Leeroy, chaotic male albae Jedi -----------## |......%%%),# -------------------------------------------- |%)..%[..%|,# |...................{..................<...| |)..).....|,# |..........................................| |)%.%.....|,# -|----------------|------------------------- |)%..%....|,# #,,############,,,,# -----------`# ##,,,,,,,,,,,,`,#### #,#### ############,,,, ----------## -------#,,,,# ##,,## |.......$?,# |.....|####,# ##,,# |##......|,# |..%..| #,#### #####,8# % |.......#|,#### |%%...| #,,,,######,,,,,# % |...#./..|`,,,#--.%...|#######,##,,,,,#### |../.....|###,,|..>....),,,###,,,,#### ---------- #,|......|###,,###,#,,,# #,-......| #,,--|--#,#----------- ##-------- #,|...|#,|TT..TTTT..| #,..%.|#,@TT.TT.TT..+ ##-----##------------ [Leeroy the Jedi Apprentice] St9 Dx14 Co13 In14 Wi19 Ch10 JedAlbMalCha+J Dlvl:2 $58 HP-1(99) Pw76(76) AC2 Xp9/2858 Wt765/1940 T1001 Latest messages [-3 -> 24] The troll bites you! [-5 -> 19] Warning: HP low! The evasive troll wields a two-handed sword {60}! The timid troll thrusts a ranseur. You are hit by a ranseur! [-9 -> 10] Warning: HP low! The timid troll claws you! Jedi, your life force is running out. [-7 -> 3] Warning: HP low! The timid troll bites you! [-2 -> 1] Warning: HP low! You hit the timid troll! The troll just misses! The troll bites you! You die... Your inventory Weapons # - a blessed +1 stiletto {2} # - an uncursed +1 broadsword {30} # - 43 uncursed +0 bullets {1} # - 4 uncursed +0 arrows {0} # - 15 blessed +1 elven arrows {0} # - an uncursed +0 javelin {8} # - an uncursed +0 axe {24} # - 34 uncursed +0 shuriken {1} # - 10 cursed +0 darts {0} # - a blessed +1 long sword {16} # - a blessed +0 two-handed sword {60} # - 160 uncursed +0 BFG ammos {5} # - 59 uncursed corroded +0 bullets {1} # - 17 uncursed +0 silver arrows {0} # - a blessed +0 rocket launcher {250} # - a blessed +0 partisan {32} # - the uncursed +1 bow named Stand Up And Shout {12} # - an uncursed +0 broadsword {30} # - 2 uncursed +0 spirit throwers {16} j - an uncursed +0 impact staff (alternate weapon; not wielded) {16} l - an uncursed +0 rifle {12} m - 26 uncursed +0 darts {0} q - 41 blessed +1 orcish arrows named Da Grip {1} E - 2 uncursed +0 daggers {8} Z - 26 heavily cursed -1 bullets {0} Armor # - the uncursed +2 elven cloak named Stand Up And Shout {4} # - an uncursed +1 helmet {20} a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} k - a cursed -2 pair of gauntlets of fumbling {4} s - an uncursed +0 splint mail {160} z - an uncursed +0 pair of leather gloves {4} L - a blessed +0 elven cloak {4} Comestibles # - 6 uncursed cream pies {0} Scrolls # - a blessed scroll of healing {0} # - a heavily cursed scroll of healing {0} # - a cursed scroll of teleportation {0} e - 6 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - an uncursed scroll of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} n - an uncursed scroll of gold detection {0} p - an uncursed finalized scroll of confuse monster {0} Spellbooks # - an uncursed finalized spellbook of turn undead (0:3) {0} Potions r - an uncursed potion of healing {0} Wands o - an uncursed wand of healing (0:7) {0} t - an uncursed wand of healing (0:2) {0} u - an uncursed wand of undead turning (0:9) {0} v - an uncursed wand of striking (0:7) {0} w - an uncursed wand of cancellation (0:4) {0} x - an uncursed wand of teleportation (0:8) {0} y - an uncursed wand of fear (1:2) {0} A - an uncursed wand of debugging (0:3) {0} B - an uncursed wand of lightning (0:7) {0} C - an uncursed wand of enlightenment (0:3) {0} D - an uncursed wand of cold (6:8) {0} F - an uncursed wand of teleportation (0:10) {0} G - an uncursed wand of mana (0:9) {0} H - an uncursed wand of digging (0:4) {0} I - an uncursed wand of healing (0:1) {0} J - an uncursed wand of fire (0:2) {0} K - an uncursed wand of fire (1:2) {0} M - an uncursed wand of make visible (4:1) {0} N - an uncursed wand of lightning (0:5) {0} O - an uncursed wand of sleep (0:9) {0} P - an uncursed wand of light (0:17) {0} Q - an uncursed wand of slow monster (0:1) {0} R - an uncursed wand of fear (0:14) {0} S - an uncursed wand of healing (0:10) {0} T - a blessed wand of detect monsters (0:8) {0} U - the uncursed wand of secret door detection named Rare Findings (0:14) {0} V - a cursed wand of darkness (0:7) {0} W - an uncursed wand of cancellation (0:1) {0} X - an uncursed wand of magic missile (0:7) {0} Y - an uncursed wand of magic missile (0:8) {0} Tools c - an uncursed +1 blue lightsaber (749) (lit) (weapon in hand) {24} d - an uncursed blindfold {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 1 sins You could not have this property at all: reflection You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 44% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 85% Wand drop chance was reduced to 94% Potion drop chance was reduced to 97% Armor drop chance was reduced to 97% Tool drop chance was reduced to 81% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: martial arts (turn 86) The following skill became untrainable if you tried to train it too early: body armor (turn 406) The following skill became untrainable after a while: matter spells (turn 65104) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 63312) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 86916 Monster spawn increase reached its maximum at turn 174606 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 580692 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: worm (freq bonus 3) The monster species that spawned more often: insurmountable stalk (freq bonus 12) The monster species that spawned more often: Nino (freq bonus 36) The monster species that spawned more often: crappy brat (freq bonus 12) The monster species that spawned more often: departmental ired (freq bonus 36) The monster species that spawned more often: jamboree nostalgically (freq bonus 8) The monster species that spawned more often: spriggan (freq bonus 8) The monster species that spawned more often: couchantly granular clacked (freq bonus 24) The monster species that spawned more often: spike piercer (freq bonus 10) The monster species that spawned more often: ray bear (freq bonus 64) The monster species that spawned more often: merlion (freq bonus 8) The monster species that spawned more often: adult black dragon (freq bonus 36) The monster species that spawned more often: Pedalas (freq bonus 24) The monster species that spawned more often: noxious fungus (freq bonus 18) The monster species that spawned more often: exotism afoot (freq bonus 16) The monster species that spawned more often: fanged horror (freq bonus 14) The monster species that spawned more often: tear beam (freq bonus 14) The monster species that spawned more often: colluded force fungus (freq bonus 8) The monster species that spawned more often: disentitrice (freq bonus 18) The monster species that spawned more often: arcane hobbit (freq bonus 8) The monster species that spawned more often: unknown permamimic (freq bonus 72) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 3) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 8) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster species that never randomly spawned: natural obviated aimed The monster species that never randomly spawned: reprise thrower congenitally collard The monster species that never randomly spawned: nauseam od The monster species that never randomly spawned: pack cat The monster species that never randomly spawned: giant emerald frog The monster species that never randomly spawned: Dora's sneaker The monster species that never randomly spawned: waggery rebilled irritably vegetate The monster species that never randomly spawned: thick elf-lord The monster species that never randomly spawned: adroit maschera The monster species that never randomly spawned: mitigator upturn The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: physician bar ((null)) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: BUC randomization (lupine) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 36) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 6) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of admiration (fierce, freq bonus 21) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 23) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 6) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 11) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 4) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 2) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 12) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 78) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 1) Trap randomization happened for 1 in 339 traps Next attribute increase check would have come at turn 4849 Strength training was 25 Dexterity training was 5 Wisdom training was 4 Constitution training was 18 You were magic-protected You had not decided on your sexuality yet You were suffering from very slight contamination. (2) You were being chased by the kops. (1254) You were prevented from having reflection (0) You were prevented from being a stoned chiller (0) You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You had 1794 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 9X Prepared(0) dazzle 9 R Prepared(0) weapon practice 9 R Reloading(819) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Not Ready(1011) invoke deity 9 R Prepared(0) blood ritual 9 R Prepared(0) charge saber 5XR Prepared(0) telekinesis 2X Prepared(0) Discoveries Artifacts Rare Findings [unaligned wand of secret door detection] Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (purple robe) * leather gloves (concrete gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (thinking helmet) * sedge hat (eternal helmet) * skullcap (internet helmet) * flack helmet (secret helmet) * crystal helm (orange visored helmet) * mining helm (dark helmet) * field helm (complete helmet) * helm of safeguard (scuba helmet) * war hat (tribal helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (fatal gloves) * gauntlets of plugsuit (brand-new gloves) * commander gloves (velvet gloves) * field gloves (yellow gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (block-heeled boots) * boots of safeguard (sputa boots) elven cloak (faded pall) gauntlets of fumbling (odd pair of gloves) Scrolls scroll of healing (GRAE GURL) scroll of mana (NORBERT DUANE MICHAEL) scroll of phase door (IL NEMICO E STATO VENDUTO) scroll of standard id (PSEUDOELLIPOSCHENGBAND) scroll of cure (THE GIAGGOSTUONO) * scroll of extra healing (BODY KNOCK ON EARTH WILL HURT) * scroll of greater mana restoration (CAN EAT FRUITMORE) scroll of teleportation (MINEHACK NOW FOR PS4) scroll of gold detection (POLSKA TO WIELKI KRAJ) scroll of confuse monster (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) Spellbooks spellbook of turn undead (crumpled) Potions potion of healing (buzzing) Wands wand of healing (yarn) wand of secret door detection (iron) wand of fire (fiddly) wand of debugging (bent) wand of increase max hitpoints (wicker) wand of undead turning (skew) wand of striking (vertical) wand of cancellation (curved) wand of teleportation (holed) wand of fear (oak) wand of lightning (rosewood) wand of enlightenment (royal) wand of cold (ominous) wand of mana (wooly) wand of digging (diffuse) wand of make visible (redwood) wand of sleep (beeswax) wand of light (null) wand of slow monster (sex toy) wand of detect monsters (girly) wand of darkness (ivy) wand of magic missile (slate) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 91 times You killed 80 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (29 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (29 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (3 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (37 of 160) form II (Makashi) [Basic] (max Grand Master) (42 of 160) form III (Soresu) [Basic] (max Grand Master) (21 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (22 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (23 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (141 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi...