Leeroy, chaotic male tumblrer Altmer ---+--- |.$'@.+ |.....| |.....| ------- [Leeroy the Cantrip Caster] St8 Dx6 Co7 In10 Wi23 Ch9 AltTumMalCha Dlvl:1 $0 HP12(12) Pw35(41) AC7 Exp1 T2 Stn Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male tumblrer Altmer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. # (3x) You feel colder. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls f - an uncursed scroll of enchant weapon {0} g - a blessed finalized scroll of remove curse {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of endure heat (4:1) {0} i - a blessed spellbook of stun monster (0:5) {0} Potions d - an uncursed finalized potion of ice {0} e - an uncursed potion of gain ability {0} Wands c - a * uncursed wand of cold (0:9) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: speed You could not have this property intrinsically: sleep resistance Ring identification only worked 4 times out of 28 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 65% Implant drop chance was reduced to 84% Potion drop chance was reduced to 57% Armor drop chance was reduced to 80% Tool drop chance was reduced to 83% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: devices (turn 22) The following skill became untrainable if you tried to train it too early: polymorphing (turn 225) The following skill became untrainable after a while: searching (turn 11868) The following skill couldn't be trained before a certain turn number is reached: short sword (turn 32923) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66797 Monster spawn increase reached its maximum at turn 191837 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2469988 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: trove (freq bonus 6) The monster species that spawned more often: F1Ul (freq bonus 24) The monster species that spawned more often: dwarven elite guardian (freq bonus 30) The monster species that spawned more often: lateen hunk (freq bonus 16) The monster species that spawned more often: giant flycapturer (freq bonus 14) The monster species that spawned more often: oriental vampire (freq bonus 8) The monster species that spawned more often: conventionalizing harvard (freq bonus 16) The monster species that spawned more often: Till (freq bonus 12) The monster species that spawned more often: wallpapering cooky (freq bonus 9) The monster species that spawned more often: cold vortex (freq bonus 132) The monster species that spawned more often: amusing type (freq bonus 8) The monster species that spawned more often: reawake singly (freq bonus 21) The monster species that spawned more often: Beanpole (freq bonus 60) The monster species that spawned more often: dungeon archer (freq bonus 18) The monster species that spawned more often: giant silver jellyfish (freq bonus 24) The monster species that spawned more often: domestic centaur (freq bonus 20) The monster species that spawned more often: adopted course (freq bonus 60) The monster species that spawned more often: Tuxedo Mask (freq bonus 40) The monster species that spawned more often: Kristin's block-heeled combat boot (freq bonus 10) The monster species that spawned more often: constrained rubbled bushelled studying (freq bonus 20) The monster species that spawned more often: dementia dragon (freq bonus 32) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 3) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 3) The monster trait that was more common: monsters that can fly (freq bonus 3) The monster trait that was more common: monsters who attack with antimatter (freq bonus 24) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster species that never randomly spawned: hollow fungus The monster species that never randomly spawned: deselecting calmed The monster species that never randomly spawned: scarlet river hog The monster species that never randomly spawned: karmic patch The monster species that never randomly spawned: sootier entitling The monster species that never randomly spawned: pW5k4a{{G5g$QG}0?h