Leeroy, chaotic male albae Thalmor ------------------------------ ###------------- |............................| #####,,-...........| ------------.--------..-----.| ---####,,,,,#|>..........| |.| |..|...|.| |.|,,,,,#### |...........| |.| |..-...|.| |.-,#### |...........| |.| |..|...|.| |.|## |...........| |.| |..-----.| |.| |...........| #-- -........----+----.| |..........<| |.......@..........| |...........| #----------|--..............| ------------- -----|.|......)(.*|.@.----|----..| |....|.|.?*......[|.@.| ..... |..| |......|...)%....[|...|.......|..| |....|.|......)%..|...|.......|..| ------------.------------...---------..| |......................................| ---------------------------------------- [Leeroy the Heretic Hunter] St12 Dx10 Co12 In13 Wi12 Ch7 ThaAlbMalCha Dlvl:5 $110 HP-5(87) Pw72(99) AC10 Xp7/972 Wt363/1730 T3704 Hun Latest messages "For you, criminal ; only 150 for this ring mail." L - a ring mail (unpaid, 150 zorkmids) {100}. What do you want to drop? [$a-jmp-svx-zA-DF-M or ?*] You drop a ring mail (unpaid, 150 zorkmids) {100}. Your movements are now unencumbered. "A watch captain yells: Hey! You are the one from the wanted poster!" You see an angry guard approaching! You kill the Kop Sergeant! The watch captain's dented pot deflects your attack. You just miss the watch captain. The watch captain swings her silver saber. The silver sears your flesh! The watch captain hits you! [-29 -> 16] Warning: HP low! You hit the watch captain! The watch captain swings her silver saber. The silver sears your flesh! The watch captain hits you! You die... Your inventory Weapons a - an uncursed +4 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows (in quiver) {1} q - 76 uncursed +0 arrows {0} s - 47 uncursed +0 shuriken {1} A - an uncursed +0 orcish dagger {4} F - an uncursed +0 bow {12} I - a blessed +3 obsid {7} Armor b - an uncursed +0 elven mithril-coat {60} p - a * uncursed +0 crystal plate mail {200} x - an uncursed +1 pair of leather gloves {4} z - an uncursed +0 small shield {12} Scrolls e - 7 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 4 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} D - an uncursed scroll of identify {0} Spellbooks m - an uncursed finalized spellbook of remove curse (0:3) {0} M - an uncursed spellbook of cure blindness (0:4) {0} Potions j - a blessed finalized potion of Jolt Cola {0} r - an uncursed burnt diluted potion of healing {0} Rings v - an uncursed ring of teleport control {0} Wands B - an uncursed wand of polymorph (0:3) {0} J - an uncursed wand of acquirement (1:2) {0} K - an uncursed wand of striking (0:0) {0} Tools y - an uncursed tin whistle {0} C - a * cursed mirror {0} G - a * uncursed chemistry set (0:31) {20} H - an uncursed stethoscope {0} Final attributes You were piously aligned Your alignment was 28 Your max alignment was 28 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: corrosivity You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 31 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 89% Tool drop chance was reduced to 76% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: riding (turn 4) The following skill became untrainable if you tried to train it too early: occult spells (turn 1820) The following skill became untrainable after a while: knife (turn 45507) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 28580) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42191 Monster spawn increase reached its maximum at turn 117911 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 981495 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: humanoid (freq bonus 5) The monster species that spawned more often: Carola (freq bonus 24) The monster species that spawned more often: satiric suspenseful (freq bonus 28) The monster species that spawned more often: underarmed forwarded orthopedist (freq bonus 18) The monster species that spawned more often: gemini rickets (freq bonus 36) The monster species that spawned more often: curiosity misemploy (freq bonus 14) The monster species that spawned more often: robot terminator zombie (freq bonus 36) The monster species that spawned more often: baby cave lizard (freq bonus 28) The monster species that spawned more often: eliminate stereotyped (freq bonus 14) The monster species that spawned more often: nether stalk (freq bonus 24) The monster species that spawned more often: illusionist (freq bonus 36) The monster species that spawned more often: force dwarf (freq bonus 27) The monster species that spawned more often: Miss Darkmoon (freq bonus 32) The monster species that spawned more often: silly nymph (freq bonus 14) The monster species that spawned more often: serialist tottered enwombing (freq bonus 14) The monster species that spawned more often: Helen's lady pump (freq bonus 16) The monster species that spawned more often: dagorrog (freq bonus 14) The monster species that spawned more often: unvaccinated wainscotting bespattering intoned deemed laugh isopropyl (freq bonus 22) The monster species that spawned more often: sucker warp patch (freq bonus 16) The monster species that spawned more often: blue-green mold (freq bonus 18) The monster species that spawned more often: dark archer (freq bonus 27) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that have lash attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster species that never randomly spawned: dung soldier The monster species that never randomly spawned: xaren The monster species that never randomly spawned: giant armor trove The monster species that never randomly spawned: stalking lichen The monster species that never randomly spawned: ego dust elemental The monster species that never randomly spawned: abnormal stalk The monster species that never randomly spawned: teal fungus The monster species that never randomly spawned: mayan twitchingly allergist The monster species that never randomly spawned: siege beast The monster species that never randomly spawned: brass beetle The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: satisfy hunger (cute) The RNG hath decreed that this item was never generated: amulet of map amnesia (forgettable) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 36) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 44) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 17) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 35) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 7) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 7) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 10) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 4) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 2) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 7) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 3) Trap randomization happened for 1 in 21 traps Next attribute increase check would have come at turn 5727 Strength training was 5 Dexterity training was 14 Wisdom training was 10 Constitution training was 1 You were sleep resistant You were level-drain resistant You were magic-protected You were heterosexual You were prevented from having corrosivity (0) You were prevented from using the force like a real jedi (0) You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 453 points of nutrition remaining You were a wererat You were very fast You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - remove curse 5 protect 95% 69% b - cure blindness 2 healing 1% 114% Techniques known in the end Name Level Status dazzle 7XR Prepared(0) weapon practice 7 R Not Ready(1550) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) blood ritual 7 R Prepared(0) charge saber 3 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (yellow helmet) * sedge hat (viking helmet) * skullcap (strip bandana) * flack helmet (bug-tracking helmet) * crystal helm (tight helmet) * mining helm (meteoric helmet) * field helm (etheric helmet) * helm of safeguard (steel helmet) * war hat (brick helmet) * plasteel gloves (white gloves) * leather gloves (moth-bitten gloves) * gauntlets of safeguard (camouflage patterned gloves) * gauntlets of plugsuit (black gloves) * commander gloves (fatal gloves) * field gloves (fingerless gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heavy boots) * field boots (velcro sandals) * boots of safeguard (nature boots) Scrolls scroll of healing (STUNT OF GHOST IS DIFFER) scroll of mana (MYS SKIN WITH ACID) scroll of phase door (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) scroll of standard id (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of cure (PHCHYAR PA CHA MILCHITHER) * scroll of extra healing (AMYBSOD IS A HARLOT ACCORDING TO ARRHYTHMIA) * scroll of greater mana restoration (AVEZ VOUS DEJA LE FRANCAIS) scroll of identify (MOMMYXOMUHU) Spellbooks spellbook of remove curse (sourcecode) spellbook of cure blindness (emanating) Potions potion of Jolt Cola (golden) potion of healing (carcinogenic) Rings ring of teleport control (spanish) Wands wand of striking (forked) wand of polymorph (enviable) wand of acquirement (vajra) Tools bag of tricks (bag) tin whistle (whistle) mirror (looking glass) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Voluntary challenges You eaten 18 times You eaten food with animal by-products 9 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 45 times You killed 65 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (29 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (34 of 160) polymorphing [Unskilled] (max Expert) (3 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (10 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (4 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (36 of 160) two-weapon combat [Unskilled] (max Expert) (41 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (68 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (6 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...