Leeroy, chaotic male albae Jedi ######### --- #,%,,,,,# |.. #,#####,# |... ------ -------------|,-----,# |... . |....| |...|.(..|...|,|..(|,#########--------- |.... ... |...|.........,-.((|,[,,,,,,,,........| ....,#########----|-----|...||-----%---|..(|--########|...<...| #,,,,,,,,,,.......|..|...|.|..|%%|.|----|.-,,,,,,&@-.......| #,,,#######|.----.|..|-|--.|..|}.|.|....|.|########---------## ###,,,,,,,,|.|....-|--..{..-.-|..|.-.._.|.| ,,,## ##,,###,#|.|..|..[....(...[.-|--.|....|.| ##,,# ,,## #,%..|----|--.----|--......|....|.| ###### ##%# ###--- |...|.[..|..|-|------------ #,,,,# #,# |(((|.|..|..|... |{.|...-# ###-.--------.- |((.|.---|..|....|..|...|# |...>....^.| -----..{.-----------.---- |..........| |...............,)# |..........| ----------------### ------------ [Leeroy the Jedi Knight] St18/01 Dx9 Co18 In11 Wi4 Ch3 JedAlbMalCha Min:5 $310 HP-28(171) Pw66(118) AC2 Xp11/12696 Wt2212/2560 T7165 Hun Latest messages Aldinach shrieks. Aldinach claws you! [-1 -> 23] Warning: HP low! Aldinach claws you! [-4 -> 19] Warning: HP low! Aldinach casts a spell at you! Jedi, your life force is running out. [-15 -> 4] Warning: HP low! Aldinach shrieks. Aldinach claws you! [-1 -> 3] Warning: HP low! Aldinach claws you! [-1 -> 2] Warning: HP low! Aldinach casts a spell at you! You die... Your inventory Weapons r - a blessed +0 silver saber {12} C - the uncursed +2 long sword named Gheed's Fortune {16} O - the uncursed +5 rifle named GTS Champion Elbow {12} T - the blessed +6 submachine gun named ke+l{!]Igg`~f (alternate weapon; not wielded) {8} W - the uncursed +0 rifle named Surefire Gun {12} Armor a - an uncursed +1 robe {16} b - a blessed +0 pair of leather gloves (being worn) {4} k - an uncursed +0 Hawaiian shirt (being worn) {2} s - an uncursed +0 plate mail {200} v - an uncursed +0 elven leather helm (being worn) {2} y - an uncursed +0 pair of levitation boots {8} z - an uncursed +0 dwarvish roundshield (being worn) {40} G - an uncursed +0 scripted helmet {20} M - an uncursed +0 large shield {40} N - an uncursed +0 enchanted (of polymorphitis) dented pot {4} Comestibles n - an uncursed lichen corpse {20} t - 33 uncursed cream pies {0} A - an uncursed grabber corpse {100} D - an uncursed brown patch corpse {50} P - a cursed C-ration {0} Scrolls # - an uncursed scroll of greater mana restoration {0} # - a blessed scroll of remove curse {0} d - 2 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - an uncursed scroll of phase door {0} h - an uncursed scroll of cure {0} x - an uncursed scroll of standard id {0} Potions # - an uncursed potion of speed {0} w - an uncursed potion of confusion called confusion {0} I - an uncursed potion of terces dlu {0} J - a cursed potion of invisibility {0} K - a cursed potion of recovery {0} U - a blessed potion of invisibility {0} Rings X - a cursed -1 ring of adornment called adornment {0} Wands q - an uncursed wand of undead turning (0:7) {0} E - a cursed wand of sleep (0:2) {0} L - an uncursed wand of thunder (0:7) {0} Y - a blessed wand of magic missile (0:3) {0} Tools # - an uncursed towel {0} c - an uncursed +1 violet lightsaber (1006) (lit) (weapon in hand) {24} p - an uncursed frost horn (0:13) {0} u - an uncursed -2 red double lightsaber (1073) {24} B - an uncursed +0 unicorn horn {8} H - an uncursed large box {1190} Q - an uncursed ice box {400} S - 6 uncursed wax candle (2000)'s {0} Contents of the large box: a cursed scroll of antimagic {0} a cursed potion of restore ability {0} a cursed potion of amnesia {0} an uncursed skeleton key {0} an uncursed +0 pick-axe {32} an uncursed blindfold {0} an uncursed potion of oil (400) {0} an uncursed potion of gain ability {0} an uncursed scroll of identify {0} a blessed scroll of mana {0} a cursed scroll of healing {0} a blessed scroll of healing {0} a blessed scroll of extra healing {0} an uncursed food ration {0} 3 uncursed apples {0} 7 blessed slime molds {0} 13 uncursed +1 elven arrows {0} an uncursed +0 silver spear {12} an uncursed spellbook of cure blindness (0:3) {0} 3 uncursed K-rations {0} 8 uncursed slime molds {0} an uncursed tripe ration {0} an uncursed +1 submachine gun {8} a cursed +0 pistol {8} 43 uncursed +2 bullets {1} 2 cursed -1 worthless pieces of teal glass named Charsi's Favor {2} 5 uncursed C-rations {0} a cursed fortune cookie {0} an uncursed +0 elven mithril-coat {60} an uncursed rustproof +0 large shield {40} a blessed rustproof +1 long sword {16} 8 blessed wax candle (2000)'s {0} an uncursed wand of speed monster (0:0) {0} 2 uncursed +0 frag grenades {0} an uncursed +0 morning star {48} 30 uncursed +0 ya {0} a blessed +1 bullet {0} an uncursed +0 lucern hammer {60} an uncursed +0 rifle {12} an uncursed +0 submachine gun {8} an uncursed +0 submachine gun {8} an uncursed +0 submachine gun {8} an uncursed +0 submachine gun {8} the cursed -2 dagger named Hiding Place of Urbaldi {4} an uncursed +0 bullwhip {8} an uncursed +0 wedged little-girl sandal {1} a cursed finalized potion of healing {0} a heavily cursed eucalyptus leaf {0} an uncursed +0 plate mail {200} an uncursed +0 submachine gun {8} an uncursed +0 rifle {12} 28 uncursed +0 flimsy darts {0} 26 uncursed +0 darts {0} 20 uncursed poisoned +2 darts {0} an uncursed +0 submachine gun {8} an uncursed +0 submachine gun {8} a cursed -3 submachine gun {8} an uncursed +0 flintlock {10} an uncursed +0 two-handed sword {60} an uncursed +0 submachine gun {8} an uncursed +0 rifle {12} an uncursed +0 orcish short sword {12} 20 uncursed +0 arrows {0} The ice box is empty. Final attributes You were piously aligned Your alignment was 37 Your max alignment was 37 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: the Force Amulet identification only worked 15 times out of 33 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 81% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 72% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: chaos spells (turn 2) The following skill became untrainable if you tried to train it too early: short sword (turn 696) The following skill became untrainable after a while: petkeeping (turn 43851) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 55029) Number of artifacts generated was 1 Number of fake artifacts generated was 17 Monster spawn increase started at turn 132372 Monster spawn increase reached its maximum at turn 195811 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1830800 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: pile of knife-bladed coins (freq bonus 4) The monster species that spawned more often: yellow slugging (freq bonus 8) The monster species that spawned more often: evasive enclave elite soldier (freq bonus 18) The monster species that spawned more often: carnivorous tree (freq bonus 20) The monster species that spawned more often: desert kobold (freq bonus 20) The monster species that spawned more often: gruffish saned (freq bonus 36) The monster species that spawned more often: ivory spore (freq bonus 18) The monster species that spawned more often: undead intel scribe (freq bonus 7) The monster species that spawned more often: hiding rubber (freq bonus 8) The monster species that spawned more often: network worded (freq bonus 18) The monster species that spawned more often: porter mean robber (freq bonus 24) The monster species that spawned more often: bad boys (freq bonus 6) The monster species that spawned more often: purport yon abounded (freq bonus 8) The monster species that spawned more often: shadow recluse (freq bonus 5) The monster species that spawned more often: Hendric (freq bonus 21) The monster species that spawned more often: hare-man (freq bonus 9) The monster species that spawned more often: eldritch colony (freq bonus 16) The monster species that spawned more often: correct sentai (freq bonus 14) The monster species that spawned more often: metallic boomer (freq bonus 32) The monster species that spawned more often: multi-hued icky thing (freq bonus 4) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters that roar (freq bonus 6) The monster species that never randomly spawned: bright violet patch The monster species that never randomly spawned: renouncer religiously The monster species that never randomly spawned: bloodthirster The monster species that never randomly spawned: silver patch The monster species that never randomly spawned: gray stalk The monster species that never randomly spawned: reiterative forjudge anear The monster species that never randomly spawned: 4chan pony The monster species that never randomly spawned: Grindorn The monster species that never randomly spawned: pitch bomb The monster species that never randomly spawned: sludge turret The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: latency stone (gray) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: implant of inertia (gymnasic) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 7) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 25) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 13) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 12) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 11) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 31) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 19) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 10) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 7) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 15) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 12) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 21) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 87) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: implant of irrigation (celestial) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: amulet of peace (inka) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this trap was always invisible: stuck announcement trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 2) Trap randomization happened for 1 in 742 traps Next attribute increase check would have come at turn 9494 Strength training was 29 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were magic-protected You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having infravision (0) Your chance to block was 27% You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You had 463 points of nutrition remaining You were stealthy You aggravated monsters You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 14% 76% Techniques known in the end Name Level Status jedi jump 11X Prepared(0) dazzle 11 R Prepared(0) weapon practice 11 R Reloading(615) appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Not Ready(1534) invoke deity 11 R Prepared(0) blood ritual 11 R Prepared(0) charge saber 7XR Soon(3) telekinesis 4X Prepared(0) disarm 4 O Prepared(0) critical strike 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (purple robe) * leather gloves (brand-new gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (meteoric helmet) * sedge hat (wide conical hat) * skullcap (viking helmet) * flack helmet (RNG helmet) * crystal helm (internet helmet) * mining helm (inkcoat helmet) * field helm (dream helmet) * helm of safeguard (translucent helmet) * war hat (guzzle helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (velvet gloves) * gauntlets of plugsuit (digger gloves) * commander gloves (steel gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (femmy boots) * boots of safeguard (arcane boots) levitation boots (steel boots) scripted helmet (organic helmet) Scrolls scroll of healing (RECOVER BY SMEEL) scroll of mana (PESKY RETICULANS IMPROVEMENTS MOAR EVERYTHING) scroll of phase door (NNA GI NA ARA MKPURU AMU) scroll of standard id (WAKTU UNTUK MATI) scroll of cure (SIR I HAVE TO TAKE A SHIT) * scroll of extra healing (INTRUDER ALERT) * scroll of greater mana restoration (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) scroll of teleportation (MUD BODY TO SHOCK RESIST) scroll of identify (01DOTE) scroll of antimagic (RESURRECTION) scroll of remove curse (MICRODOLLAROFT) Spellbooks spellbook of cure blindness (complicated) Potions potion of sleeping (colorless) potion of gain level (warping) potion of confusion called confusion (carcinogenic) potion of gain ability (puce) potion of oil (manky) potion of amnesia (sparkling) potion of restore ability (greenish-blue) potion of speed (palmarosa) potion of terces dlu (prickly ash) potion of invisibility (blueberry) potion of recovery (brilliant blue) potion of healing (lavender) Rings ring of adornment called adornment (cheap) Wands wand of increase max hitpoints (writhing) wand of thunder (elongated) wand of sleep (cedar) wand of magic missile (flax) wand of undead turning (woven) wand of speed monster (buzzing) Tools violet lightsaber (lightsaber) frost horn (horn) red double lightsaber (double lightsaber) large box (wooden box) ice box (cooling box) wax candle (candle) skeleton key (key) Gems worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 5 Level 5: <- You are here Voluntary challenges You eaten 38 times You eaten food with animal by-products 32 times You eaten meat 5 times You have communicated with the gods 81 times You prayed to the gods 1 time You hit with a wielded weapon 478 times You killed 346 monsters You read items or engraved 44 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (26 of 160) body armor [Basic] (max Master) (27 of 160) devices [Basic] (max Master) (46 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Expert) (105 of 160) techniques [Unskilled] (max Expert) (11 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (102 of 160) form II (Makashi) [Basic] (max Grand Master) (122 of 160) form III (Soresu) [Basic] (max Grand Master) (30 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (102 of 160) form V (Djem So) [Basic] (max Grand Master) (22 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (57 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (55 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (15 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Expert] (max Legendary) (556 of 1280) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (21 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi...