Leeroy, chaotic male albae Thalmor --------#### ..........-,),|... `.......2)..|##,.... +.....III....-,##|... |...`.I@I1112.,2,.%. -----.-I--.---,`2 ##,#2 #########1,,, -----.---|--- ##,,,,1,2,[,`## |...........+ ##,,########## |...........|####,%## |............,,,,,# |...........|##### |...........| |...........| ............| ------------- [Leeroy the enemy of Talos] St12 Dx15 Co11 In12 Wi11 Ch7 ThaAlbMalCha Spa:12 $2814 HP-7(116) Pw77(141) AC-13 Xp10/6456 Wt1418/1820 T7412 Hun Bli Latest messages Your full plate mail blocks its attack. Your elven shield blocks its attack. Your full plate mail deflects its attack. (2x) You hear some noises in the distance. You hit it. You hear some noises. It just misses! It kicks you! [-1 -> 5] Warning: HP low! It hits you! [-1 -> 4] Warning: HP low! It claws you! [-2 -> 2] Warning: HP low! Your gauntlets of dexterity deflect its attack. It kicks you! It's kick painfully slams into your nuts! You die... Your inventory Weapons # - an uncursed +0 rifle {12} # - 14 uncursed +0 frag grenades {0} a - 35 uncursed +0 fleece bolts {1} b - a cursed +0 javelin {8} c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +0 dark elven arrows {1} k - an uncursed +4 dwarvish spear {12} m - 49 uncursed +0 inka stingers {1} n - a blessed -5 dwarvish short sword {12} o - 27 uncursed +0 arrows (in quiver) {0} p - an uncursed +0 meatsword {30} x - 6 blessed +7 bullets {0} z - 15 cursed -2 arrows {0} A - a blessed +0 dart {0} D - the blessed +1 fly swatter named Nethercrow {4} E - 18 blessed +2 arrows named Clockold Blackwhite TV {0} F - 27 uncursed +0 crossbow bolts {0} I - an uncursed +0 morning star {48} K - a blessed corroded +0 fauchard {24} N - the uncursed +0 crossbow named The Rogue Gear-spirits {20} O - the cursed -3 elven bow named The Moonbow of Sehanine {12} P - an uncursed +1 fly swatter {4} R - the uncursed +0 elven short sword named The Stone of Jordan (weapon in hand) {12} Armor i - an uncursed +0 pair of gauntlets of dexterity (being worn) {4} q - an uncursed +0 pair of gauntlets of dexterity {4} B - an uncursed +0 elven cloak {4} C - an uncursed +0 full plate mail (being worn) {250} G - an uncursed +0 pair of elven boots (being worn) {8} H - a blessed +0 elven shield (being worn) {20} T - an uncursed +0 pair of dancing shoes {1} Comestibles Z - an uncursed clove of garlic {0} Scrolls e - an uncursed scroll of healing {0} f - 5 uncursed scrolls of mana {0} h - an uncursed finalized scroll of enchant armor {0} r - an uncursed finalized scroll of enchant weapon {0} t - 2 uncursed scrolls of create monster {0} y - an uncursed finalized scroll of teleportation {0} J - an uncursed scroll of teleportation {0} V - a blessed scroll of create monster {0} Potions s - an uncursed finalized potion of fruit juice {0} M - an uncursed potion of object detection {0} Rings U - an uncursed ring of warning (on left hand) {0} Y - an uncursed ring of sustain ability {0} Wands l - a * uncursed wand of digging (0:7) {0} u - an uncursed wand of teleportation (0:4) {0} w - a * uncursed wand of magic missile (0:0) {0} Q - an uncursed wand of punishment (0:8) {0} W - an uncursed wand of disintegration beam (0:-2) {0} X - an uncursed wand of make invisible (0:3) {0} Tools j - an uncursed large box {882} v - an uncursed tin whistle {0} L - a * uncursed mirror {0} S - an uncursed +0 pick-axe {32} Contents of the large box: a cursed -1 worthless piece of green glass {1} an uncursed +0 worthless piece of green glass {1} an uncursed +0 enchanted (of warning) dwarvish cloak {4} an uncursed +0 elven mithril-coat {60} an uncursed +0 dwarvish mattock {48} a blessed +1 dragon spear {12} an uncursed +1 spirit axe {24} an uncursed +0 elven dagger {4} an uncursed +0 elven spear {12} an uncursed +0 dagger {4} an uncursed +0 lance {75} 40 blessed +0 BFG ammos {1} a * cursed mirror {0} a cursed finalized potion of blood {0} a cursed spellbook of chemistry (0:1) {0} an uncursed spellbook of levitation (0:2) {0} an uncursed spellbook of detect treasure (6:2) {0} a cursed fireproof scroll of healing {0} an uncursed lichen corpse {20} an uncursed +0 pair of high boots {8} an uncursed +0 dart {0} an uncursed +0 orcish short sword {12} 15 cursed -4 darts {0} a cursed -1 elven broadsword {30} 5 uncursed +0 orcish spears {60} an uncursed +0 sling {2} an uncursed +1 elven dagger {4} Final attributes You were piously aligned Your alignment was 38 Your max alignment was 38 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 141 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 78% chance Wand drop chance was reduced to 92% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 78% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: martial arts (turn 3) The following skill became untrainable if you tried to train it too early: crossbow (turn 128) The following skill became untrainable after a while: trident (turn 62955) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 11807) Number of artifacts generated was 3 Number of fake artifacts generated was 6 Monster spawn increase started at turn 45860 Monster spawn increase reached its maximum at turn 213830 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 388450 The monster class that cannot be genocided was piercer The monster class that was spawned more often: dog or other canine (freq bonus 6) The monster species that spawned more often: bureaucratization grantee dirtily (freq bonus 56) The monster species that spawned more often: weresoldierant (freq bonus 9) The monster species that spawned more often: plasma bomb (freq bonus 60) The monster species that spawned more often: giant pygmy shaman (freq bonus 16) The monster species that spawned more often: master golden dragon (freq bonus 16) The monster species that spawned more often: dire wolf (freq bonus 33) The monster species that spawned more often: Eveline's dancing shoe (freq bonus 39) The monster species that spawned more often: mud runner (freq bonus 8) The monster species that spawned more often: pesach sephirah (freq bonus 44) The monster species that spawned more often: unpoetically nosology abdication demotist otological (freq bonus 24) The monster species that spawned more often: random flying fish (freq bonus 18) The monster species that spawned more often: giant dragon turtle (freq bonus 48) The monster species that spawned more often: desert warp patch (freq bonus 84) The monster species that spawned more often: mediative vivid (freq bonus 28) The monster species that spawned more often: Aurora Kop (freq bonus 32) The monster species that spawned more often: chaos knight (freq bonus 28) The monster species that spawned more often: giant cockatflayer eellich (freq bonus 7) The monster species that spawned more often: privatizing contraception (freq bonus 56) The monster species that spawned more often: cordon auguster tranquillizing corrugate surviving (freq bonus 18) The monster species that spawned more often: baby blue dragon (freq bonus 8) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 6) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster species that never randomly spawned: giant fruit fly The monster species that never randomly spawned: antimatter force patch The monster species that never randomly spawned: emperor wight The monster species that never randomly spawned: hairpiece brig etherized sufferer The monster species that never randomly spawned: pignorated eminency The monster species that never randomly spawned: fungiform overall macadamized The monster species that never randomly spawned: brakier roguing The monster species that never randomly spawned: great wyrm of the galaxy The monster species that never randomly spawned: cyan warp patch The monster species that never randomly spawned: riding pseudodragon The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: implant of passion (triumphant) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 19) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 20) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 39) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 3) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 54) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 3) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 10) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 96) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 5) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 6) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 10) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 90) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: implant of love (unearthly) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 1) Trap randomization happened for 1 in 679 traps Next attribute increase check would have come at turn 9255 Strength training was 50 Dexterity training was 33 Wisdom training was 25 Constitution training was 11 You were sleep resistant You were magic-protected You were blinded (4) You were heterosexual You were suffering from very slight contamination. (54) You were prevented from having speed (0) You were prevented from having dimmopathy (0) Your chance to block was 27% You saw invisible You were warned You were aware of the presence of something You were warned of undead You had infravision You had 358 points of nutrition remaining You were stealthy You aggravated monsters You were a weregiantant You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect treasure 4 divine 90% 23% b - levitation 4 body 90% 35% c - chemistry 1 divine 57% 281% Techniques known in the end Name Level Status dazzle 10XR Prepared(0) weapon practice 10 R Not Ready(9275) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Not Ready(1706) blood ritual 10 R Prepared(0) charge saber 6 R Prepared(0) disarm 3 O Prepared(0) ward against flame 1X Not Ready(5432) draw energy 1X Prepared(0) iron skin 1X Prepared(0) critical strike 1 R Prepared(0) Discoveries Artifacts The Rogue Gear-spirits [neutral crossbow] Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (formula one helmet) * sedge hat (silk helmet) * skullcap (great helmet) * flack helmet (long-hair helmet) * crystal helm (crazy helmet) * mining helm (metal disk) * field helm (horned helmet) * helm of safeguard (plumed helmet) * war hat (thinking helmet) * plasteel gloves (white gloves) * leather gloves (velvet gloves) * gauntlets of safeguard (riding gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (graffiti gloves) * field gloves (tightly fitting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (explosive boots) * field boots (block-heeled boots) * boots of safeguard (cast iron boots) gauntlets of dexterity (digger gloves) elven boots (camouflage patterned boots) elven cloak (faded pall) Scrolls scroll of healing (AUTOEXEC BAT) scroll of mana (ONE EYED SAM DATING SIMULATOR) scroll of phase door (NETHACK FOURK CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) scroll of standard id (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of cure (SLEX IS VERY POPULAR IN RUSSIA) * scroll of extra healing (SOVIET FIVE LO TRASHED MY BEAUTIFUL VARIANT) * scroll of greater mana restoration (EIGOWA KIRAIDES) scroll of create monster (CURSED TIN OF COCKATRICE MEAT) scroll of teleportation (HI GUYS IM ON MY TABLETTEN) scroll of identify (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of elementalism (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) scroll of enchant armor (MAKE THE PRIZE TWICE USED) scroll of enchant weapon (AMY IS THE FIRST BITCH WHO GOT BHAAKS NEW TROPHY IN 2018) Spellbooks spellbook of detect treasure (litter) spellbook of levitation (chartreuse) spellbook of chemistry (appearing) Potions potion of extreme power (foaming) potion called confusion (cooling) potion of fruit juice (castor bean) potion of object detection (raspberry) potion of blood (blood-red) Rings ring of warning (steel) ring of sustain ability (aquamarine) Wands wand of digging (ticking) wand of magic missile (crashbug) wand of teleportation (ironwood) wand of punishment (fiber) wand of disintegration beam (willow) wand of make invisible (gravel) Tools large box (wooden box) tin whistle (whistle) mirror (looking glass) Gems worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 3 to 12 Level 3: (space entry) Level 12: <- You are here Vanquished creatures 3 giant ants (32 created) 0 holding ants (1 created) an evasive soldier ant a blob 2 fuel barrels 2 joust buzzards 0 amusing types (1 created) 2 tribbles 0 chickens (1 created) a jackal 0 thick jackals (2 created) a fox an evasive fox 2 exploding jackals 2 scruffy little dogs a stinking dog 2 stalking coyotes a large weasel 2 spit demons a wild dog a normal pete a petty wild dog a fenek a dog a leadwolf an eel-dog a floating nose 0 kittens (1 created) 0 space goblins (1 created) a redshirt a statue gargoyle a hobbit merchant a wimp a group hobbit (2 created) a dwarven child 0 camo dwarves (1 created) a force dwarf 2 group dwarves an army dwarf a normal dwarf 0 blue yeeks (1 created) a hobbit bandit a scruffy looking hobbit a duergar 0 dwarf lord mutants (1 created) an undead fetish 0 hobbit master thieves (1 created) 0 high ping bastards (2 created) 0 dwarven messengers (1 created) a gazer homunculus a normal jelly 2 white jellies (1 created) a green puyo a giant germ a blue jelly a xorn jelly an ochre jelly a gray jelly 2 blood-colored jellies a red puyo a kobold (2 created) a hidden kobold an eloi 0 gizards (1 created) 2 leprechauns 3 baby mimics 17 mynocks 2 mini mimics 4 petit mimics 4 mimics (5 created) 4 small mimics 3 floating mimics (4 created) 0 small permamimics (1 created) a large mimic 2 large phasing mimics a large spawn mimic a giant spawn mimic a novice quickling 2 mountain nymphs a garo nymph a naiad 3 neevils 3 evil kneevils 0 wood nymphs (1 created) a wood nymphomaniac a hidden water nymph a fourk nymph 0 goblins (1 created) 0 marine goblins (1 created) 0 hobgoblins (1 created) an orc 0 alien eggs (2 created) 0 Mordor orcs (1 created) 0 goblin shamans (2 created) 0 Uruk-hai (1 created) a covetous Uruk-hai 0 smut orcs (1 created) 0 joust ostriches (2 created) 0 thick goblin fighters (1 created) an ogroblin 0 cave orcs (1 created) 0 snow orcs (1 created) a porcupo 2 baby river hogs a sewer rat a rabbit a wild rabbit a g-choice an eevee a rabid rabbit a fock mole a woodchuck an enormous rat 11 hole spiders an arach a green centipede 0 piercoids (1 created) a spider a green killer tomato 0 red killer tomatoes (3 created) a teleporter a violet vortices 2 vipertices 3 grid bugs 5 group bugs 0 weregridbugs (2 created) a jitterbug a fast zuubie an Infested Firre a mohat 2 cylon centurions 2 plains centaurs (4 created) a baby black dragon 0 baby stone dragons (1 created) a fire elemental a lichen a porter lichen a deathmold 5 digestolichens (3 created) 0 yellow growths (1 created) an orange patch (0 created) a golden growth a red patch (0 created) a cyan stalk (0 created) 2 nattos (1 created) a reddish mushroom a violet spore 0 seven-feet we-sells (1 created) a karmic fungus (0 created) a memo fungus (0 created) 0 strungler vines (1 created) a gnome a little grey alien 0 intermediate gnomes (1 created) a gnome lord (2 created) 0 deep gnomes (1 created) a burrower gnome 0 giant children (2 created) 0 stone giants (1 created) 0 jagulars (1 created) 2 New Kops (3 created) 2 Keystone Kops (3 created) a Keystone Warder 0 Kop Kaptains (1 created) 0 petty kop kaptains (1 created) 2 kappa mummies 2 mininagas 2 small nagas a black naga hatchling a copper naga hatchling a baby ogre 0 ogre lords (1 created) a bash ogre lord a space orc boss 0 sea ogres (1 created) a low ooze a tapioca pudding a vat slime 0 weregreenslimes (1 created) 3 sword fighters 0 inka fighters (1 created) 0 sand raiders (1 created) a roomba a tapioca snake 0 trolls (5 created) a Fanny's brand-new sneaker (2 created) a protocol droid a monkey a snow monkey a space monkey an undead yeti 0 creeping 42's (1 created) a grunthack zombie a straw golem a statue golem a human thief a chimney sweep a gentleman a blabbering otaku 2 arcade scrubs a sailor 2 annoying idiots an aimless-looking merchant a mean-looking mercenary a battle-scarred veteran (2 created) a weary-looking traveler a coal miner an innkeeper a bumbling priest a karate scrub 3 furries a normal human a human a dunadan an ancipital 2 albaes a yokuda an angbander a senser a poisoner a haxor 0 navis (1 created) 3 weregridbugs (1 created) a dark spearwoman a vile hunter a bad hunter a smirking sneak thief a weregiantant 0 novice warriors (1 created) a novice priest a lesbian girl 0 gay boys (1 created) a crappy brat 0 evasive enemy troopers (1 created) 2 Woodland-elves a flying Woodland-elf 0 Green-elves (3 created) 0 Metal-elves (1 created) a black knight a weregreenslime (0 created) a black lancer 2 trainers 0 dragonball kids (1 created) 0 weretigers (1 created) 0 blinkers (1 created) 0 elf-lords (1 created) 2 dancing girls 0 kickboxing girls (1 created) 0 hemi-doppelgangers (1 created) 0 darkness thieves (1 created) 0 elves (1 created) 0 thalmors (1 created) 0 shopkeepers (2 created) a soldier 0 infernals (1 created) a flying rogue 0 tortoises (2 created) 2 hata-hatas a hata-mata 2 rouge jellyfish 0 floating fish (1 created) a trout 3 jellyfish (6 created) 0 goldfish (1 created) 0 winged eels (1 created) a piranha (2 created) 0 visor piranhas (1 created) 0 bloodgills (1 created) 0 electric eels (1 created) 0 atlanteans (1 created) a newt a twen 2 deminewts an iguana 0 lizards (2 created) a lime killer tomato a porter bad egg 0 piles of copper coins (1 created) a pile of killer coins 3 floor grues a novice medium wall (2 created) 0 twos of diamonds (1 created) a three of clubs an octopog a low rub monster 0 troubleshooters (1 created) a dart turret 0 gargoyle traps (1 created) 0 fire troves (1 created) a food trove a health trove an armor trove 0 bright blue missingnos (1 created) 442 creatures born. 311 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 36 times You eaten food with animal by-products 22 times You eaten meat 21 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 390 times You killed 201 monsters You read items or engraved 47 times You never genocided any monsters You never polymorphed an object You changed form 4 times You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills general combat [Basic] (max Master) (62 of 160) shield [Basic] (max Master) (64 of 160) body armor [Basic] (max Master) (77 of 160) polymorphing [Unskilled] (max Expert) (12 of 20) devices [Basic] (max Expert) (30 of 160) searching [Basic] (max Expert) (33 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Expert) (25 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (36 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (32 of 160) broadsword [Skilled] (max Expert) (371 of 540) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (2 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (51 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Expert) (38 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (21 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (19 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... You died in Space Base on dungeon level 12 with 28957 points, and 2814 pieces of gold, after 7412 moves. Killer: kick in the nuts You were level 10 with a maximum of 116 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 306488 Leeroy-Jed-Alb-Mal-Cha died in Town on level 6 [max 13]. Killed by a monster (invisible Mr. Kelk, the shopkeeper). - [197] 2 249008 Bluescreen-Hus-Lvl-Fem-Cha died in The Quest on level 24 [max 22]. Killed by a monster (spiked devil), while praying unsuccessfully. - [135] 3 140992 Bluescreen-Sco-Ung-Mal-Law died in The Dungeons of Doom on level 11. Killed by self-genocide. 129 [129] 7 44526 Leeroy-Jed-Alb-Mal-Cha died in The Gnomish Mines on level 10. Killed by a monster (covetous hill orc), while fainted from exertion. - [149] 8 32209 skwrl-Elp-Elf-Mal-Law died in The Gnomish Mines on level 4 [max 11]. Killed by a monster (Fanny's brand-new sneaker). - [96] * 9 28957 Leeroy-Tha-Alb-Mal-Cha died in Space Base on level 12. Killed by a kick in the nuts. - [116] 10 23983 Leeroy-Jed-Trn-Mal-Law died in The Dungeons of Doom on level 7. Killed by a monster (twin bee). - [134] 11 21663 Leeroy-Jed-Alb-Mal-Law quit in The Gnomish Mines on level 6. 157 [157]