygan-oy qalqon) * plastik chizilmasin (oq chizilmasin) * past chizilmasin (poyabzal yurish) * temir poyafzali (qattiq poyafzali) * mitti odam chizilmasin (oz qora chizilmasin) * yuqori chizilmasin (kundalik erkak iskarpin) * shippak (poyabzal o'girilib) * billur chizilmasin (shisha chizilmasin) * xanjar sandal (yuqori choriq) * raqslari poyafzali (yumshoq poyafzal) * shirin hindiston poyafzal (ayollar poyafzal) * yumshoq shippak (engil poyafzal) * nazokatli haydaydi (ayol poyafzal) * charm dikiz-oyoq barmoqlari (osiyolik poyafzal) * uchratdim to'piqlarni (tiz ustida qizil) * jangovar sandal chizilmasin (to'pi chizilmasin) * vilkasi kostyumi chizilmasin (bosh ketish etigi) * dala chizilmasin (tartibsizlik chizilmasin) * himoya qilish chizilmasin (erotik chizilmasin) Scrolls scroll of davolash (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of sirli kuch (ALIUS PRA) scroll of bosqich eshik (TOUCH ELF MAYBE BURN) scroll of yagona identifikatsiya (OMGWTFBBQYASDDYWYPI) scroll of qattiqlashishi (SIE NICHT ANGESCHNALLT SIND) * scroll of qo'shimcha shifo (PONUS MOSTAS) * scroll of katta sehrli energiya tiklash (OM NOM NOM) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.